Player Matchup

Inara
Inara
Gold I
Dudubomba1000o
Inara
Gold I
Level 118
Champion Stats
40W - 26L
1,607 SR
Queue Stats
112W - 96L
1,579 Elo+
Party 1
Khan
Khan
Diamond I
Raulca25
Khan
Diamond I
Level 999
Champion Stats
258W - 226L
1,636 SR
Queue Stats
1,300W - 1,263L
1,671 Elo+
Solo
Ying
Ying
Gold I
ZéBlotta
Ying
Gold I
Level 603
Champion Stats
3W - 3L
1,745 SR
Queue Stats
82W - 73L
1,541 Elo+
Party 1
Lian
Lian
Diamond II
abelthegoat
Lian
Diamond II
Level 887
Champion Stats
19W - 17L
1,666 SR
Queue Stats
209W - 166L
1,622 Elo+
Solo
Androxus
Androxus
Diamond III
worstxboxfrench
Androxus
Diamond III
Level 137
Champion Stats
32W - 40L
1,645 SR
Queue Stats
441W - 358L
1,658 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 549
1,660 SR
1,614 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 714
1,745 SR
1,642 Elo+
Barik
Barik
Platinum I
Floppigurgler
Barik
Platinum I
Level 700
Champion Stats
51W - 33L
1,742 SR
Queue Stats
460W - 404L
1,626 Elo+
Solo
Moji
Moji
Platinum I
TheReDDeStMeNtOs
Moji
Platinum I
Level 968
Champion Stats
1,489W - 1,286L
1,717 SR
Queue Stats
2,463W - 2,400L
1,630 Elo+
Solo
Maeve
Maeve
Diamond III
luckienjoyer197
Maeve
Diamond III
Level 193
Champion Stats
2W - 4L
1,674 SR
Queue Stats
138W - 110L
1,671 Elo+
Party 2
Pip
Pip
Diamond IV
noizOverlord
Pip
Diamond IV
Level 999
Champion Stats
13W - 12L
1,717 SR
Queue Stats
663W - 622L
1,626 Elo+
Party 2
Furia
Furia
Diamond V
psychos1sss
Furia
Diamond V
Level 708
Champion Stats
21W - 12L
1,874 SR
Queue Stats
432W - 369L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
40
2 / 14 / 10
3,291
183
48,838
143,573
19,372
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Khan
58
10 / 8 / 15
3,856
214
71,544
138,695
38,703
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Ying
59
1 / 13 / 20
3,621
201
26,298
58,535
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

53
14 / 11 / 12
3,939
219
112,580
64,214
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Present Arms

Present Arms

Presence

Heal for 200 after using Presence.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Androxus
44
15 / 13 / 5
3,533
196
98,070
78,278
0
Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 25%.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 1 Ammo after activating Nether Step.

Level 1

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Bans
MakoaImani
Team 1 Score

2

VS

Team 2 Score

4

Bans
AtlasCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
10 / 6 / 19
5,182
288
116,087
114,377
123,226
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

57
11 / 13 / 21
4,194
233
84,889
85,548
44,824

Level 4

Level 1

Level 1

Level 5

Level 4

Level 1

56
14 / 9 / 19
4,301
239
115,635
65,765
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

58
19 / 6 / 19
4,461
248
125,392
65,962
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Acumen

Acumen

Explosive Flask

Gain 40% Lifesteal against enemies Slowed by your Explosive Flask.

Level 4

Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

59
5 / 9 / 16
4,077
227
41,292
25,678
24,291
Burning Oath

Burning Oath

Kindle Soul

Heal for 315 over 3s after Healing an ally with Kindle Soul.

Level 3

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 20%.

Level 2

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 20% for 1.5s.

Level 4

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.

Level 5

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 31s
Objective Time
8m 16s
104
Kill Participation
153
42
Kills
59
59
Deaths
43
62
Assists
94
Player
Kills
Deaths
Assists
KDA
L
2
14
10
0.5
W
10
6
19
3.25
L
Khan
10
8
15
2.19
W
11
13
21
1.65
L
Ying
1
13
20
0.85
L
14
11
12
1.82
W
14
9
19
2.61
W
19
6
19
4.75
W
5
9
16
1.44
L
Androxus
15
13
5
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

357,330
Damage
483,295
483,295
Taken
357,330
58,075
Shielding
192,341
295,276
Healing
223,036
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
48,838
43,788
0
10,953
143,573
19,372
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
116,087
116,087
0
5,994
114,377
123,226
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Khan
71,544
66,456
19,928
60,782
138,695
38,703
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
84,889
81,888
13,146
16,707
85,548
44,824
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ying
26,298
26,298
137,976
26,270
58,535
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
112,580
106,962
0
12,747
64,214
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
115,635
115,235
0
8,202
65,765
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
125,392
114,840
28,167
18,721
65,962
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
41,292
29,796
124,299
7,800
25,678
24,291
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Androxus
98,070
85,955
0
26,620
78,278
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role