Player Matchup

Willo
Willo
BrightDem
Willo
Level 38
Champion Stats
2W - 7L
1,350 SR
Queue Stats
50W - 48L
1,543 Elo+
Party 2
Vora
Vora
Clariiip
Vora
Level 27
Champion Stats
19W - 27L
1,515 SR
Queue Stats
28W - 41L
1,480 Elo+
Party 2
Corvus
Corvus
Molossus57
Corvus
Level 58
Champion Stats
3W - 8L
1,402 SR
Queue Stats
99W - 88L
1,548 Elo+
Party 2
Inara
Inara
Symbiostar
Inara
Level 84
Champion Stats
0W - 3L
1,238 SR
Queue Stats
190W - 183L
1,483 Elo+
Party 2
Lian
Lian
sergentfeu24
Lian
Level 102
Champion Stats
2W - 6L
1,746 SR
Queue Stats
223W - 214L
1,555 Elo+
Party 2
Team Averages
Level 62
1,450 SR
1,522 Elo+

VS

Team Averages
Level 185
1,538 SR
1,537 Elo+
Lillith
Lillith
Curryblitz
Lillith
Level 10
Champion Stats
1W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Fernando
Fernando
Fru1tyL3m0n
Fernando
Level 127
Champion Stats
79W - 54L
1,654 SR
Queue Stats
247W - 217L
1,593 Elo+
Party 1
Talus
Talus
Mangopunch03060
Talus
Level 70
Champion Stats
8W - 6L
1,626 SR
Queue Stats
18W - 14L
1,535 Elo+
Solo
Cassie
Cassie
Tueur_pour_cible
Cassie
Level 442
Champion Stats
5W - 14L
1,321 SR
Queue Stats
1,756W - 1,815L
1,528 Elo+
Solo
Imani
Imani
YATHIN
Imani
Level 276
Champion Stats
10W - 13L
1,587 SR
Queue Stats
682W - 666L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
BrightDem
Willo
13
0 / 8 / 7
1,297
162
19,010
22,314
0
Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 18%.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.

Level 3

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 16% for 3s after activating Dead Zone.

Level 2

Fauna

Fauna

Armor

Increase your Movement Speed by 24% when Out of Combat.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Vora
9
11 / 7 / 4
2,379
297
48,409
30,617
2,515
A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Corvus
Molossus57
Corvus
34
2 / 4 / 11
1,783
223
21,205
23,346
390
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.

Level 4

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 1s after using Projection.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Condemnation

Condemnation

Armor

Increase the Healing you do by 25% while at or below 70% Health.

Level 5

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Inara
28
3 / 6 / 11
1,929
241
41,324
65,879
23,777
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

56
2 / 8 / 0
1,266
158
24,340
28,947
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
Curryblitz
Lillith
4
2 / 5 / 8
2,438
305
12,463
31,058
810
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Gloomy Nook

Gloomy Nook

Armor

Gain a 150 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 1

Virulent

Virulent

Blood Hex

Reduce the Blood cost of Death Wings by 8% while an enemy is marked by Blood Hex.

Level 2

Sharpened Slaughter

Sharpened Slaughter

Weapon

Increase Projectile Speed by 30%, but set your maximum Ammo to 2.

Level 3

Tainted Form

Tainted Form

Weapon

Gain 5% of Max Health when hitting a marked enemy.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Fernando
Fru1tyL3m0n
Fernando
46
4 / 3 / 11
2,847
356
29,845
62,823
42,124
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

22
9 / 4 / 7
2,768
346
36,393
27,547
0
Ancient Power

Ancient Power

Overcharge

Reduce the Cooldown of Blitz Upper by 1.5s for each enemy hit while Overcharge is active.

Level 3

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 3s.

Level 3

Revitalize

Revitalize

Rune of Travel

Heal for 500 after Teleporting to your Rune of Travel.

Level 5

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 16% while Rune of Travel is active.

Level 2

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 8.

Level 2

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

53
9 / 3 / 5
2,175
272
30,351
19,506
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 75.

Level 1

Sky Warden

Sky Warden

Disengage

Heal for 125 after hitting an enemy with Disengage.

Level 1

Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 5s after hitting an enemy with Disengage.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Imani
YATHIN
Imani
55
9 / 3 / 8
2,558
320
62,051
13,354
800
Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 30%.

Level 5

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 0.5s.

Level 1

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 15% faster.

Level 3

Elemental Grace

Elemental Grace

Armor

Gain a 400-health Shield for 3s after dropping to or below 50% Health.

Level 4

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 100.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 33s
Objective Time
6m 51s
51
Kill Participation
72
18
Kills
33
33
Deaths
18
33
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Willo
BrightDem
Willo
0
8
7
0.44
L
Vora
11
7
4
1.86
W
Lillith
Curryblitz
Lillith
2
5
8
1.2
W
Fernando
Fru1tyL3m0n
Fernando
4
3
11
3.17
W
9
4
7
3.13
L
Corvus
Molossus57
Corvus
2
4
11
1.88
L
Inara
3
6
11
1.42
W
9
3
5
3.83
W
Imani
YATHIN
Imani
9
3
8
4.33
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

154,288
Damage
171,103
171,103
Taken
154,288
26,682
Shielding
43,734
73,088
Healing
78,728
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Willo
BrightDem
Willo
19,010
14,487
0
2,425
22,314
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Vora
48,409
32,540
0
6,721
30,617
2,515
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 2

Level 1

Level 1

W
Lillith
Curryblitz
Lillith
12,463
8,131
44,780
488
31,058
810
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
Fru1tyL3m0n
Fernando
29,845
20,797
0
7,485
62,823
42,124
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
36,393
32,154
0
16,659
27,547
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Corvus
Molossus57
Corvus
21,205
13,631
42,099
11,832
23,346
390
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Inara
41,324
36,134
0
7,131
65,879
23,777
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
30,351
25,758
0
6,418
19,506
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Imani
YATHIN
Imani
62,051
59,416
0
2,898
13,354
800
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
24,340
24,340
0
2,880
28,947
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role