Player Matchup

Ying
Ying
CENTRICYETI
Ying
Level 42
Champion Stats
13W - 18L
1,603 SR
Queue Stats
37W - 48L
1,532 Elo+
Solo
Willo
Willo
HuevitoFrito12
Willo
Level 16
Champion Stats
4W - 5L
1,362 SR
Queue Stats
26W - 46L
1,441 Elo+
Solo
Kasumi
Kasumi
ImSorry1999
Kasumi
Level 22
Champion Stats
6W - 7L
1,298 SR
Queue Stats
192W - 137L
1,669 Elo+
Solo
Lex
Lex
KingTwoSleepy
Lex
Level 27
Champion Stats
1W - 3L
1,316 SR
Queue Stats
12W - 18L
1,357 Elo+
Solo
Barik
Barik
ccDIT
Barik
Level 61
Champion Stats
30W - 34L
1,558 SR
Queue Stats
165W - 156L
1,591 Elo+
Solo
Team Averages
Level 34
1,428 SR
1,518 Elo+

VS

Team Averages
Level 19
1,487 SR
1,604 Elo+
Bomb King
Bomb King
HreatBeakKid
Bomb King
Level 12
Champion Stats
2W - 2L
1,638 SR
Queue Stats
4W - 3L
1,476 Elo+
Party 1
Raum
Raum
ItzxBrutal
Raum
Level 19
Champion Stats
0W - 2L
1,297 SR
Queue Stats
13W - 4L
1,741 Elo+
Party 1
Lian
Lian
WhollattaRed
Lian
Level 3
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,660 Elo+
Party 1
Moji
Moji
YoungRichMaeve
Moji
Level 38
Champion Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,645 Elo+
Party 1
Vora
Vora
iitzJustAlx
Vora
Level 22
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
15
6 / 1 / 22
3,059
278
38,652
22,340
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Harmony

Harmony

Shatter

Heal for 13% of the damage dealt by Shatter.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

9
0 / 6 / 9
2,229
203
24,498
24,901
960
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 3.2s.

Level 4

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 24% for 3s after activating Dead Zone.

Level 3

Pixie Dust

Pixie Dust

Dead Zone

Heal for 225 every 1s while standing in Dead Zone.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Kasumi
11
24 / 1 / 8
3,484
317
90,489
40,135
0
Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Moonlit Haunting

Moonlit Haunting

Heal for 17 every 0.25s during Body and Soul.

Level 1

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 0.6s.

Level 1

Essence Drain

Essence Drain

Your Savage Tear deals an additional 6% base damage per stack of Curse on your target.

Level 3

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -25s.

Level 5

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

30
4 / 8 / 16
2,741
249
27,380
41,735
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Barik
ccDIT
Barik
32
7 / 5 / 14
3,183
289
54,781
51,283
49,800
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
HreatBeakKid
Bomb King
6
12 / 8 / 2
2,506
228
52,369
28,299
0
King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 16% for 3s after using Detonate.

Level 4

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

19
4 / 6 / 8
2,924
266
43,981
119,361
2,250
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Desperation

Desperation

Armor

Gain a 250-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

2
3 / 8 / 8
2,234
203
43,740
26,813
0
Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Bloodline

Bloodline

Grace

Generate 2 Ammo after using Grace.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

35
1 / 8 / 9
2,262
206
10,408
30,184
22,171

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

19
1 / 12 / 5
1,895
172
29,896
31,143
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 5s
Objective Time
6m 23s
110
Kill Participation
53
41
Kills
21
21
Deaths
42
69
Assists
32
Player
Kills
Deaths
Assists
KDA
W
6
1
22
17
L
Bomb King
HreatBeakKid
Bomb King
12
8
2
1.63
W
0
6
9
0.75
W
Kasumi
24
1
8
28
L
4
6
8
1.33
W
4
8
16
1.5
L
3
8
8
0.88
L
1
8
9
0.69
W
Barik
ccDIT
Barik
7
5
14
2.8
L
1
12
5
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

235,800
Damage
180,394
180,394
Taken
235,800
50,760
Shielding
24,421
120,354
Healing
68,478
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
38,652
35,353
72,120
20,100
22,340
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Bomb King
HreatBeakKid
Bomb King
52,369
45,799
0
5,650
28,299
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
24,498
17,475
0
115
24,901
960
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
Kasumi
90,489
64,294
0
8,806
40,135
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
43,981
33,454
0
13,150
119,361
2,250
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
27,380
25,150
2,277
2,891
41,735
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
43,740
43,740
0
144
26,813
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
10,408
10,408
36,926
9,287
30,184
22,171
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Barik
ccDIT
Barik
54,781
54,781
0
14,045
51,283
49,800
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
29,896
17,907
0
3,321
31,143
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role