Player Matchup

Terminus
Terminus
DangHeckinDoggo
Terminus
Level 112
Champion Stats
4W - 6L
1,655 SR
Queue Stats
8W - 14L
1,502 Elo+
Solo
Zhin
Zhin
ElbowPadz
Zhin
Level 54
Champion Stats
0W - 1L
1,725 SR
Queue Stats
20W - 17L
1,619 Elo+
Party 2
Lillith
Lillith
Jiab12
Lillith
Level 999
Champion Stats
222W - 184L
1,614 SR
Queue Stats
371W - 361L
1,609 Elo+
Solo
Seris
Seris
eccasey
Seris
Level 118
Champion Stats
40W - 24L
1,707 SR
Queue Stats
66W - 52L
1,613 Elo+
Party 2
Barik
Barik
lobstercack
Barik
Level 20
Champion Stats
3W - 1L
1,865 SR
Queue Stats
11W - 6L
1,773 Elo+
Party 2
Team Averages
Level 261
1,713 SR
1,623 Elo+

VS

Team Averages
Level 874
1,585 SR
1,632 Elo+
Ying
Ying
AngryPanda239
Ying
Level 952
Champion Stats
517W - 397L
1,692 SR
Queue Stats
2,187W - 1,486L
1,680 Elo+
Party 1
Barik
Barik
BadLuckSluu
Barik
Level 848
Champion Stats
4W - 1L
1,515 SR
Queue Stats
101W - 105L
1,587 Elo+
Solo
Willo
Willo
Ryzenjin
Willo
Level 999
Champion Stats
11W - 8L
1,571 SR
Queue Stats
1,565W - 920L
1,711 Elo+
Party 1
Kinessa
Kinessa
SCOTTfromTEXAS
Kinessa
Level 596
Champion Stats
47W - 55L
1,533 SR
Queue Stats
709W - 635L
1,562 Elo+
Solo
Vora
Vora
Tryit333
Vora
Level 973
Champion Stats
38W - 32L
1,613 SR
Queue Stats
2,914W - 2,096L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
41
0 / 8 / 2
4,165
463
27,802
73,749
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.3s for every 1s spent channeling Power Siphon.

Level 1

Playing God

Playing God

Power Siphon

Heal for 15% of the damage Absorbed by Power Siphon.

Level 3

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Zhin
48
2 / 6 / 1
3,783
420
30,022
36,973
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Lillith
Jiab12
Lillith
59
4 / 11 / 2
4,190
466
50,070
59,765
0
Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 5%.

Level 1

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.

Level 3

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Seris
eccasey
Seris
53
1 / 6 / 0
3,779
420
32,704
35,848
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Level 1

14
1 / 9 / 0
4,255
473
26,721
62,456
76,314
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
2 / 1 / 28
4,973
553
26,193
28,401
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

58
7 / 1 / 15
5,448
605
50,725
59,431
76,601
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 12% for 5s.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Willo
Ryzenjin
Willo
59
14 / 1 / 16
4,503
500
76,905
28,837
0
Flora

Flora

Armor

Increase your maximum Health by 250.

Level 5

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

59
5 / 5 / 18
1,947
216
42,616
18,907
0
Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 12 Ammo.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 40%.

Level 2

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 4.8s.

Level 4

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 2.

Level 2

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Vora
60
14 / 0 / 17
4,663
518
72,352
31,743
3,710
New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 4s
Objective Time
11m 57s
13
Kill Participation
136
8
Kills
42
40
Deaths
8
5
Assists
94
Player
Kills
Deaths
Assists
KDA
W
2
1
28
16
W
7
1
15
14.5
L
Terminus
0
8
2
0.13
L
Zhin
2
6
1
0.42
L
Lillith
Jiab12
Lillith
4
11
2
0.45
W
Willo
Ryzenjin
Willo
14
1
16
22
W
5
5
18
2.8
W
Vora
14
0
17
22.5
L
Seris
eccasey
Seris
1
6
0
0.17
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

167,319
Damage
268,791
268,791
Taken
167,319
76,314
Shielding
80,311
110,248
Healing
148,370
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
26,193
26,193
97,424
26,208
28,401
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
50,725
50,725
0
12,623
59,431
76,601
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Terminus
27,802
21,269
0
10,838
73,749
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

L
Zhin
30,022
26,534
0
9,290
36,973
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Lillith
Jiab12
Lillith
50,070
21,948
20,587
862
59,765
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Willo
Ryzenjin
Willo
76,905
49,270
0
1,014
28,837
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
42,616
30,440
0
739
18,907
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Vora
72,352
49,508
1,490
8,872
31,743
3,710

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Seris
eccasey
Seris
32,704
27,314
41,930
16,934
35,848
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
26,721
26,721
0
9,807
62,456
76,314
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role