Player Matchup

Fernando
Fernando
FaridBang275
Fernando
Level 40
Champion Stats
4W - 2L
1,560 SR
Queue Stats
25W - 41L
1,372 Elo+
Solo
Octavia
Octavia
Serebrilshhick
Octavia
Level 52
Champion Stats
11W - 18L
1,376 SR
Queue Stats
70W - 83L
1,403 Elo+
Party 2
Kasumi
Kasumi
Yarikxxl
Kasumi
Level 115
Champion Stats
59W - 69L
1,441 SR
Queue Stats
117W - 131L
1,413 Elo+
Party 2
Jenos
Jenos
rastaazermad
Jenos
Level 999
Champion Stats
134W - 117L
1,517 SR
Queue Stats
137W - 125L
1,472 Elo+
Solo
Imani
Imani
реванна
Imani
Level 243
Champion Stats
8W - 7L
1,623 SR
Queue Stats
204W - 212L
1,482 Elo+
Party 2
Team Averages
Level 290
1,503 SR
1,428 Elo+

VS

Team Averages
Level 77
1,607 SR
1,395 Elo+
Tyra
Tyra
AkrapovicH22
Tyra
Level 76
Champion Stats
7W - 2L
1,510 SR
Queue Stats
14W - 11L
1,454 Elo+
Party 3
Skye
Skye
F3RRA_spamL2
Skye
Level 77
Champion Stats
37W - 25L
1,548 SR
Queue Stats
171W - 142L
1,437 Elo+
Party 1
Viktor
Viktor
JustelisElemas
Viktor
Level 8
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,217 Elo+
Party 3
Seris
Seris
KrisiNepesis
Seris
Level 186
Champion Stats
46W - 48L
1,503 SR
Queue Stats
124W - 125L
1,456 Elo+
Party 3
Torvald
Torvald
spaiki20
Torvald
Level 40
Champion Stats
30W - 9L
1,975 SR
Queue Stats
94W - 92L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
FaridBang275
Fernando
35
2 / 4 / 1
1,892
210
25,266
60,893
53,903
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

26
6 / 7 / 4
1,884
209
40,635
21,743
0
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 8%.

Level 2

Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Level 4

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Kasumi
Yarikxxl
Kasumi
34
7 / 9 / 5
2,000
222
41,104
39,323
0
Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 40%.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Essence Drain

Essence Drain

Your Savage Tear deals an additional 2% base damage per stack of Curse on your target.

Level 1

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

50
0 / 6 / 12
2,030
226
9,438
28,628
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

49
4 / 7 / 7
1,928
214
32,834
31,046
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
34
10 / 2 / 10
2,533
281
44,751
35,006
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

52
14 / 3 / 10
3,653
406
39,936
19,928
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Slip Away

Slip Away

Armor

Increase your Movement Speed by 21% while Out of Combat.

Level 3

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.

Level 3

Cloak

Cloak

Hidden

Increase the duration of Hidden by 3s.

Level 3

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

5
2 / 8 / 9
2,051
228
26,684
32,179
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

42
6 / 3 / 11
2,682
298
30,910
31,834
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Level 1

Torvald
spaiki20
Torvald
18
1 / 3 / 15
2,584
287
39,352
30,330
58,788
Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 450.

Level 3

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 1.2000000000000002s.

Level 3

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 225.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 300 after activating Recharge.

Level 4

Infusion

Infusion

Nullify

Heal for 100 after activating Nullify.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 43s
Objective Time
4m 51s
48
Kill Participation
88
19
Kills
33
33
Deaths
19
29
Assists
55
Player
Kills
Deaths
Assists
KDA
W
10
2
10
7.5
W
14
3
10
6.33
L
Fernando
FaridBang275
Fernando
2
4
1
0.63
W
2
8
9
0.81
W
6
3
11
3.83
L
6
7
4
1.14
L
Kasumi
Yarikxxl
Kasumi
7
9
5
1.06
L
0
6
12
1
W
Torvald
spaiki20
Torvald
1
3
15
2.83
L
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

149,277
Damage
181,633
181,633
Taken
149,277
53,903
Shielding
58,788
88,410
Healing
92,842
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
44,751
26,742
0
5,467
35,006
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
39,936
33,532
3,230
10,994
19,928
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Fernando
FaridBang275
Fernando
25,266
15,716
0
14,846
60,893
53,903
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

W
26,684
22,951
0
106
32,179
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
30,910
25,349
48,441
21,391
31,834
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
40,635
32,685
1,646
2,081
21,743
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
Kasumi
Yarikxxl
Kasumi
41,104
27,482
550
6,908
39,323
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
9,438
9,183
49,435
11,172
28,628
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Torvald
spaiki20
Torvald
39,352
34,892
852
2,361
30,330
58,788
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
32,834
11,951
0
1,772
31,046
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role