Player Matchup

Jenos
Jenos
Platinum II
CamiloGato
Jenos
Platinum II
Level 241
Champion Stats
6W - 1L
1,691 SR
Queue Stats
179W - 185L
1,512 Elo+
Party 2
Kinessa
Kinessa
Platinum IV
DSFDSF565
Kinessa
Platinum IV
Level 637
Champion Stats
60W - 78L
1,508 SR
Queue Stats
1,496W - 1,525L
1,559 Elo+
Solo
Lex
Lex
Gold IV
JUPSKI
Lex
Gold IV
Level 999
Champion Stats
8W - 6L
1,644 SR
Queue Stats
785W - 770L
1,412 Elo+
Solo
Makoa
Makoa
Gold V
KrispyCarlos
Makoa
Gold V
Level 999
Champion Stats
2W - 1L
1,533 SR
Queue Stats
40W - 37L
1,518 Elo+
Solo
Inara
Inara
Platinum IV
VergilHD300
Inara
Platinum IV
Level 338
Champion Stats
139W - 122L
1,652 SR
Queue Stats
226W - 220L
1,547 Elo+
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 643
1,605 SR
1,510 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 481
1,673 SR
1,602 Elo+
Ruckus
Ruckus
Platinum III
FanDeClaudia341
Ruckus
Platinum III
Level 138
Champion Stats
12W - 14L
1,787 SR
Queue Stats
42W - 40L
1,655 Elo+
Solo
Seris
Seris
Gold II
HawkTuahSOTT
Seris
Gold II
Level 127
Champion Stats
75W - 46L
1,734 SR
Queue Stats
304W - 313L
1,538 Elo+
Solo
Lian
Lian
Platinum III
MPalandi
Lian
Platinum III
Level 999
Champion Stats
30W - 28L
1,648 SR
Queue Stats
690W - 610L
1,735 Elo+
Party 1
Androxus
Androxus
Gold I
SaintLong
Androxus
Gold I
Level 999
Champion Stats
91W - 98L
1,568 SR
Queue Stats
1,736W - 1,681L
1,553 Elo+
Solo
Fernando
Fernando
Qualifying
aquelejack
Fernando
Qualifying
Level 142
Champion Stats
13W - 12L
1,630 SR
Queue Stats
179W - 167L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
50
2 / 2 / 25
2,669
334
11,126
17,553
5,922
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Kinessa
DSFDSF565
Kinessa
59
11 / 1 / 17
2,505
313
43,815
13,819
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 150.

Level 3

Headstrong

Headstrong

Armor

Increase your maximum Health by 150.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 100%.

Level 4

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 80%.

Level 4

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Lex
JUPSKI
Lex
59
9 / 6 / 15
2,607
326
36,748
22,157
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 5% for each enemy hit by your weapons.

Level 1

Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 6% while using In Pursuit.

Level 1

Justice Served

Justice Served

Retribution

Heal for 75% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 5

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Conditioned

Conditioned

Armor

Increase your Movement Speed by 12%.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

60
8 / 2 / 12
2,527
316
24,029
40,371
17,307
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Rampage

Rampage

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

57
12 / 1 / 20
2,943
368
54,193
49,082
7,902
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
KhanCassie
Team 1 Score

4

VS

Team 2 Score

0

Bans
ZhinBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
44
1 / 3 / 2
1,140
143
20,269
23,640
16,581
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

44
7 / 6 / 1
1,520
190
34,608
28,309
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Level 1

Lian
59
1 / 11 / 4
1,029
129
45,013
30,023
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 5 Ammo for each enemy hit with Valor.

Level 5

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 0.6s.

Level 1

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.8s for each enemy hit by Valor.

Level 2

Bloodline

Bloodline

Grace

Generate 2 Ammo after using Grace.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 5.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Androxus
SaintLong
Androxus
59
2 / 14 / 0
889
111
25,513
31,839
0
Featherweight

Featherweight

Armor

Heal for 150 every 1s while drifting.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 20% after getting an Elimination.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 25%.

Level 5

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Fernando
aquelejack
Fernando
58
1 / 8 / 1
1,159
145
17,579
56,100
66,234
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 7s
Objective Time
1m 54s
131
Kill Participation
20
42
Kills
12
12
Deaths
42
89
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jenos
2
2
25
7.25
W
Kinessa
DSFDSF565
Kinessa
11
1
17
19.5
L
1
3
2
0.67
L
7
6
1
1.25
W
Lex
JUPSKI
Lex
9
6
15
2.75
W
8
2
12
7
L
Lian
1
11
4
0.27
L
Androxus
SaintLong
Androxus
2
14
0
0.14
W
12
1
20
22
L
Fernando
aquelejack
Fernando
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

169,911
Damage
142,982
142,982
Taken
169,911
31,131
Shielding
82,815
105,633
Healing
37,230
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
11,126
8,858
80,947
11,873
17,553
5,922
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Kinessa
DSFDSF565
Kinessa
43,815
37,738
0
3,268
13,819
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
20,269
13,426
0
6,291
23,640
16,581
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
34,608
29,145
4,782
11,481
28,309
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Lex
JUPSKI
Lex
36,748
35,085
0
3,635
22,157
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
24,029
20,429
0
2,450
40,371
17,307
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Lian
45,013
45,013
0
3,258
30,023
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Androxus
SaintLong
Androxus
25,513
17,408
0
1,284
31,839
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
54,193
42,049
0
3,460
49,082
7,902
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Fernando
aquelejack
Fernando
17,579
13,251
0
10,134
56,100
66,234
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role