Player Matchup

Jenos
Jenos
Silver I
Sadaroth
Jenos
Silver I
Level 189
Champion Stats
14W - 12L
1,542 SR
Queue Stats
228W - 219L
1,472 Elo+
Party 1
Lex
Lex
Gold V
Stonecek
Lex
Gold V
Level 999
Champion Stats
5W - 9L
1,551 SR
Queue Stats
250W - 219L
1,530 Elo+
Solo
Fernando
Fernando
Silver I
Ushaya
Fernando
Silver I
Level 95
Champion Stats
2W - 1L
1,610 SR
Queue Stats
70W - 66L
1,474 Elo+
Party 1
Gold I
fR4NkiLL
Unknown
Gold I
Level 999
Champion Stats
14W - 12L
1,535 SR
Queue Stats
887W - 884L
1,557 Elo+
Solo
Yagorath
Yagorath
Gold IV
furiot
Yagorath
Gold IV
Level 149
Champion Stats
411W - 311L
1,652 SR
Queue Stats
489W - 438L
1,539 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 486
1,578 SR
1,515 Elo+

VS

Team Averages
Silver V
Silver V
Average Tier
Level 245
1,604 SR
1,493 Elo+
Rei
Rei
Qualifying
Dastogu
Rei
Qualifying
Level 56
Champion Stats
1W - 1L
1,628 SR
Queue Stats
3W - 4L
1,429 Elo+
Party 2
Maeve
Maeve
Platinum III
Thebobone22
Maeve
Platinum III
Level 94
Champion Stats
15W - 19L
1,611 SR
Queue Stats
25W - 27L
1,548 Elo+
Solo
Ash
Ash
Qualifying
hvriwax
Ash
Qualifying
Level 108
Champion Stats
2W - 0L
1,588 SR
Queue Stats
6W - 5L
1,534 Elo+
Party 2
Dredge
Dredge
Qualifying
mike1lewis
Dredge
Qualifying
Level 95
Champion Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,448 Elo+
Solo
Tyra
Tyra
Gold III
ragab795
Tyra
Gold III
Level 870
Champion Stats
15W - 7L
1,694 SR
Queue Stats
194W - 221L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Sadaroth
Jenos
59
2 / 7 / 13
3,214
292
5,838
31,915
6,120
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
6 / 10 / 9
2,589
235
65,588
59,240
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

The Hunted

The Hunted

Retribution

You gain 20% Lifesteal against your Retribution target.

Level 4

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 10% for each enemy hit by your weapons.

Level 2

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Fernando
Ushaya
Fernando
24
0 / 10 / 3
2,767
252
16,078
83,342
122,797
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Pyre

Pyre

Weapon

Increase your maximum Ammo by 15.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

fR4NkiLL
Unknown
59
13 / 11 / 4
2,684
244
72,230
43,760
3,212

Level 4

Level 3

Level 1

Level 3

Level 4

Level 1

Yagorath
furiot
Yagorath
44
4 / 7 / 11
2,964
269
31,968
90,809
17,193
End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.

Level 5

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 50 after hitting an enemy with Piercing Quills.

Level 1

Violent Birth

Violent Birth

Hardening

Reduce the Cooldown of Acceleration by 0.8s after activating Hardening.

Level 1

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 600.

Level 3

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 2.5s after using Hardening, gain its benefits.

Level 5

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

Bans
ImaniCassie
Team 1 Score

1

VS

Team 2 Score

4

Bans
KinessaMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Rei
24
3 / 4 / 27
3,440
313
28,692
22,230
0
Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

39
19 / 7 / 13
3,844
349
86,787
40,310
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Persistence

Persistence

Armor

Reduce the damage you take by 8% while at or below 40% Health.

Level 2

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Ash
51
7 / 4 / 14
3,729
339
53,279
67,927
43,763
Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 3.2s.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Dredge
mike1lewis
Dredge
48
6 / 5 / 9
3,038
276
69,903
22,600
2,852
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 280 for each enemy hit with Harpoon.

Level 4

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Plank Walker

Plank Walker

Shortcut

Heal for 200 after exiting a Shortcut.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Abyss Cannon

Abyss Cannon

Broadside

Generate 2 Ammo for each enemy hit by Broadside.

Level 2

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Tyra
59
10 / 5 / 14
2,660
242
70,405
38,635
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Quick Release

Quick Release

Nade Launcher

Generate 2 Ammo after using Nade Launcher.

Level 1

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 800 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 4

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2s.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 40s
Objective Time
9m 17s
65
Kill Participation
122
25
Kills
45
45
Deaths
25
40
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Rei
3
4
27
4.13
L
Jenos
Sadaroth
Jenos
2
7
13
1.21
L
6
10
9
1.05
W
19
7
13
3.64
L
Fernando
Ushaya
Fernando
0
10
3
0.15
L
fR4NkiLL
Unknown
13
11
4
1.36
L
Yagorath
furiot
Yagorath
4
7
11
1.36
W
Ash
7
4
14
3.5
W
Dredge
mike1lewis
Dredge
6
5
9
2.1
W
Tyra
10
5
14
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

191,702
Damage
309,066
309,066
Taken
191,702
149,322
Shielding
46,615
142,750
Healing
111,503
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Rei
28,692
22,806
76,601
13,004
22,230
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Jenos
Sadaroth
Jenos
5,838
3,828
105,851
15,805
31,915
6,120

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
65,588
60,609
0
1,336
59,240
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
86,787
86,507
2,669
13,410
40,310
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
Ushaya
Fernando
16,078
8,703
0
6,286
83,342
122,797

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

L
fR4NkiLL
Unknown
72,230
52,410
0
1,674
43,760
3,212

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Yagorath
furiot
Yagorath
31,968
14,044
0
11,798
90,809
17,193

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
Ash
53,279
40,443
0
2,752
67,927
43,763
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Dredge
mike1lewis
Dredge
69,903
48,600
0
2,785
22,600
2,852
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Tyra
70,405
43,749
0
282
38,635
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role