Player Matchup

Moji
Moji
AGEC K27
Moji
Level 659
Champion Stats
5W - 1L
1,612 SR
Queue Stats
492W - 376L
1,559 Elo+
Solo
Raum
Raum
Ferchitox
Raum
Level 25
Champion Stats
3W - 1L
1,479 SR
Queue Stats
21W - 19L
1,458 Elo+
Party 1
Fernando
Fernando
Semuriomipez
Fernando
Level 578
Champion Stats
2W - 1L
1,449 SR
Queue Stats
20W - 29L
1,448 Elo+
Party 2
alcachofita25
Unknown
Level 18
Champion Stats
4W - 4L
1,399 SR
Queue Stats
10W - 15L
1,349 Elo+
Party 1
Ying
Ying
sogules
Ying
Level 35
Champion Stats
2W - 3L
1,457 SR
Queue Stats
19W - 30L
1,447 Elo+
Party 2
Team Averages
Level 263
1,479 SR
1,452 Elo+

VS

Team Averages
Level 26
1,540 SR
1,453 Elo+
Willo
Willo
RELL AMIGHTY
Willo
Level 57
Champion Stats
21W - 18L
1,514 SR
Queue Stats
99W - 120L
1,523 Elo+
Solo
Maeve
Maeve
ShortbreadX
Maeve
Level 34
Champion Stats
5W - 6L
1,471 SR
Queue Stats
24W - 30L
1,453 Elo+
Solo
Barik
Barik
TechnoWyvern
Barik
Level 11
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,333 Elo+
Solo
Ying
Ying
cedyjane
Ying
Level 15
Champion Stats
4W - 4L
1,741 SR
Queue Stats
13W - 9L
1,532 Elo+
Solo
Viktor
Viktor
eslrioe
Viktor
Level 15
Champion Stats
2W - 5L
1,473 SR
Queue Stats
3W - 5L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
60
15 / 3 / 8
3,195
533
48,935
29,442
12,613

Level 4

Level 4

Level 3

Level 3

Level 1

Level 1

Raum
15
7 / 1 / 13
3,110
518
20,321
43,887
0
Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Fernando
Semuriomipez
Fernando
52
5 / 0 / 7
3,475
579
17,310
24,536
20,461
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.45s.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 1000 to enemies hit by Charge.

Level 5

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

9
2 / 1 / 10
3,087
515
20,885
17,345
0

Level 5

Level 1

Level 2

Level 3

Level 4

Level 1

Ying
sogules
Ying
23
0 / 2 / 8
3,071
512
2,794
11,623
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Disappear

Disappear

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
17
0 / 4 / 0
2,183
364
13,603
10,501
0
Fauna

Fauna

Armor

Increase your Movement Speed by 40% when Out of Combat.

Level 5

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 18%.

Level 3

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Germination

Germination

Seedling

Generate 3 Ammo after using Seedling.

Level 3

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

12
1 / 6 / 2
2,386
398
19,194
14,179
0
Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 12% for 2s after using Nine Lives.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

3
5 / 7 / 1
3,327
555
38,176
42,958
60,406
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Ying
8
0 / 5 / 4
2,500
417
19,802
21,496
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Viktor
eslrioe
Viktor
4
1 / 8 / 3
2,602
434
36,058
21,111
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 57s
Objective Time
40s
75
Kill Participation
17
29
Kills
7
7
Deaths
30
46
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Moji
15
3
8
6.33
W
Raum
7
1
13
13.5
L
0
4
0
0
W
Fernando
Semuriomipez
Fernando
5
0
7
8.5
L
1
6
2
0.33
L
5
7
1
0.79
W
2
1
10
7
L
Ying
0
5
4
0.4
L
Viktor
eslrioe
Viktor
1
8
3
0.31
W
Ying
sogules
Ying
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,245
Damage
126,833
126,833
Taken
110,245
33,074
Shielding
60,406
78,980
Healing
34,185
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Moji
48,935
44,200
2,917
12,020
29,442
12,613
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Raum
20,321
12,622
0
7,053
43,887
0
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
13,603
13,317
0
497
10,501
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Fernando
Semuriomipez
Fernando
17,310
11,260
0
2,245
24,536
20,461
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
19,194
17,754
0
1,946
14,179
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
38,176
38,176
0
8,691
42,958
60,406
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
20,885
16,955
0
4,437
17,345
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ying
19,802
11,182
12,720
8,456
21,496
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Viktor
eslrioe
Viktor
36,058
25,496
0
1,875
21,111
0
W
Ying
sogules
Ying
2,794
2,794
43,081
7,227
11,623
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Damage Done by Role

Damage Taken by Role