Player Matchup

Fernando
Fernando
Gold IV
Etherhaze
Fernando
Gold IV
Level 525
Champion Stats
7W - 11L
1,602 SR
Queue Stats
81W - 85L
1,541 Elo+
Party 1
Maeve
Maeve
Gold I
HiGh_to-the_sKy2
Maeve
Gold I
Level 434
Champion Stats
8W - 10L
1,639 SR
Queue Stats
161W - 182L
1,476 Elo+
Solo
Terminus
Terminus
Platinum III
MuieLaPSD
Terminus
Platinum III
Level 569
Champion Stats
25W - 22L
1,644 SR
Queue Stats
306W - 269L
1,524 Elo+
Party 1
Grover
Grover
Silver I
SHELBYvsYOU
Grover
Silver I
Level 273
Champion Stats
4W - 5L
1,573 SR
Queue Stats
180W - 159L
1,513 Elo+
Solo
Bomb King
Bomb King
Gold II
SebixonZjebixon
Bomb King
Gold II
Level 421
Champion Stats
15W - 21L
1,592 SR
Queue Stats
68W - 61L
1,589 Elo+
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 444
1,610 SR
1,529 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 334
1,658 SR
1,576 Elo+
Jenos
Jenos
Gold III
FullControl7
Jenos
Gold III
Level 169
Champion Stats
21W - 18L
1,617 SR
Queue Stats
281W - 238L
1,635 Elo+
Solo
Zhin
Zhin
Silver III
OwnedByEvie
Zhin
Silver III
Level 113
Champion Stats
1W - 1L
1,667 SR
Queue Stats
94W - 86L
1,519 Elo+
Party 2
Dredge
Dredge
Platinum V
THRAXMANE
Dredge
Platinum V
Level 999
Champion Stats
74W - 75L
1,687 SR
Queue Stats
1,572W - 1,521L
1,593 Elo+
Solo
Atlas
Atlas
Silver III
xSisouF21
Atlas
Silver III
Level 124
Champion Stats
19W - 20L
1,537 SR
Queue Stats
398W - 392L
1,532 Elo+
Party 2
Torvald
Torvald
Gold II
ÅñÞØÿÆ
Torvald
Gold II
Level 263
Champion Stats
11W - 11L
1,782 SR
Queue Stats
162W - 124L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Etherhaze
Fernando
58
3 / 7 / 7
2,367
182
58,094
79,369
40,688
Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

58
7 / 10 / 6
2,505
193
51,348
40,512
0
Fight or Flight

Fight or Flight

Nine Lives

Increase your Movement Speed by 10% for 4s after you activate Nine Lives.

Level 1

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 20% while at or below 40% Health.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Terminus
MuieLaPSD
Terminus
44
7 / 10 / 4
1,996
154
51,761
90,042
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 750.

Level 5

Devastation

Devastation

Calamity Blast

Heal for 60 for each enemy hit by Calamity Blast.

Level 1

Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 400.

Level 4

Abomination

Abomination

Calamity Blast

Generate 8% Power Siphon charge for each enemy hit with Calamity Blast.

Level 4

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Grover
53
3 / 8 / 15
2,804
216
45,131
47,712
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.2s.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Level 1

Bomb King
SebixonZjebixon
Bomb King
49
5 / 11 / 11
2,277
175
53,678
44,574
0
Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 20% for 3s after using Detonate.

Level 5

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 30% and cause Poppy Bomb to explode on contact with any surface.

Level 2

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.4s for each Sticky Bomb you Detonate.

Level 4

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Bans
AndroxusCassie
Team 1 Score

1

VS

Team 2 Score

4

Bans
VatuKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
3 / 2 / 27
3,870
298
36,180
16,202
12,502
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

44
19 / 5 / 11
3,617
278
72,520
44,775
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 45% after successfully hitting an enemy with Counter.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Dredge
THRAXMANE
Dredge
59
13 / 6 / 13
3,599
277
93,121
47,651
0
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 750.

Level 5

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 25% while at or below 50% Health.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Atlas
xSisouF21
Atlas
43
1 / 7 / 11
3,414
263
40,652
115,906
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Torvald
ÅñÞØÿÆ
Torvald
56
12 / 5 / 19
3,729
287
59,736
35,478
85,055
Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 50% for 2s.

Level 5

Hearthwarder

Hearthwarder

Protection

Generate 150 Shield after using Protection.

Level 2

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 150.

Level 1

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 375.

Level 5

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 55s
Objective Time
7m 57s
68
Kill Participation
129
25
Kills
48
46
Deaths
25
43
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Fernando
Etherhaze
Fernando
3
7
7
0.93
W
3
2
27
8.25
L
7
10
6
1
L
Terminus
MuieLaPSD
Terminus
7
10
4
0.9
W
19
5
11
4.9
L
Grover
3
8
15
1.31
L
Bomb King
SebixonZjebixon
Bomb King
5
11
11
0.95
W
Dredge
THRAXMANE
Dredge
13
6
13
3.25
W
Atlas
xSisouF21
Atlas
1
7
11
0.93
W
Torvald
ÅñÞØÿÆ
Torvald
12
5
19
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

260,012
Damage
302,209
302,209
Taken
260,012
40,688
Shielding
97,557
154,091
Healing
156,010
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Etherhaze
Fernando
58,094
34,608
0
12,313
79,369
40,688
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
36,180
25,787
122,181
11,042
16,202
12,502
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
51,348
49,372
0
6,593
40,512
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Terminus
MuieLaPSD
Terminus
51,761
27,772
0
14,901
90,042
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
72,520
63,209
0
2,331
44,775
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Grover
45,131
39,589
89,770
29,059
47,712
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Bomb King
SebixonZjebixon
Bomb King
53,678
45,993
0
1,455
44,574
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Dredge
THRAXMANE
Dredge
93,121
65,131
0
1,311
47,651
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
Atlas
xSisouF21
Atlas
40,652
40,652
0
12,621
115,906
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Torvald
ÅñÞØÿÆ
Torvald
59,736
43,816
6,068
456
35,478
85,055

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role