Player Matchup

Fernando
Fernando
Platinum III
BobbyBoucher55
Fernando
Platinum III
Level 999
Champion Stats
595W - 548L
1,667 SR
Queue Stats
1,349W - 1,290L
1,548 Elo+
Party 1
Tiberius
Tiberius
Silver IV
MfTerm
Tiberius
Silver IV
Level 70
Champion Stats
2W - 0L
1,619 SR
Queue Stats
4W - 4L
1,419 Elo+
Solo
Vatu
Vatu
Platinum IV
N3V3RBOI
Vatu
Platinum IV
Level 999
Champion Stats
7W - 9L
1,575 SR
Queue Stats
766W - 738L
1,528 Elo+
Party 1
Inara
Inara
Platinum V
PhyraFire
Inara
Platinum V
Level 467
Champion Stats
182W - 124L
1,629 SR
Queue Stats
527W - 489L
1,496 Elo+
Solo
Jenos
Jenos
Gold IV
rchoord
Jenos
Gold IV
Level 147
Champion Stats
15W - 8L
1,649 SR
Queue Stats
137W - 97L
1,618 Elo+
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 536
1,628 SR
1,522 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 618
1,637 SR
1,536 Elo+
Yagorath
Yagorath
Gold III
BHUMMY
Yagorath
Gold III
Level 999
Champion Stats
3W - 6L
1,602 SR
Queue Stats
1,252W - 1,268L
1,499 Elo+
Party 3
Dredge
Dredge
Platinum I
IDR3DG3I
Dredge
Platinum I
Level 946
Champion Stats
169W - 181L
1,656 SR
Queue Stats
640W - 616L
1,551 Elo+
Party 2
Azaan
Azaan
Platinum III
RMXD985
Azaan
Platinum III
Level 899
Champion Stats
125W - 128L
1,672 SR
Queue Stats
677W - 634L
1,583 Elo+
Party 2
Zhin
Zhin
Silver I
Sadonte
Zhin
Silver I
Level 54
Champion Stats
1W - 2L
1,569 SR
Queue Stats
194W - 174L
1,540 Elo+
Solo
Io
Io
Gold II
SweetieShow
Io
Gold II
Level 193
Champion Stats
23W - 20L
1,686 SR
Queue Stats
258W - 282L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
49
2 / 7 / 11
2,929
266
53,066
83,576
71,427
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Tiberius
MfTerm
Tiberius
52
10 / 3 / 12
3,351
305
110,350
45,154
3,060
Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Primal Haste

Primal Haste

Combat Trance

Gain a 180-Health Shield for 4s after activating Combat Trance.

Level 3

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Making the Cut

Making the Cut

Heavy Blade

Heal for 120 for each enemy hit by Heavy Blade.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Vatu
60
15 / 6 / 12
3,157
287
75,601
43,767
0
Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 15% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 3

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 8% after earning a Killing Blow or Elimination.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 1

Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Level 1

Inara
PhyraFire
Inara
59
8 / 2 / 17
3,553
323
65,477
85,115
18,165
Crag

Crag

Impasse

Heal for 300 after activating Impasse.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Jenos
rchoord
Jenos
48
3 / 1 / 24
3,702
337
32,797
20,684
7,223
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bans
CassieImani
Team 1 Score

4

VS

Team 2 Score

1

Bans
MakoaKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Yagorath
BHUMMY
Yagorath
60
1 / 10 / 11
2,774
252
42,395
100,809
0
End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 80% but reduce its duration by {scale=10|10}%.

Level 4

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 100 after hitting an enemy with Piercing Quills.

Level 2

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 6% of your maximum acid after hitting an enemy with Piercing Quills.

Level 3

Last Efforts

Last Efforts

Piercing Quills

Hitting an enemy with Piercing Quills grants 20% Lifesteal for 0.6s.

Level 1

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 40%.

Level 5

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

Dredge
IDR3DG3I
Dredge
56
5 / 9 / 3
2,552
232
78,618
49,871
3,698
Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Azaan
RMXD985
Azaan
56
5 / 8 / 3
2,529
230
67,621
111,357
18,859
Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 18%.

Level 3

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Zhin
Sadonte
Zhin
18
8 / 8 / 1
2,533
230
57,647
53,820
0
Infamy

Infamy

Armor

Increase your maximum Health by 250.

Level 5

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 1s after using Billow.

Level 1

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 2.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

58
0 / 3 / 12
2,626
239
32,015
21,434
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 675.

Level 3

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 4% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 32s
Objective Time
5m 20s
114
Kill Participation
49
38
Kills
19
19
Deaths
38
76
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Yagorath
BHUMMY
Yagorath
1
10
11
0.65
W
Fernando
2
7
11
1.07
L
Dredge
IDR3DG3I
Dredge
5
9
3
0.72
W
Tiberius
MfTerm
Tiberius
10
3
12
5.33
W
Vatu
15
6
12
3.5
W
Inara
PhyraFire
Inara
8
2
17
8.25
L
Azaan
RMXD985
Azaan
5
8
3
0.81
L
Zhin
Sadonte
Zhin
8
8
1
1.06
L
0
3
12
2
W
Jenos
rchoord
Jenos
3
1
24
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

337,291
Damage
278,296
278,296
Taken
337,291
99,875
Shielding
22,557
205,473
Healing
160,641
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Yagorath
BHUMMY
Yagorath
42,395
23,070
0
3,606
100,809
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
53,066
29,726
0
5,194
83,576
71,427
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Dredge
IDR3DG3I
Dredge
78,618
52,235
0
6,332
49,871
3,698
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Tiberius
MfTerm
Tiberius
110,350
90,623
0
5,726
45,154
3,060
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Vatu
75,601
57,371
2,771
18,057
43,767
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Inara
PhyraFire
Inara
65,477
56,393
0
5,418
85,115
18,165
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Azaan
RMXD985
Azaan
67,621
56,159
0
25,021
111,357
18,859
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Zhin
Sadonte
Zhin
57,647
43,869
0
6,889
53,820
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
32,015
29,123
105,481
13,312
21,434
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Jenos
rchoord
Jenos
32,797
21,343
149,977
18,330
20,684
7,223
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role