Player Matchup

Octavia
Octavia
Platinum V
BanTerminus
Octavia
Platinum V
Level 50
Champion Stats
48W - 36L
1,636 SR
Queue Stats
178W - 137L
1,545 Elo+
Party 2
Vora
Vora
Gold I
Forgot2BuyItems
Vora
Gold I
Level 50
Champion Stats
33W - 21L
1,837 SR
Queue Stats
179W - 148L
1,545 Elo+
Party 2
Makoa
Makoa
Platinum II
Jemmerson
Makoa
Platinum II
Level 158
Champion Stats
6W - 6L
1,675 SR
Queue Stats
89W - 66L
1,597 Elo+
Solo
Fernando
Fernando
Silver II
MadridBoyz10
Fernando
Silver II
Level 157
Champion Stats
1W - 1L
1,544 SR
Queue Stats
55W - 38L
1,571 Elo+
Party 1
Lillith
Lillith
Platinum III
TomtheBoss2003
Lillith
Platinum III
Level 364
Champion Stats
2W - 0L
1,623 SR
Queue Stats
71W - 54L
1,592 Elo+
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 156
1,663 SR
1,570 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 561
1,577 SR
1,535 Elo+
Raum
Raum
Platinum IV
AllFenom
Raum
Platinum IV
Level 255
Champion Stats
505W - 467L
1,585 SR
Queue Stats
546W - 519L
1,518 Elo+
Solo
Barik
Barik
Gold IV
Rijo_PL
Barik
Gold IV
Level 683
Champion Stats
47W - 43L
1,676 SR
Queue Stats
441W - 429L
1,539 Elo+
Party 3
Platinum V
Rowshanak
Unknown
Platinum V
Level 999
Champion Stats
10W - 35L
1,361 SR
Queue Stats
1,522W - 1,528L
1,526 Elo+
Party 3
Zhin
Zhin
Platinum IV
SajjadA
Zhin
Platinum IV
Level 519
Champion Stats
132W - 137L
1,615 SR
Queue Stats
904W - 849L
1,531 Elo+
Party 3
Jenos
Jenos
Platinum IV
Shmoomaaa
Jenos
Platinum IV
Level 350
Champion Stats
221W - 192L
1,649 SR
Queue Stats
306W - 287L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
BanTerminus
Octavia
26
17 / 0 / 9
3,079
342
97,193
25,960
0
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 4%.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

32
5 / 3 / 19
2,495
277
68,607
36,307
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Makoa
Jemmerson
Makoa
54
5 / 5 / 10
2,342
260
31,196
58,172
34,977
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Fernando
MadridBoyz10
Fernando
59
8 / 1 / 15
3,112
346
72,033
94,528
44,557
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
3 / 1 / 18
3,247
361
32,573
23,127
1,041
Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Gloomy Nook

Gloomy Nook

Armor

Gain a 450 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 3

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 10%.

Level 2

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 4%, but increase its cost by {scale=4|4}%.

Level 1

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Level 1

Bans
AzaanImani
Team 1 Score

4

VS

Team 2 Score

0

Bans
CassieKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
24
2 / 10 / 3
1,946
216
58,250
135,035
2,400
Abyssal Connections

Abyssal Connections

Ignition

Gain a 100-Health Shield for 3s after activating Ignition.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 3s.

Level 5

Tormented Fissure

Tormented Fissure

Ignition

Generate 75 Ammo after activating Ignition.

Level 3

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Barik
Rijo_PL
Barik
55
2 / 6 / 3
1,877
209
53,867
68,605
46,294
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Rowshanak
Unknown
59
2 / 8 / 5
1,758
195
57,220
40,407
3,780

Level 1

Level 4

Level 3

Level 4

Level 3

Level 1

Zhin
SajjadA
Zhin
56
2 / 11 / 1
762
85
33,788
39,553
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 44% while Billow is active.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Jenos
Shmoomaaa
Jenos
46
2 / 4 / 6
1,907
212
34,969
18,002
8,195
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 58s
Objective Time
2m 56s
109
Kill Participation
28
38
Kills
10
10
Deaths
39
71
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Raum
2
10
3
0.35
W
Octavia
BanTerminus
Octavia
17
0
9
21.5
W
5
3
19
4.83
W
Makoa
Jemmerson
Makoa
5
5
10
2
W
Fernando
MadridBoyz10
Fernando
8
1
15
15.5
L
Barik
Rijo_PL
Barik
2
6
3
0.58
L
Rowshanak
Unknown
2
8
5
0.56
L
Zhin
SajjadA
Zhin
2
11
1
0.23
L
Jenos
Shmoomaaa
Jenos
2
4
6
1.25
W
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

301,602
Damage
238,094
238,094
Taken
301,602
80,575
Shielding
60,669
163,750
Healing
125,125
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Raum
58,250
39,932
25,115
21,443
135,035
2,400

Level 2

W
Octavia
BanTerminus
Octavia
97,193
92,068
956
7,022
25,960
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
68,607
49,329
0
12,085
36,307
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Makoa
Jemmerson
Makoa
31,196
29,010
0
3,269
58,172
34,977
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
MadridBoyz10
Fernando
72,033
37,120
0
13,461
94,528
44,557
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Barik
Rijo_PL
Barik
53,867
53,867
0
0
68,605
46,294
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Rowshanak
Unknown
57,220
38,370
0
1,847
40,407
3,780
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Zhin
SajjadA
Zhin
33,788
23,509
0
0
39,553
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Jenos
Shmoomaaa
Jenos
34,969
22,634
71,566
5,154
18,002
8,195
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
32,573
13,257
126,678
279
23,127
1,041
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role