Player Matchup

Fernando
Fernando
Gold III
BHUMMY
Fernando
Gold III
Level 999
Champion Stats
343W - 255L
1,653 SR
Queue Stats
1,270W - 1,282L
1,490 Elo+
Party 1
Jenos
Jenos
Gold IV
Carl-Hdz
Jenos
Gold IV
Level 999
Champion Stats
151W - 208L
1,488 SR
Queue Stats
1,168W - 1,201L
1,467 Elo+
Solo
Ash
Ash
Silver IV
Koga-Senpaii
Ash
Silver IV
Level 403
Champion Stats
1W - 1L
1,787 SR
Queue Stats
63W - 53L
1,464 Elo+
Solo
Koga
Koga
Silver I
Sweat5186
Koga
Silver I
Level 60
Champion Stats
9W - 11L
1,582 SR
Queue Stats
35W - 47L
1,437 Elo+
Solo
Dredge
Dredge
Gold II
SweetieShow
Dredge
Gold II
Level 194
Champion Stats
0W - 6L
1,153 SR
Queue Stats
259W - 291L
1,495 Elo+
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 531
1,532 SR
1,471 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 362
1,614 SR
1,457 Elo+
Gold I
BlackCrowley
Unknown
Gold I
Level 999
Champion Stats
290W - 289L
1,615 SR
Queue Stats
2,106W - 2,037L
1,498 Elo+
Solo
Torvald
Torvald
Silver V
Call_Me_Shini_2
Torvald
Silver V
Level 94
Champion Stats
1W - 0L
1,693 SR
Queue Stats
9W - 10L
1,446 Elo+
Party 2
Seris
Seris
Silver V
GodofPancake28
Seris
Silver V
Level 64
Champion Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,425 Elo+
Party 2
Maeve
Maeve
Gold I
SOYTROLL2390
Maeve
Gold I
Level 398
Champion Stats
30W - 34L
1,572 SR
Queue Stats
1,399W - 1,321L
1,494 Elo+
Solo
Inara
Inara
Bronze IV
xMystic_Nitro
Inara
Bronze IV
Level 256
Champion Stats
5W - 1L
1,691 SR
Queue Stats
54W - 69L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
BHUMMY
Fernando
60
8 / 8 / 12
3,747
220
75,971
104,173
111,001
Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Jenos
Carl-Hdz
Jenos
59
5 / 12 / 14
3,623
213
29,087
46,712
13,300
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

55
4 / 12 / 8
4,340
255
47,483
126,472
67,340
Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Koga
39
10 / 16 / 11
3,434
202
101,941
62,300
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 25% Energy after earning a Killing Blow with Skewer.

Level 2

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Dredge
58
8 / 13 / 7
3,125
184
74,203
59,547
11,585
Abyss Cannon

Abyss Cannon

Broadside

Generate 3 Ammo for each enemy hit by Broadside.

Level 3

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Bans
KhanCassie
Team 1 Score

2

VS

Team 2 Score

4

Bans
ImaniTerminus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
BlackCrowley
Unknown
58
28 / 7 / 9
4,505
265
144,020
44,554
0

Level 5

Level 2

Level 3

Level 2

Level 3

Level 1

46
8 / 7 / 17
4,062
239
61,218
63,706
126,241
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Arcane Etching

Arcane Etching

Nullify

Gain a 300-Health Shield after activating Nullify.

Level 3

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 20% for 2s.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

55
3 / 6 / 18
3,728
219
44,598
58,946
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 8%.

Level 1

Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Level 1

59
18 / 8 / 8
3,634
214
91,015
51,801
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

58
4 / 7 / 18
3,935
231
58,353
109,678
24,281
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Crag

Crag

Impasse

Heal for 300 after activating Impasse.

Level 2

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 7s
Objective Time
12m 10s
87
Kill Participation
131
35
Kills
61
61
Deaths
35
52
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Fernando
BHUMMY
Fernando
8
8
12
1.75
W
BlackCrowley
Unknown
28
7
9
4.64
W
8
7
17
2.36
L
Jenos
Carl-Hdz
Jenos
5
12
14
1
W
3
6
18
2
L
4
12
8
0.67
W
18
8
8
2.75
L
Koga
10
16
11
0.97
L
Dredge
8
13
7
0.88
W
4
7
18
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

328,685
Damage
399,204
399,204
Taken
328,685
203,226
Shielding
150,522
194,228
Healing
205,079
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
BHUMMY
Fernando
75,971
45,007
2,330
16,497
104,173
111,001
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
BlackCrowley
Unknown
144,020
115,462
0
7,708
44,554
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
61,218
45,778
8,737
2,978
63,706
126,241
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Jenos
Carl-Hdz
Jenos
29,087
17,265
124,325
16,914
46,712
13,300
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
44,598
36,980
106,588
39,309
58,946
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
47,483
44,328
0
20,040
126,472
67,340

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
91,015
87,363
0
25,320
51,801
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Koga
101,941
81,195
0
4,048
62,300
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Dredge
74,203
61,772
0
10,074
59,547
11,585
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
58,353
47,601
0
14,439
109,678
24,281
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role