Player Matchup
VS
Match Stats
Ancient Duty
Armor
Increase your maximum Health by 250.
Level 5
Swift Sear
Inferno Cannon
Increase your Movement Speed while casting Inferno Cannon by 40%.
Level 2
Pilgrimage
Frostfire Glide
Increase the duration of FrostFire Glide by 1.5s.
Level 3
Heat Sink
Pyre Ball
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.
Level 2
Ice in her Veins
Frostfire Glide
Heal for 150 every 1s while using FrostFire Glide.
Level 3
Pyromania
Pyre Ball
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
Level 1
Watchful
Armor
Reduce all active Cooldowns by 40% after getting an Elimination.
Level 4
Marksman
Defiance
Generate 1 Ammo after hitting an enemy with Defiance.
Level 1
Elusive
Nether Step
Increase your Movement Speed by 30% for 3s after activating Nether Step.
Level 3
Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 25%.
Level 5
Quick Draw
Weapon
Hitting a player with Revolver Heals you for 30.
Level 2
Dark Stalker
Nether Step
Nether Step now has 3 separate charges and is no longer linked.
Level 1
Hot Pursuit
Fireball
Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.
Level 5
Fearless Leader
Armor
Reduce your active Cooldowns by 20% after getting an Elimination.
Level 2
Heat Transfer
Shield
Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.
Level 1
Incinerate
Fireball
Reduce the Cooldown of Fireball by 2.25s.
Level 5
Immovable Object
Armor
Increase your Healing received from others by 10% while at or below 50% Health.
Level 2
Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1
Ranger
Hunter's Mark
Reduce the Cooldown of Hunter’s Mark by 5s.
Level 5
Locked and Loaded
Weapon
Increase your maximum Ammo by 2.
Level 1
Primal Might
Armor
Reduce your active Cooldowns by 20% after getting an Elimination.
Level 2
Survivalist
Armor
Increase your maximum Health by 150.
Level 3
Tracker
Hunter's Mark
Increase your Movement Speed by 20% while Hunter's Mark is active.
Level 4
Hunting Party
Hunter's Mark
Hunter's Mark has 2 charges and grants its benefits to allies.
Level 1
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 24%.
Level 3
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 10%.
Level 1
Umbral Gait
Weapon
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Level 5
Dark Whisper
Shadow Travel
Increase your Movement Speed by 8% while Shadow Travel is active.
Level 1
Wickedness
Rend Soul
Reduce the Cooldown of Rend Soul by 1.75s.
Level 5
Level 1
Subjugation
Juggernaut
Increase the distance traveled by Juggernaut by 40%.
Level 5
Declaration of War
Juggernaut
Increase the potency of Juggernaut's Knockup by 7%.
Level 1
Harbinger
Soul Harvest
Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.
Level 1
Fanning the Flames
Juggernaut
Gain a 450-Health Shield for 3s after activating Juggernaut.
Level 3
Apocalypse
Juggernaut
Heal for 750 for each champion hit by Juggernaut.
Level 5
Enforcer
Juggernaut
Reduce your damage taken by 40% while using Juggernaut.
Level 1
Heavy Metal
Armor
Increase your maximum Health by 450.
Level 3
Percussion
Kinetic Burst
Increase the Knockback distance of Kinetic Burst by 32%.
Level 4
Brawl
Kinetic Burst
Heal for 150 over 2s for each enemy hit by Kinetic Burst.
Level 1
Castle-Forged
Kinetic Burst
Reduce the Cooldown of Kinetic Burst by 1.7999999999999998s.
Level 3
Indomitable
Armor
Gain 40% Lifesteal.
Level 4
Level 1
Lightyears
Astral Mark
Increase the range of Astral Mark by 12%.
Level 3
Relativity
Astral Mark
Heal for 40 every 1s for 10s after applying Astral Mark.
Level 1
Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 10%.
Level 1
Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 2s.
Level 5
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Twilight
Dead Zone
Reduce the Cooldown of Dead Zone by 4s.
Level 5
Sprouts
Seedling
Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.
Level 1
Just Believe!
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5
Hummingbird
Flutter
Generate 2 Ammo after activating Flutter.
Level 2
Flitter
Flutter
Reduce the Cooldown of Flutter by 1.2s.
Level 2
Nightshade
Dead Zone
Dead Zone damage is increased to 650.
Level 1
Unchecked Ambition
Weapon
Hitting an enemy with a weapon shot has a 60% chance to not consume Ammo.
Level 5
Runic Ammunition
Weapon
Gain 4% Lifesteal.
Level 1
Hidden Reserves
Precision Sights
Every weapon shot made while Precision Sights is active has an 40% chance to not consume Ammo.
Level 5
Lightweight Alloy
Precision Sights
Bring up Precision Sights 45% faster.
Level 3
Numbed Heart
Armor
Increase your maximum Health by 50.
Level 1
Opportunity in Chaos
Weapon
After firing continuously for 2s, gain 10% increased damage.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Level 1
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.