Player Matchup

Maeve
Maeve
Anabbr
Maeve
Level 64
Champion Stats
1W - 1L
1,737 SR
Queue Stats
11W - 13L
1,525 Elo+
Solo
Terminus
Terminus
EmyCab
Terminus
Level 240
Champion Stats
110W - 96L
1,576 SR
Queue Stats
183W - 182L
1,576 Elo+
Party 1
Lian
Lian
GXUltron
Lian
Level 999
Champion Stats
167W - 150L
1,669 SR
Queue Stats
1,642W - 1,672L
1,646 Elo+
Solo
Ying
Ying
Shucka
Ying
Level 166
Champion Stats
387W - 323L
1,690 SR
Queue Stats
441W - 418L
1,602 Elo+
Solo
VII
VII
zakichan
VII
Level 301
Champion Stats
30W - 25L
1,617 SR
Queue Stats
185W - 184L
1,570 Elo+
Party 1
Team Averages
Level 354
1,658 SR
1,583 Elo+

VS

Team Averages
Level 836
1,621 SR
1,536 Elo+
Buck
Buck
Santiarias
Buck
Level 182
Champion Stats
12W - 4L
1,711 SR
Queue Stats
149W - 144L
1,559 Elo+
Solo
Fernando
Fernando
TheMonyu
Fernando
Level 999
Champion Stats
286W - 160L
1,748 SR
Queue Stats
2,739W - 2,681L
1,563 Elo+
Solo
Saati
Saati
b44PM
Saati
Level 999
Champion Stats
6W - 5L
1,576 SR
Queue Stats
193W - 229L
1,541 Elo+
Solo
Willo
Willo
loonartic
Willo
Level 999
Champion Stats
324W - 271L
1,609 SR
Queue Stats
2,442W - 2,445L
1,504 Elo+
Solo
Ying
Ying
surimico
Ying
Level 999
Champion Stats
143W - 136L
1,462 SR
Queue Stats
299W - 254L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
Anabbr
Maeve
41
2 / 15 / 6
1,984
180
24,645
39,832
0
Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 4% for 2s after using Pounce.

Level 1

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2.5s.

Level 5

Level 1

Terminus
EmyCab
Terminus
51
1 / 9 / 9
2,618
238
38,800
80,003
0
It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 1.5s for every 1s spent channeling Power Siphon.

Level 5

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Blood and Stone

Blood and Stone

Shatterfall

Gain 30% Power Siphon charge for each enemy hit by Shatterfall.

Level 5

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Lian
60
18 / 10 / 7
4,423
402
118,111
45,092
0
Divine Right

Divine Right

Grace

Gain 5% Movement Speed for 3s after using Grace.

Level 1

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 240 for each enemy hit with Valor.

Level 4

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Bloodline

Bloodline

Grace

Generate 5 Ammo after using Grace.

Level 5

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Ying
Shucka
Ying
29
3 / 9 / 14
2,756
251
36,070
46,579
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

56
7 / 9 / 7
2,244
204
46,484
32,507
3,490
Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 25%.

Level 5

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 4% while in Automatic fire mode.

Level 1

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 10%.

Level 2

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
10 / 6 / 13
2,890
263
49,431
61,541
0
Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 30% for 2s after using Recovery.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Rapid Sustain

Rapid Sustain

Armor

Increase your Healing received by 10% while at or below 50% Health.

Level 2

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Fernando
TheMonyu
Fernando
60
8 / 5 / 17
3,333
303
52,526
96,432
65,433
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Saati
b44PM
Saati
60
25 / 8 / 14
3,772
343
73,842
45,177
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Taste Maker

Taste Maker

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 4

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 9%.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Willo
loonartic
Willo
60
10 / 8 / 13
2,878
262
52,570
33,785
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 3.2s.

Level 4

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Ying
52
2 / 4 / 31
3,467
315
15,644
27,175
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Disappear

Disappear

Armor

Increase your Movement Speed by 21% while Out of Combat.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 13s
Objective Time
5m 37s
74
Kill Participation
143
31
Kills
55
52
Deaths
31
43
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Maeve
Anabbr
Maeve
2
15
6
0.33
L
Terminus
EmyCab
Terminus
1
9
9
0.61
L
Lian
18
10
7
2.15
W
10
6
13
2.75
L
Ying
Shucka
Ying
3
9
14
1.11
W
Fernando
TheMonyu
Fernando
8
5
17
3.3
W
Saati
b44PM
Saati
25
8
14
4
W
Willo
loonartic
Willo
10
8
13
2.06
W
Ying
2
4
31
4.38
L
7
9
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

264,110
Damage
244,013
244,013
Taken
264,110
3,490
Shielding
65,433
113,151
Healing
161,716
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Maeve
Anabbr
Maeve
24,645
20,737
954
6,978
39,832
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Terminus
EmyCab
Terminus
38,800
19,700
0
14,758
80,003
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Lian
118,111
112,041
0
6,783
45,092
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
49,431
48,039
0
20,753
61,541
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Ying
Shucka
Ying
36,070
18,226
57,955
20,060
46,579
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
TheMonyu
Fernando
52,526
35,285
0
6,447
96,432
65,433
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Saati
b44PM
Saati
73,842
57,750
0
1,883
45,177
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Willo
loonartic
Willo
52,570
26,453
0
2,199
33,785
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Ying
15,644
15,644
114,083
16,351
27,175
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
46,484
39,837
0
5,663
32,507
3,490
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role