Player Matchup

Saati
Saati
Gold IV
Jay-_-Von
Saati
Gold IV
Level 777
Champion Stats
36W - 34L
1,634 SR
Queue Stats
176W - 158L
1,530 Elo+
Solo
Zhin
Zhin
Platinum III
MuieLaPSD
Zhin
Platinum III
Level 570
Champion Stats
145W - 113L
1,687 SR
Queue Stats
379W - 335L
1,533 Elo+
Party 1
Ruckus
Ruckus
Bronze I
bigbeatdown
Ruckus
Bronze I
Level 999
Champion Stats
55W - 58L
1,498 SR
Queue Stats
1,684W - 1,716L
1,415 Elo+
Solo
Nyx
Nyx
Gold V
juliand974
Nyx
Gold V
Level 999
Champion Stats
63W - 66L
1,582 SR
Queue Stats
1,970W - 2,000L
1,481 Elo+
Party 1
Mal'Damba
Mal'Damba
Platinum V
oARROWo
Mal'Damba
Platinum V
Level 999
Champion Stats
42W - 45L
1,617 SR
Queue Stats
464W - 430L
1,511 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 869
1,604 SR
1,494 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 392
1,634 SR
1,499 Elo+
Seris
Seris
Gold I
Scarlyyytf
Seris
Gold I
Level 69
Champion Stats
3W - 2L
1,563 SR
Queue Stats
245W - 229L
1,563 Elo+
Solo
Inara
Inara
Gold IV
StarKRusH3r78
Inara
Gold IV
Level 524
Champion Stats
69W - 66L
1,623 SR
Queue Stats
381W - 394L
1,467 Elo+
Solo
Koga
Koga
Silver I
Tentxcle
Koga
Silver I
Level 166
Champion Stats
13W - 5L
1,668 SR
Queue Stats
16W - 12L
1,454 Elo+
Solo
Fernando
Fernando
Gold IV
Yav146
Fernando
Gold IV
Level 202
Champion Stats
19W - 11L
1,694 SR
Queue Stats
71W - 66L
1,490 Elo+
Solo
Imani
Imani
Gold V
summerose
Imani
Gold V
Level 999
Champion Stats
258W - 213L
1,624 SR
Queue Stats
1,203W - 1,156L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Jay-_-Von
Saati
56
8 / 4 / 8
2,691
224
70,994
31,713
0
Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 600hp.

Level 4

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 1s.

Level 2

Hide

Hide

Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.

Level 4

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 4%.

Level 1

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Zhin
44
10 / 9 / 5
2,696
225
72,629
50,175
0
Footwork

Footwork

Counter

Increase your Movement Speed by 20% for 3s after activating Counter.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 250.

Level 5

Perfect Block

Perfect Block

Counter

Heal for 200 after using Counter.

Level 2

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Ruckus
59
1 / 11 / 7
2,953
246
41,940
67,889
40,981
Nanotechnology

Nanotechnology

Emitter

Heal for 250 every 1s while Emitter is active.

Level 5

Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 10 Ammo every 1s while Emitter is active.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Level 1

59
3 / 11 / 8
3,142
262
57,351
56,694
35,927
Frontline Commander

Frontline Commander

Increase allies and decrease enemies' Movement Speed by 7% for 4 seconds when passing through Abyssal Fortress.

Level 1

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 80%.

Level 4

Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 5%.

Level 1

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 1s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 5

A Swift End

A Swift End

Increase your fire rate by 16% for 3s when passing through Abyssal Fortress.

Level 4

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Mal'Damba
oARROWo
Mal'Damba
58
4 / 7 / 12
2,698
225
43,795
31,405
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Bans
CassieKhan
Team 1 Score

1

VS

Team 2 Score

4

Bans
MakoaTerminus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
40
3 / 3 / 24
3,477
290
16,156
23,228
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 40%.

Level 5

Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Level 1

59
9 / 3 / 16
3,246
271
55,856
89,883
15,217
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Koga
53
15 / 11 / 10
3,324
277
77,007
63,510
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Fernando
Yav146
Fernando
58
4 / 6 / 11
3,610
301
32,093
92,180
134,466
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Imani
summerose
Imani
60
10 / 3 / 9
2,689
224
56,764
17,908
0
Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 50 every 1s while using FrostFire Glide.

Level 1

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.

Level 5

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 2s
Objective Time
8m 6s
66
Kill Participation
111
26
Kills
41
42
Deaths
26
40
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Saati
Jay-_-Von
Saati
8
4
8
3
L
Zhin
10
9
5
1.39
W
Seris
3
3
24
5
W
9
3
16
5.67
W
Koga
15
11
10
1.82
W
Fernando
Yav146
Fernando
4
6
11
1.58
L
Ruckus
1
11
7
0.41
L
3
11
8
0.64
L
Mal'Damba
oARROWo
Mal'Damba
4
7
12
1.43
W
Imani
summerose
Imani
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

286,709
Damage
237,876
237,876
Taken
286,709
76,908
Shielding
149,683
114,632
Healing
182,711
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Saati
Jay-_-Von
Saati
70,994
56,623
0
4,927
31,713
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Zhin
72,629
53,144
0
6,673
50,175
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Seris
16,156
14,178
150,573
12,830
23,228
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
55,856
51,124
0
5,659
89,883
15,217
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Koga
77,007
71,394
0
2,017
63,510
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
Yav146
Fernando
32,093
20,252
0
8,094
92,180
134,466
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ruckus
41,940
34,873
0
10,329
67,889
40,981

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

L
57,351
38,901
0
2,623
56,694
35,927
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

L
Mal'Damba
oARROWo
Mal'Damba
43,795
14,969
74,794
15,286
31,405
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Imani
summerose
Imani
56,764
16,040
0
3,538
17,908
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role