Player Matchup

Androxus
Androxus
Diamond V
AIéx
Androxus
Diamond V
Level 999
Champion Stats
75W - 54L
1,658 SR
Queue Stats
390W - 363L
1,546 Elo+
Party 1
Atlas
Atlas
Platinum I
Festoon
Atlas
Platinum I
Level 671
Champion Stats
68W - 56L
1,637 SR
Queue Stats
813W - 762L
1,624 Elo+
Solo
Saati
Saati
Platinum I
IamCyberCoder
Saati
Platinum I
Level 999
Champion Stats
17W - 20L
1,635 SR
Queue Stats
427W - 390L
1,630 Elo+
Party 1
Jenos
Jenos
Platinum I
Jes888Glez
Jenos
Platinum I
Level 999
Champion Stats
41W - 39L
1,674 SR
Queue Stats
1,987W - 1,927L
1,577 Elo+
Solo
Inara
Inara
Platinum I
KnightCavalier
Inara
Platinum I
Level 748
Champion Stats
185W - 130L
1,779 SR
Queue Stats
2,247W - 2,242L
1,556 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 883
1,676 SR
1,587 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 282
1,653 SR
1,599 Elo+
Platinum II
DemonSuha02
Unknown
Platinum II
Level 114
Champion Stats
27W - 22L
1,694 SR
Queue Stats
347W - 341L
1,585 Elo+
Solo
Tyra
Tyra
Platinum I
IZIDEMO
Tyra
Platinum I
Level 288
Champion Stats
24W - 31L
1,590 SR
Queue Stats
856W - 812L
1,646 Elo+
Solo
Ying
Ying
Platinum II
RICKdaBIQUEIRA
Ying
Platinum II
Level 293
Champion Stats
1W - 0L
1,525 SR
Queue Stats
248W - 209L
1,604 Elo+
Solo
Khan
Khan
Diamond V
Z0DDTHEIMMORTAL
Khan
Diamond V
Level 393
Champion Stats
74W - 43L
1,782 SR
Queue Stats
1,579W - 1,546L
1,564 Elo+
Solo
VII
VII
Diamond IV
Ðanťe
VII
Diamond IV
Level 324
Champion Stats
225W - 181L
1,674 SR
Queue Stats
732W - 740L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
AIéx
Androxus
60
15 / 17 / 14
3,412
201
74,720
72,022
0
Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Atlas
Festoon
Atlas
59
18 / 11 / 15
3,677
216
88,292
125,913
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

57
22 / 13 / 17
3,889
229
113,050
43,244
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Jenos
60
3 / 14 / 26
3,649
215
17,173
40,568
13,055
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

57
6 / 10 / 11
3,419
201
71,603
121,301
17,487
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
FernandoCassie
Team 1 Score

3

VS

Team 2 Score

4

Bans
MakoaImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
DemonSuha02
Unknown
42
16 / 15 / 12
4,500
265
119,522
71,265
0

Level 5

Level 1

Level 3

Level 2

Level 4

Level 1

Tyra
IZIDEMO
Tyra
36
10 / 13 / 17
4,032
237
83,535
58,287
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 3s.

Level 5

Hunting Season

Hunting Season

Hunter's Mark

Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 3s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

51
5 / 12 / 22
4,067
239
19,452
44,915
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
11 / 9 / 18
5,065
298
70,623
133,082
73,666
Vigorous Defense

Vigorous Defense

Bulwark

Heal for 75 every 1s while Bulwark is active.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

VII
57
23 / 15 / 14
4,666
274
109,916
57,289
1,400
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 5%.

Level 1

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 29s
Objective Time
8m 56s
147
Kill Participation
148
64
Kills
65
65
Deaths
64
83
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Androxus
AIéx
Androxus
15
17
14
1.29
W
DemonSuha02
Unknown
16
15
12
1.47
L
Atlas
Festoon
Atlas
18
11
15
2.32
W
Tyra
IZIDEMO
Tyra
10
13
17
1.42
L
22
13
17
2.35
L
Jenos
3
14
26
1.14
L
6
10
11
1.15
W
5
12
22
1.33
W
11
9
18
2.22
W
VII
23
15
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

364,838
Damage
403,048
403,048
Taken
364,838
30,542
Shielding
75,066
184,008
Healing
182,046
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Androxus
AIéx
Androxus
74,720
57,919
0
8,918
72,022
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
DemonSuha02
Unknown
119,522
100,483
0
3,178
71,265
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
Atlas
Festoon
Atlas
88,292
88,292
0
12,378
125,913
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Tyra
IZIDEMO
Tyra
83,535
55,181
0
2,901
58,287
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
113,050
95,390
0
2,721
43,244
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Jenos
17,173
7,056
133,409
9,776
40,568
13,055
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
71,603
65,443
0
16,806
121,301
17,487
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
19,452
19,452
108,616
16,654
44,915
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
70,623
67,132
10,529
33,341
133,082
73,666
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
VII
109,916
97,751
0
6,827
57,289
1,400
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Damage Done by Role

Damage Taken by Role