Player Matchup

Atlas
Atlas
Platinum IV
Bakkuraa
Atlas
Platinum IV
Level 999
Champion Stats
24W - 15L
1,672 SR
Queue Stats
446W - 424L
1,530 Elo+
Solo
Mal'Damba
Mal'Damba
Platinum V
Droeiet
Mal'Damba
Platinum V
Level 445
Champion Stats
112W - 125L
1,585 SR
Queue Stats
427W - 382L
1,559 Elo+
Party 1
Saati
Saati
Gold I
NEPOKOLEBIMIY
Saati
Gold I
Level 86
Champion Stats
7W - 8L
1,622 SR
Queue Stats
20W - 16L
1,599 Elo+
Party 2
Inara
Inara
Gold I
hungrypanda1
Inara
Gold I
Level 404
Champion Stats
9W - 18L
1,465 SR
Queue Stats
666W - 624L
1,561 Elo+
Party 1
Imani
Imani
Platinum III
mastertechpada
Imani
Platinum III
Level 307
Champion Stats
1W - 3L
1,340 SR
Queue Stats
56W - 39L
1,630 Elo+
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 448
1,537 SR
1,576 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 305
1,608 SR
1,599 Elo+
Vora
Vora
Platinum III
DarkoWitch
Vora
Platinum III
Level 623
Champion Stats
27W - 32L
1,519 SR
Queue Stats
262W - 273L
1,499 Elo+
Solo
Khan
Khan
Qualifying
Hayzaken
Khan
Qualifying
Level 39
Champion Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,752 Elo+
Solo
Lian
Lian
Platinum II
Hëllö
Lian
Platinum II
Level 42
Champion Stats
2W - 0L
1,907 SR
Queue Stats
39W - 18L
1,713 Elo+
Solo
Lillith
Lillith
Gold II
PhilipVictor
Lillith
Gold II
Level 532
Champion Stats
29W - 33L
1,518 SR
Queue Stats
485W - 483L
1,517 Elo+
Solo
Barik
Barik
Gold I
RVVII
Barik
Gold I
Level 291
Champion Stats
116W - 104L
1,594 SR
Queue Stats
899W - 901L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
Bakkuraa
Atlas
59
11 / 9 / 8
2,923
266
63,903
127,085
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1s.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Safe Haven

Safe Haven

Armor

Increase your Healing received by 12% while Stasis Field is active.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Mal'Damba
Droeiet
Mal'Damba
48
3 / 7 / 14
3,034
276
21,273
36,788
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 30 every 1s while Healing an ally with Mending Spirits.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 16% Lifesteal.

Level 2

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

44
9 / 13 / 6
2,671
243
77,046
45,565
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 1.5s.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

52
1 / 8 / 8
2,700
245
48,785
118,686
19,956
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

53
8 / 10 / 8
2,551
232
86,389
38,648
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 3.2s.

Level 4

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 12%.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Bans
Cassie
Team 1 Score

1

VS

Team 2 Score

4

Bans
MakoaVatu
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
11 / 11 / 13
2,898
263
82,320
44,986
1,350
Deadly Dance

Deadly Dance

Obliteration

Generate 1% Ultimate charge for each enemy hit by Obliteration.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 2.4s after hitting an enemy with Dark Siphon.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Khan
27
13 / 5 / 17
3,528
321
81,013
97,516
52,715
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 0.6s.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Lian
Hëllö
Lian
23
17 / 5 / 8
3,518
320
120,266
35,827
0
Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 20 units.

Level 4

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Divine Right

Divine Right

Grace

Gain 5% Movement Speed for 3s after using Grace.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Lillith
PhilipVictor
Lillith
59
2 / 5 / 14
3,047
277
27,503
42,041
4,356
Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 10%.

Level 2

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Gloomy Nook

Gloomy Nook

Armor

Gain a 600 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 16% while they are marked by Blood Hex.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Barik
RVVII
Barik
46
4 / 6 / 10
3,129
284
55,670
77,026
123,353
Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 33s
Objective Time
4m 51s
76
Kill Participation
109
32
Kills
47
47
Deaths
32
44
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Atlas
Bakkuraa
Atlas
11
9
8
1.67
W
11
11
13
1.59
L
Mal'Damba
Droeiet
Mal'Damba
3
7
14
1.43
W
Khan
13
5
17
4.3
W
Lian
Hëllö
Lian
17
5
8
4.2
L
9
13
6
0.92
W
Lillith
PhilipVictor
Lillith
2
5
14
1.8
W
Barik
RVVII
Barik
4
6
10
1.5
L
1
8
8
0.63
L
8
10
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

297,396
Damage
366,772
366,772
Taken
297,396
19,956
Shielding
181,774
189,937
Healing
165,150
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Atlas
Bakkuraa
Atlas
63,903
63,903
0
18,158
127,085
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
82,320
54,622
0
9,929
44,986
1,350
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Mal'Damba
Droeiet
Mal'Damba
21,273
3,600
140,791
16,829
36,788
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Khan
81,013
78,772
2,309
31,096
97,516
52,715
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Lian
Hëllö
Lian
120,266
116,304
0
5,404
35,827
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
77,046
64,841
0
606
45,565
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Lillith
PhilipVictor
Lillith
27,503
11,557
88,854
522
42,041
4,356
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Barik
RVVII
Barik
55,670
55,670
0
27,036
77,026
123,353
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
48,785
42,412
0
9,848
118,686
19,956
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
86,389
83,986
0
3,705
38,648
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role