Player Matchup

Octavia
Octavia
ANNC
Octavia
Level 999
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2,038W - 1,990L
1,556 Elo+
Solo
Rei
Rei
CuddleCore
Rei
Level 227
Champion Stats
9W - 8L
1,661 SR
Queue Stats
183W - 149L
1,588 Elo+
Solo
Raum
Raum
Tigertank782
Raum
Level 999
Champion Stats
139W - 153L
1,535 SR
Queue Stats
1,715W - 1,733L
1,543 Elo+
Solo
Skye
Skye
golllumgrowls
Skye
Level 224
Champion Stats
13W - 13L
1,547 SR
Queue Stats
162W - 162L
1,564 Elo+
Solo
Seris
Seris
sunshine88
Seris
Level 144
Champion Stats
5W - 5L
1,544 SR
Queue Stats
5W - 6L
1,565 Elo+
Solo
Team Averages
Level 519
1,557 SR
1,563 Elo+

VS

Team Averages
Level 555
1,582 SR
1,516 Elo+
Raum
Raum
ArmyMike
Raum
Level 487
Champion Stats
144W - 92L
1,621 SR
Queue Stats
784W - 825L
1,589 Elo+
Party 1
Makoa
Makoa
ChessGoo0402
Makoa
Level 564
Champion Stats
58W - 62L
1,553 SR
Queue Stats
975W - 831L
1,624 Elo+
Party 1
Moji
Moji
DeiGratiaX
Moji
Level 630
Champion Stats
51W - 32L
1,618 SR
Queue Stats
2,258W - 2,344L
1,498 Elo+
Solo
Talus
Talus
FTM7774633
Talus
Level 95
Champion Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,267 Elo+
Solo
Imani
Imani
michaelbellaner
Imani
Level 999
Champion Stats
347W - 362L
1,616 SR
Queue Stats
2,410W - 2,384L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
ANNC
Octavia
59
0 / 2 / 0
778
130
4,042
6,208
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 15%.

Level 3

Air Supremacy

Air Supremacy

Reduce damage taken by 25% for 2.5s after activating Commanding Leap.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Level 1

51
0 / 2 / 1
1,128
188
30,059
24,072
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

60
0 / 2 / 1
1,079
180
22,255
71,007
3,560
Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 5% for 3s after activating Soul Harvest.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

51
6 / 5 / 0
1,309
218
38,170
21,006
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Cloak

Cloak

Hidden

Increase the duration of Hidden by 2s.

Level 2

Ninja

Ninja

Hidden

Increase your Movement Speed by 15% while Hidden is active.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -10s.

Level 2

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Seris
46
0 / 4 / 2
1,033
172
18,465
25,156
0
Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 10.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.

Level 2

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
54
2 / 0 / 6
1,936
323
38,625
58,243
0
Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 3% for 3s after activating Ignition.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 450.

Level 3

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 25% for 3s after activating Soul Harvest.

Level 5

Tormented Fissure

Tormented Fissure

Ignition

Generate 25 Ammo after activating Ignition.

Level 1

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

60
2 / 0 / 6
2,014
336
30,290
14,460
18,568
Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

59
4 / 1 / 3
2,265
378
16,126
13,699
15,965

Level 4

Level 4

Level 3

Level 3

Level 1

Level 1

Talus
52
1 / 2 / 3
1,613
269
20,548
12,678
0
Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 2.5s.

Level 5

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 1s.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 25% Lifesteal while Overcharge is active.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

60
6 / 3 / 2
1,889
315
41,860
13,911
0
Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 18%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 200 after using Elemental Shift.

Level 4

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

23s
Objective Time
4m 25s
10
Kill Participation
35
6
Kills
15
15
Deaths
6
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Octavia
ANNC
Octavia
0
2
0
0
W
Raum
2
0
6
5
W
2
0
6
5
L
0
2
1
0.25
W
4
1
3
5.5
W
Talus
1
2
3
1.25
L
0
2
1
0.25
L
6
5
0
1.2
W
6
3
2
2.33
L
Seris
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,991
Damage
147,449
147,449
Taken
112,991
3,560
Shielding
34,533
73,360
Healing
51,449
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Octavia
ANNC
Octavia
4,042
4,042
0
0
6,208
0
W
Raum
38,625
35,212
8,578
12,825
58,243
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
30,290
27,787
0
720
14,460
18,568
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
30,059
27,366
24,603
11,116
24,072
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
16,126
16,126
15,542
8,032
13,699
15,965

Level 1

W
Talus
20,548
19,343
0
4,620
12,678
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
22,255
18,129
0
12,445
71,007
3,560
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
38,170
22,260
0
2,247
21,006
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
41,860
23,320
0
1,132
13,911
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Seris
18,465
15,322
17,814
5,135
25,156
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role