Player Matchup

Betty la Bomba
Betty la Bomba
Frednek
Betty la Bomba
Level 283
Champion Stats
2W - 1L
1,809 SR
Queue Stats
66W - 50L
1,664 Elo+
Solo
Ash
Ash
OGCongaGuy
Ash
Level 8
Champion Stats
0W - 2L
1,356 SR
Queue Stats
4W - 4L
1,528 Elo+
Solo
Raum
Raum
Wazadakka
Raum
Level 389
Champion Stats
15W - 6L
1,780 SR
Queue Stats
134W - 105L
1,699 Elo+
Solo
Vora
Vora
angelogames12
Vora
Level 608
Champion Stats
1W - 1L
1,719 SR
Queue Stats
51W - 41L
1,567 Elo+
Solo
Jenos
Jenos
zlKillerInsTicT
Jenos
Level 695
Champion Stats
30W - 26L
1,623 SR
Queue Stats
390W - 390L
1,534 Elo+
Solo
Team Averages
Level 397
1,657 SR
1,598 Elo+

VS

Team Averages
Level 248
1,573 SR
1,529 Elo+
Grohk
Grohk
Apexmotion
Grohk
Level 41
Champion Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,299 Elo+
Solo
Rei
Rei
CamisetaJones
Rei
Level 999
Champion Stats
457W - 452L
1,548 SR
Queue Stats
2,067W - 1,979L
1,553 Elo+
Solo
Saati
Saati
Donko13
Saati
Level 94
Champion Stats
15W - 17L
1,506 SR
Queue Stats
118W - 109L
1,553 Elo+
Solo
Nyx
Nyx
JAMHAM7685
Nyx
Level 76
Champion Stats
2W - 0L
1,811 SR
Queue Stats
205W - 169L
1,619 Elo+
Party 1
Evie
Evie
SuperMonkee85
Evie
Level 32
Champion Stats
1W - 1L
1,500 SR
Queue Stats
41W - 33L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Betty la Bomba
Frednek
Betty la Bomba
57
7 / 5 / 6
2,659
205
83,565
41,987
0
Stylish Destruction

Stylish Destruction

Explosive Personality

Increase your Air Control for 2s after using Explosive Personality by 80%.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -200 explosive damage done.

Level 1

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 150 for each use of Explosive Personality.

Level 5

Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 160%.

Level 4

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 40%.

Level 1

Gotta Bounce

Gotta Bounce

Explosive Personality

Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.

Level 1

3
2 / 8 / 7
1,721
132
38,125
83,091
41,893
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Raum
56
3 / 6 / 12
3,283
253
86,796
175,165
0
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Tormented Fissure

Tormented Fissure

Ignition

Generate 25 Ammo after activating Ignition.

Level 1

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 15% for 3s after activating Ignition.

Level 5

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 32%.

Level 4

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

59
3 / 14 / 2
1,992
153
14,583
40,832
0
59
7 / 7 / 7
2,703
208
64,568
41,426
7,646
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
38
3 / 6 / 18
3,100
238
41,520
70,582
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

60
7 / 1 / 18
4,272
329
74,703
25,908
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.8999999999999999s.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Saati
Donko13
Saati
33
13 / 3 / 7
3,430
264
126,234
38,394
0
Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 20%.

Level 5

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 300hp.

Level 2

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

38
7 / 5 / 17
3,803
293
83,169
126,781
45,943
Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 20%.

Level 4

Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 400

Level 2

True Freedom

True Freedom

You can miss 3 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 3

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 36%.

Level 3

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

15
10 / 7 / 8
2,748
211
56,875
25,972
0
Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 12%.

Level 2

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Great Distance

Great Distance

Soar

Increase the duration of Soar by 1.6500000000000001s.

Level 3

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 24s
Objective Time
7m 44s
56
Kill Participation
108
22
Kills
40
40
Deaths
22
34
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Grohk
3
6
18
2
W
7
1
18
16
W
Saati
Donko13
Saati
13
3
7
5.5
L
Betty la Bomba
Frednek
Betty la Bomba
7
5
6
2
W
7
5
17
3.1
L
2
8
7
0.69
W
10
7
8
2
L
Raum
3
6
12
1.5
L
3
14
2
0.29
L
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

287,637
Damage
382,501
382,501
Taken
287,637
49,539
Shielding
45,943
134,415
Healing
233,139
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grohk
41,520
27,548
57,744
22,030
70,582
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
74,703
61,357
120,384
19,556
25,908
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Saati
Donko13
Saati
126,234
93,844
880
1,446
38,394
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

L
Betty la Bomba
Frednek
Betty la Bomba
83,565
44,137
418
11,566
41,987
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Level 1

W
83,169
63,171
0
3,976
126,781
45,943

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
38,125
31,829
0
1,138
83,091
41,893
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
56,875
56,875
814
6,309
25,972
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Raum
86,796
53,106
41,154
22,977
175,165
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
14,583
8,515
0
1,496
40,832
0
L
64,568
50,778
40,951
14,715
41,426
7,646
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role