Player Matchup

Mal'Damba
Mal'Damba
Platinum V
 
Mal'Damba
Platinum V
Level 91
Champion Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fernando
Fernando
Gold I
CalzinoSmarrito
Fernando
Gold I
Level 198
Champion Stats
34W - 38L
1,657 SR
Queue Stats
569W - 558L
1,549 Elo+
Solo
Lex
Lex
Diamond III
DkarmmFan
Lex
Diamond III
Level 488
Champion Stats
2W - 3L
1,476 SR
Queue Stats
274W - 260L
1,684 Elo+
Party 1
Atlas
Atlas
Diamond II
TonyFontána
Atlas
Diamond II
Level 125
Champion Stats
11W - 4L
1,871 SR
Queue Stats
190W - 154L
1,615 Elo+
Solo
Buck
Buck
Diamond III
TylerÐurden
Buck
Diamond III
Level 506
Champion Stats
21W - 19L
1,802 SR
Queue Stats
667W - 626L
1,636 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 282
1,661 SR
1,597 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 541
1,714 SR
1,615 Elo+
Rei
Rei
Diamond II
BlossoMia
Rei
Diamond II
Level 999
Champion Stats
25W - 24L
1,610 SR
Queue Stats
1,148W - 1,130L
1,682 Elo+
Party 2
Azaan
Azaan
Diamond III
JosueGG
Azaan
Diamond III
Level 96
Champion Stats
0W - 2L
1,862 SR
Queue Stats
117W - 108L
1,655 Elo+
Solo
Inara
Inara
Gold I
cutoaica
Inara
Gold I
Level 436
Champion Stats
213W - 211L
1,609 SR
Queue Stats
1,250W - 1,254L
1,612 Elo+
Solo
Saati
Saati
Diamond I
muleckneltro
Saati
Diamond I
Level 173
Champion Stats
18W - 11L
1,776 SR
Queue Stats
66W - 86L
1,589 Elo+
Solo
Evie
Evie
Platinum II
ХрючевоLKRR82252
Evie
Platinum II
Level 999
Champion Stats
121W - 110L
1,714 SR
Queue Stats
986W - 971L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
 
Mal'Damba
43
7 / 1 / 27
4,056
338
42,910
22,752
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Sustenance

Sustenance

Armor

Increase your Healing received by 8% while at or below 50% Health.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 200.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Fernando
35
4 / 4 / 12
3,787
316
38,293
90,313
73,397
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
14 / 3 / 22
4,132
344
123,941
50,754
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 250.

Level 5

The Hunted

The Hunted

Retribution

You gain 10% Lifesteal against your Retribution target.

Level 2

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 10% for each enemy hit by your weapons.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

51
9 / 4 / 16
3,225
269
65,347
74,521
0
Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

60
12 / 9 / 9
3,342
279
64,741
57,553
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 18% for 2s after using Recovery.

Level 3

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 1s after activating Recovery.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 42% after getting an Elimination.

Level 3

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 3s.

Level 3

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Bans
YagorathCassie
Team 1 Score

4

VS

Team 2 Score

1

Bans
ImaniMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 7 / 14
2,852
238
34,226
45,417
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Azaan
JosueGG
Azaan
53
7 / 3 / 5
2,572
214
80,756
82,822
28,479
Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Flames of Wrath

Flames of Wrath

Increase the duration of the Lift applied by Reckoning by 40%.

Level 4

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Inara
cutoaica
Inara
35
0 / 10 / 8
1,096
91
69,627
107,808
5,431
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

51
12 / 10 / 5
1,381
115
102,426
52,389
0
Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 3% for 2.5s after Ricochet is deployed.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

58
1 / 16 / 0
1,607
134
8,858
46,796
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Riftwalk

Riftwalk

Blink

Increase your Movement Speed by 20% for 2s after using Blink.

Level 2

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 14%.

Level 2

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Keep Moving

Keep Moving

Armor

Increase maximum Health by 150.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 41s
Objective Time
5m 49s
132
Kill Participation
53
46
Kills
21
21
Deaths
46
86
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Mal'Damba
 
Mal'Damba
7
1
27
20.5
L
1
7
14
1.14
W
Fernando
4
4
12
2.5
W
14
3
22
8.33
L
Azaan
JosueGG
Azaan
7
3
5
3.17
W
9
4
16
4.25
W
12
9
9
1.83
L
Inara
cutoaica
Inara
0
10
8
0.4
L
12
10
5
1.45
L
1
16
0
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

335,232
Damage
295,893
295,893
Taken
335,232
73,397
Shielding
33,910
203,455
Healing
173,951
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Mal'Damba
 
Mal'Damba
42,910
23,829
143,002
19,378
22,752
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
34,226
33,576
114,684
28,985
45,417
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
38,293
28,930
0
4,744
90,313
73,397
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
123,941
115,001
0
348
50,754
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
Azaan
JosueGG
Azaan
80,756
67,864
0
22,009
82,822
28,479
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
65,347
65,347
0
14,019
74,521
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
64,741
59,963
946
21,018
57,553
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

L
Inara
cutoaica
Inara
69,627
56,487
0
2,697
107,808
5,431
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
102,426
93,602
0
3,795
52,389
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
8,858
8,311
0
1,781
46,796
0

Damage Done by Role

Damage Taken by Role