Player Matchup

Imani
Imani
Diamond III
Cheshirkaa
Imani
Diamond III
Level 999
Champion Stats
9W - 8L
1,711 SR
Queue Stats
594W - 521L
1,628 Elo+
Party 2
Fernando
Fernando
Diamond III
ISantiG
Fernando
Diamond III
Level 586
Champion Stats
154W - 104L
1,705 SR
Queue Stats
573W - 551L
1,591 Elo+
Solo
Diamond II
KíllÄllFàscìsts
Unknown
Diamond II
Level 999
Champion Stats
13W - 2L
1,711 SR
Queue Stats
46W - 34L
1,649 Elo+
Solo
Makoa
Makoa
Diamond V
RiarracooYT
Makoa
Diamond V
Level 714
Champion Stats
65W - 63L
1,588 SR
Queue Stats
1,406W - 1,397L
1,638 Elo+
Solo
Pip
Pip
Diamond II
ÅrchangelGabriel
Pip
Diamond II
Level 999
Champion Stats
11W - 5L
1,853 SR
Queue Stats
1,541W - 1,474L
1,593 Elo+
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 859
1,713 SR
1,620 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 273
1,672 SR
1,684 Elo+
Khan
Khan
Diamond V
MasterCloud45
Khan
Diamond V
Level 38
Champion Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,935 Elo+
Solo
Jenos
Jenos
Diamond II
Stellà
Jenos
Diamond II
Level 211
Champion Stats
19W - 10L
1,774 SR
Queue Stats
454W - 413L
1,636 Elo+
Party 1
Inara
Inara
Diamond V
Vqoon16
Inara
Diamond V
Level 706
Champion Stats
67W - 41L
1,703 SR
Queue Stats
184W - 170L
1,592 Elo+
Solo
Saati
Saati
Platinum II
anonemosomar
Saati
Platinum II
Level 280
Champion Stats
17W - 14L
1,698 SR
Queue Stats
263W - 242L
1,606 Elo+
Solo
Tyra
Tyra
Diamond III
worstxboxfrench
Tyra
Diamond III
Level 128
Champion Stats
9W - 11L
1,686 SR
Queue Stats
441W - 358L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
60
15 / 7 / 19
3,947
282
125,132
40,108
0
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 30%.

Level 2

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 0.8s.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 100%.

Level 5

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 12%.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Fernando
ISantiG
Fernando
59
5 / 6 / 24
4,660
333
59,651
105,669
138,047
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

56
28 / 2 / 17
4,773
341
126,106
48,349
0

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

56
1 / 4 / 9
2,663
190
18,823
43,301
31,529
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.8s for every 1000 damage Absorbed.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Spring Tide

Spring Tide

Shell Spin

Heal for 750 for each enemy hit with Shell Spin.

Level 3

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

60
4 / 5 / 29
5,521
394
62,545
36,022
23,669
Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.5s after hitting an enemy with your weapon.

Level 5

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Bans
LianCassie
Team 1 Score

4

VS

Team 2 Score

2

Bans
ZhinVII
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
31
1 / 15 / 5
2,411
172
20,520
94,585
21,891
Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 240 after activating Battle Shout.

Level 3

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 16% for 3s after activating Battle Shout.

Level 2

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 32% for 2s after hitting an enemy with Commander's Grab.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Jenos
Stellà
Jenos
57
5 / 2 / 13
3,750
268
28,956
31,490
12,080
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Inara
Vqoon16
Inara
54
4 / 15 / 4
3,003
215
57,395
128,522
17,393
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

57
6 / 13 / 9
3,137
224
70,783
71,454
0
Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Taste Maker

Taste Maker

Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

44
7 / 8 / 7
3,102
222
95,795
66,206
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 10% while Hunter's Mark is active.

Level 2

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1s.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 44s
Objective Time
5m 34s
151
Kill Participation
61
53
Kills
23
24
Deaths
53
98
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Imani
15
7
19
3.5
W
Fernando
ISantiG
Fernando
5
6
24
2.83
W
28
2
17
18.25
L
1
15
5
0.23
W
1
4
9
1.38
L
Jenos
Stellà
Jenos
5
2
13
5.75
L
Inara
Vqoon16
Inara
4
15
4
0.4
L
6
13
9
0.81
L
7
8
7
1.31
W
4
5
29
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

392,257
Damage
273,449
273,449
Taken
392,257
193,245
Shielding
51,364
172,999
Healing
193,898
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Imani
125,132
96,976
0
5,060
40,108
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
ISantiG
Fernando
59,651
37,972
0
9,604
105,669
138,047
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
126,106
100,783
0
5,267
48,349
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
20,520
14,320
7,272
21,072
94,585
21,891
W
18,823
18,163
0
3,807
43,301
31,529
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Jenos
Stellà
Jenos
28,956
24,536
132,303
23,116
31,490
12,080
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Inara
Vqoon16
Inara
57,395
45,094
0
9,480
128,522
17,393
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
70,783
62,212
0
365
71,454
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
95,795
63,041
0
290
66,206
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
62,545
58,198
125,083
24,178
36,022
23,669
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role