Player Matchup

Ruckus
Ruckus
Silver IV
Baybro da king
Ruckus
Silver IV
Level 595
Champion Stats
44W - 66L
1,559 SR
Queue Stats
68W - 117L
1,378 Elo+
Solo
Willo
Willo
Silver V
Dissaor
Willo
Silver V
Level 999
Champion Stats
0W - 4L
1,402 SR
Queue Stats
74W - 80L
1,411 Elo+
Solo
Grohk
Grohk
Bronze III
IcedTeav
Grohk
Bronze III
Level 420
Champion Stats
1W - 4L
1,433 SR
Queue Stats
53W - 66L
1,374 Elo+
Solo
Torvald
Torvald
Silver III
giantBreasts69
Torvald
Silver III
Level 732
Champion Stats
94W - 108L
1,365 SR
Queue Stats
900W - 954L
1,463 Elo+
Solo
VII
VII
Silver III
provid969
VII
Silver III
Level 506
Champion Stats
20W - 27L
1,526 SR
Queue Stats
1,069W - 1,084L
1,447 Elo+
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 650
1,457 SR
1,415 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 401
1,613 SR
1,475 Elo+
Tyra
Tyra
Bronze III
FondCrab503
Tyra
Bronze III
Level 185
Champion Stats
54W - 67L
1,549 SR
Queue Stats
302W - 350L
1,458 Elo+
Solo
Terminus
Terminus
Gold V
Nasiir
Terminus
Gold V
Level 639
Champion Stats
58W - 33L
1,637 SR
Queue Stats
259W - 247L
1,484 Elo+
Solo
Rei
Rei
Gold V
Tsources
Rei
Gold V
Level 105
Champion Stats
31W - 19L
1,645 SR
Queue Stats
57W - 47L
1,510 Elo+
Party 1
Lian
Lian
Gold IV
hitArmy19
Lian
Gold IV
Level 999
Champion Stats
75W - 85L
1,559 SR
Queue Stats
2,810W - 2,793L
1,430 Elo+
Solo
Vora
Vora
Silver I
jreen
Vora
Silver I
Level 78
Champion Stats
28W - 15L
1,676 SR
Queue Stats
54W - 50L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
1 / 10 / 2
1,342
192
33,384
57,319
25,392
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Countermeasure

Countermeasure

Armor

Gain a 300-Health Shield for 4s after dropping to or below 30% Health.

Level 2

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 1.4s.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Willo
Dissaor
Willo
59
3 / 8 / 2
1,427
204
36,732
23,172
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.

Level 1

Antics

Antics

Weapon

Increase your Reload Speed by 15%.

Level 3

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 8% for 3s after activating Dead Zone.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Grohk
IcedTeav
Grohk
58
0 / 5 / 4
1,223
175
11,154
32,127
800
Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.2s after activating Ghost Walk.

Level 2

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Totemic Rescue

Totemic Rescue

Armor

Gain a 150-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

60
0 / 14 / 0
1,557
222
320
38,383
62,625
Induction

Induction

Recharge

Generate 2 Ammo after activating Recharge.

Level 1

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 10% during Recharge and for 3s after it ends.

Level 1

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 2s.

Level 5

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

59
4 / 3 / 2
1,395
199
27,381
14,035
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 5% Health.

Level 1

Fragments

Fragments

Armor

Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 1

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Bans
JenosKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
FuriaImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
42
7 / 3 / 4
2,079
297
24,262
25,330
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 40%.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Terminus
Nasiir
Terminus
58
6 / 0 / 10
2,486
355
20,303
37,514
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 8% for each Calamity Charge you have.

Level 4

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

59
0 / 1 / 23
2,534
362
12,786
20,004
0
Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.3s.

Level 1

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Lian
59
5 / 2 / 11
2,145
306
47,469
8,176
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Vora
jreen
Vora
40
18 / 1 / 10
2,765
395
60,216
17,947
0
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 26s
Objective Time
8m 23s
18
Kill Participation
94
8
Kills
36
40
Deaths
7
10
Assists
58
Player
Kills
Deaths
Assists
KDA
L
1
10
2
0.2
L
Willo
Dissaor
Willo
3
8
2
0.5
W
7
3
4
3
L
Grohk
IcedTeav
Grohk
0
5
4
0.4
W
Terminus
Nasiir
Terminus
6
0
10
11
W
0
1
23
11.5
L
0
14
0
0
W
Lian
5
2
11
5.25
W
Vora
jreen
Vora
18
1
10
23
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,971
Damage
165,036
165,036
Taken
108,971
88,817
Shielding
0
45,976
Healing
87,110
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
33,384
20,455
0
0
57,319
25,392
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Willo
Dissaor
Willo
36,732
17,983
0
1,930
23,172
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
24,262
12,739
72
3,968
25,330
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Grohk
IcedTeav
Grohk
11,154
6,981
18,193
20,253
32,127
800
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Terminus
Nasiir
Terminus
20,303
17,068
0
4,989
37,514
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
12,786
11,698
54,028
16,793
20,004
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
320
0
0
0
38,383
62,625

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Lian
47,469
45,869
0
1,612
8,176
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Vora
jreen
Vora
60,216
41,131
0
5,648
17,947
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
27,381
25,811
0
5,600
14,035
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role