Player Matchup

Fernando
Fernando
ADoperColombian
Fernando
Level 999
Champion Stats
19W - 11L
1,495 SR
Queue Stats
371W - 343L
1,577 Elo+
Solo
Vora
Vora
CWStoomy
Vora
Level 141
Champion Stats
58W - 46L
1,647 SR
Queue Stats
185W - 184L
1,555 Elo+
Party 3
Buck
Buck
SloneFork
Buck
Level 42
Champion Stats
3W - 0L
1,816 SR
Queue Stats
55W - 49L
1,553 Elo+
Party 4
Pip
Pip
XxCyber_KnightxX
Pip
Level 99
Champion Stats
15W - 10L
1,647 SR
Queue Stats
93W - 100L
1,475 Elo+
Party 3
Grohk
Grohk
shaven-nettle1
Grohk
Level 34
Champion Stats
8W - 9L
1,534 SR
Queue Stats
59W - 72L
1,453 Elo+
Party 4
Team Averages
Level 263
1,628 SR
1,523 Elo+

VS

Team Averages
Level 312
1,562 SR
1,513 Elo+
Strix
Strix
Ehap
Strix
Level 159
Champion Stats
14W - 21L
1,417 SR
Queue Stats
461W - 526L
1,525 Elo+
Solo
Lex
Lex
MR_Xaander
Lex
Level 319
Champion Stats
109W - 101L
1,574 SR
Queue Stats
692W - 647L
1,521 Elo+
Party 2
Azaan
Azaan
imbabbbiyo
Azaan
Level 8
Champion Stats
1W - 1L
1,736 SR
Queue Stats
3W - 7L
1,469 Elo+
Party 1
Imani
Imani
mateomsim
Imani
Level 76
Champion Stats
1W - 3L
1,526 SR
Queue Stats
99W - 95L
1,478 Elo+
Party 1
Jenos
Jenos
xxjasonxx1234
Jenos
Level 999
Champion Stats
37W - 39L
1,560 SR
Queue Stats
1,311W - 1,285L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
52
8 / 3 / 13
4,032
336
50,298
81,244
118,977
Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Vora
27
14 / 10 / 7
3,315
276
63,812
36,069
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 24% of its base value.

Level 3

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Level 1

Buck
17
8 / 7 / 7
2,975
248
44,822
47,757
0
Bully

Bully

Net Shot

Gain 24% Lifesteal against targets Slowed by Net Shot.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 14% after getting an Elimination.

Level 1

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 2.5s.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 5s.

Level 5

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

43
6 / 6 / 10
3,187
266
19,805
29,574
0
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.1s after hitting an enemy with your weapon.

Level 1

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Smithereens

Smithereens

Explosive Flask

Generate 3 Ammo for each enemy hit by Explosive Flask.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

32
5 / 6 / 12
3,293
274
38,623
33,491
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 30%.

Level 3

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 30%.

Level 3

Phantom

Phantom

Ghost Walk

Heal for 400 over the duration of Ghost Walk.

Level 4

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 36%.

Level 3

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 12% increased Movement Speed for 1s.

Level 2

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Strix
Ehap
Strix
58
1 / 8 / 5
1,636
136
41,861
27,628
0
Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 50%.

Level 5

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Overburn

Overburn

Flare

Flare lasts 1.7999999999999998s longer.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

52
17 / 10 / 6
3,184
265
59,537
52,400
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Conditioned

Conditioned

Armor

Increase your Movement Speed by 15%.

Level 5

Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 2.4s.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Azaan
8
1 / 8 / 4
2,045
170
30,083
64,595
49,854
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Imani
mateomsim
Imani
52
9 / 8 / 3
1,980
165
52,907
38,125
0
Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 150 every 1s while using FrostFire Glide.

Level 3

Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 150 after using Elemental Shift.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Mana Rift

Mana Rift

Armor

Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.

Level 1

60
4 / 7 / 21
2,396
200
43,747
34,612
3,440
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Solar Sails

Solar Sails

Stellar Wind

Regenerate 4 Ammo every 1s while Stellar Wind is active.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.8s.

Level 2

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 48s
Objective Time
3m 25s
90
Kill Participation
71
41
Kills
32
32
Deaths
41
49
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Fernando
8
3
13
4.83
W
Vora
14
10
7
1.75
L
Strix
Ehap
Strix
1
8
5
0.44
L
17
10
6
2
W
Buck
8
7
7
1.64
W
6
6
10
1.83
L
Azaan
1
8
4
0.38
L
Imani
mateomsim
Imani
9
8
3
1.31
W
5
6
12
1.83
L
4
7
21
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

217,360
Damage
228,135
228,135
Taken
217,360
118,977
Shielding
53,294
145,861
Healing
96,637
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
50,298
33,313
0
5,013
81,244
118,977
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
Vora
63,812
45,481
0
8,169
36,069
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Strix
Ehap
Strix
41,861
40,694
720
4,049
27,628
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
59,537
57,227
0
3,028
52,400
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Buck
44,822
42,792
0
12,657
47,757
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
19,805
18,245
52,754
13,281
29,574
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Azaan
30,083
24,084
0
8,263
64,595
49,854
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Imani
mateomsim
Imani
52,907
29,765
0
8,434
38,125
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
38,623
29,994
39,590
14,397
33,491
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
43,747
22,535
53,229
18,914
34,612
3,440

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role