Player Matchup

Fernando
Fernando
AlibabaElba
Fernando
Level 229
Champion Stats
31W - 24L
1,666 SR
Queue Stats
295W - 297L
1,523 Elo+
Solo
Moji
Moji
AmogusWoahAwoog
Moji
Level 50
Champion Stats
10W - 13L
1,510 SR
Queue Stats
100W - 92L
1,542 Elo+
Solo
Kinessa
Kinessa
LunarFoxxFire
Kinessa
Level 372
Champion Stats
49W - 63L
1,561 SR
Queue Stats
311W - 321L
1,491 Elo+
Solo
Pip
Pip
Nicito
Pip
Level 48
Champion Stats
12W - 9L
1,504 SR
Queue Stats
18W - 17L
1,554 Elo+
Party 2
Lillith
Lillith
Qjey
Lillith
Level 39
Champion Stats
19W - 4L
1,737 SR
Queue Stats
44W - 31L
1,638 Elo+
Party 2
Team Averages
Level 148
1,596 SR
1,549 Elo+

VS

Team Averages
Level 35
1,401 SR
1,662 Elo+
Kinessa
Kinessa
Beck2005
Kinessa
Level 48
Champion Stats
3W - 6L
1,120 SR
Queue Stats
151W - 173L
1,436 Elo+
Solo
VII
VII
Gyroflee
VII
Level 84
Champion Stats
26W - 24L
1,566 SR
Queue Stats
180W - 184L
1,514 Elo+
Solo
Tiberius
Tiberius
WhiteRims
Tiberius
Level 17
Champion Stats
1W - 2L
1,550 SR
Queue Stats
9W - 3L
1,788 Elo+
Solo
Ruckus
Ruckus
dodoooooo
Ruckus
Level 17
Champion Stats
0W - 1L
1,269 SR
Queue Stats
8W - 3L
1,788 Elo+
Party 1
Moji
Moji
hondaVTEC18
Moji
Level 7
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,784 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
AlibabaElba
Fernando
57
1 / 3 / 1
1,522
217
5,454
29,170
42,044
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

33
10 / 3 / 7
2,142
306
24,165
19,655
6,650

Level 5

Level 3

Level 2

Level 2

Level 3

Level 1

Kinessa
58
5 / 1 / 7
1,823
260
23,011
4,822
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Pip
Nicito
Pip
11
4 / 0 / 12
2,434
348
28,076
12,741
0
Sturdy

Sturdy

Weapon

Gain 15% Movement Speed.

Level 5

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 1.2s.

Level 2

Refreshing Jog

Refreshing Jog

Weightless

Heal for 120 every 1s while Weightless is active.

Level 2

Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Lillith
Qjey
Lillith
23
9 / 2 / 11
2,117
302
24,394
15,039
0
Tainted Form

Tainted Form

Weapon

Gain 4% of Max Health when hitting a marked enemy.

Level 4

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 24%.

Level 4

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 5%.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
Beck2005
Kinessa
27
3 / 6 / 1
1,203
172
18,625
16,118
200
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

27
0 / 7 / 5
1,068
153
18,101
19,379
300
Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Equivocate

Equivocate

Grappling Hook

Heal for 400 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 4

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 30%.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Tiberius
WhiteRims
Tiberius
22
1 / 3 / 1
725
104
4,153
7,400
0
Ruckus
dodoooooo
Ruckus
11
2 / 7 / 2
1,195
171
22,730
40,933
23,682
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

7
3 / 6 / 3
1,283
183
17,818
21,270
5,876

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 49s
Objective Time
24s
67
Kill Participation
21
29
Kills
9
9
Deaths
29
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fernando
AlibabaElba
Fernando
1
3
1
0.5
W
10
3
7
4.5
L
Kinessa
Beck2005
Kinessa
3
6
1
0.58
L
0
7
5
0.36
W
Kinessa
5
1
7
8.5
W
Pip
Nicito
Pip
4
0
12
10
W
Lillith
Qjey
Lillith
9
2
11
7.25
L
Tiberius
WhiteRims
Tiberius
1
3
1
0.5
L
Ruckus
dodoooooo
Ruckus
2
7
2
0.43
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,100
Damage
81,427
81,427
Taken
105,100
48,694
Shielding
30,058
40,600
Healing
23,319
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
AlibabaElba
Fernando
5,454
2,556
0
6,228
29,170
42,044
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
24,165
24,077
5,312
4,704
19,655
6,650
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Kinessa
Beck2005
Kinessa
18,625
12,717
0
1,427
16,118
200
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
18,101
16,501
0
2,089
19,379
300
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Kinessa
23,011
19,198
0
647
4,822
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Pip
Nicito
Pip
28,076
25,846
10,031
8,798
12,741
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Lillith
Qjey
Lillith
24,394
16,753
4,419
461
15,039
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Tiberius
WhiteRims
Tiberius
4,153
2,303
0
0
7,400
0
L
Ruckus
dodoooooo
Ruckus
22,730
19,755
0
75
40,933
23,682
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
17,818
17,818
14,799
4,929
21,270
5,876
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role