Player Matchup

Talus
Talus
Platinum V
CR34MPIE
Talus
Platinum V
Level 265
Champion Stats
57W - 34L
1,706 SR
Queue Stats
497W - 497L
1,535 Elo+
Solo
Lian
Lian
Gold I
SOYTROLL2390
Lian
Gold I
Level 397
Champion Stats
4W - 9L
1,444 SR
Queue Stats
1,399W - 1,321L
1,502 Elo+
Solo
Barik
Barik
Gold II
Scarlyyytf
Barik
Gold II
Level 68
Champion Stats
12W - 11L
1,744 SR
Queue Stats
206W - 191L
1,571 Elo+
Solo
Seris
Seris
Gold I
Sugarbritches
Seris
Gold I
Level 297
Champion Stats
473W - 427L
1,642 SR
Queue Stats
711W - 706L
1,517 Elo+
Solo
Khan
Khan
Platinum II
r98k
Khan
Platinum II
Level 999
Champion Stats
91W - 110L
1,608 SR
Queue Stats
1,780W - 1,727L
1,564 Elo+
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 405
1,629 SR
1,538 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 809
1,594 SR
1,569 Elo+
Saati
Saati
Diamond V
MegustaporAmbös
Saati
Diamond V
Level 49
Champion Stats
6W - 3L
1,660 SR
Queue Stats
65W - 41L
1,706 Elo+
Party 1
Androxus
Androxus
Platinum IV
ORCOWUAR
Androxus
Platinum IV
Level 999
Champion Stats
659W - 734L
1,538 SR
Queue Stats
2,781W - 2,734L
1,582 Elo+
Party 1
Ruckus
Ruckus
Gold V
RacconGF
Ruckus
Gold V
Level 999
Champion Stats
1W - 0L
1,500 SR
Queue Stats
32W - 27L
1,565 Elo+
Solo
Koga
Koga
Silver I
kitto053
Koga
Silver I
Level 999
Champion Stats
8W - 5L
1,675 SR
Queue Stats
334W - 321L
1,466 Elo+
Solo
Jenos
Jenos
Platinum V
zZzidanillo
Jenos
Platinum V
Level 999
Champion Stats
540W - 488L
1,597 SR
Queue Stats
1,171W - 1,112L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Talus
CR34MPIE
Talus
56
12 / 11 / 7
3,001
214
48,182
48,812
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 2.5s.

Level 5

Guts

Guts

Armor

Reduce your damage taken by 5% while at or below 40% Health.

Level 1

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 8.

Level 2

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

59
2 / 10 / 8
2,221
159
48,707
44,004
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Barik
40
6 / 8 / 12
3,263
233
38,074
71,292
120,309
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

35
3 / 9 / 18
3,898
278
39,811
55,301
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 6%.

Level 1

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Level 1

59
9 / 8 / 11
2,961
212
52,193
116,341
59,752
Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bans
FuriaCassie
Team 1 Score

3

VS

Team 2 Score

4

Bans
KinessaImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
38
23 / 3 / 15
4,896
350
172,657
40,946
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Androxus
ORCOWUAR
Androxus
58
7 / 8 / 9
3,042
217
60,614
61,021
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Ruckus
RacconGF
Ruckus
58
5 / 7 / 14
3,386
242
38,258
51,061
33,151
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 21%.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 6% for 2s after using Missile Launcher.

Level 2

Level 1

Koga
59
10 / 8 / 8
3,277
234
49,415
49,501
0
Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 25 Ammo after activating Shadow Step.

Level 5

Level 1

58
1 / 6 / 34
3,839
274
14,806
24,438
9,854
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 8s
Objective Time
6m 43s
88
Kill Participation
126
32
Kills
46
46
Deaths
32
56
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Talus
CR34MPIE
Talus
12
11
7
1.41
W
23
3
15
10.17
W
Androxus
ORCOWUAR
Androxus
7
8
9
1.44
W
Ruckus
RacconGF
Ruckus
5
7
14
1.71
L
2
10
8
0.6
L
Barik
6
8
12
1.5
L
3
9
18
1.33
W
Koga
10
8
8
1.75
W
1
6
34
3
L
9
8
11
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

226,967
Damage
335,750
335,750
Taken
226,967
180,061
Shielding
43,005
194,603
Healing
130,787
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Talus
CR34MPIE
Talus
48,182
43,220
0
11,240
48,812
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

W
172,657
140,445
0
0
40,946
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Androxus
ORCOWUAR
Androxus
60,614
49,669
0
5,275
61,021
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ruckus
RacconGF
Ruckus
38,258
23,262
0
2,723
51,061
33,151
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
48,707
48,707
0
5,215
44,004
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Barik
38,074
38,074
0
11,760
71,292
120,309
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
39,811
31,835
96,537
31,290
55,301
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Koga
49,415
45,665
0
4,244
49,501
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
14,806
7,395
108,080
10,465
24,438
9,854
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
52,193
46,299
10,600
27,961
116,341
59,752
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role