Player Matchup

Jenos
Jenos
Apelsinmark
Jenos
Level 35
Champion Stats
8W - 11L
1,562 SR
Queue Stats
28W - 27L
1,571 Elo+
Solo
Strix
Strix
AxelErnst
Strix
Level 57
Champion Stats
1W - 2L
1,205 SR
Queue Stats
13W - 11L
1,533 Elo+
Party 2
Vora
Vora
ImMakingMone
Vora
Level 59
Champion Stats
59W - 29L
1,718 SR
Queue Stats
104W - 82L
1,660 Elo+
Solo
Ying
Ying
rarliken
Ying
Level 20
Champion Stats
2W - 1L
1,825 SR
Queue Stats
12W - 9L
1,553 Elo+
Party 2
Raum
Raum
starsf0x
Raum
Level 34
Champion Stats
5W - 3L
1,635 SR
Queue Stats
11W - 8L
1,558 Elo+
Solo
Team Averages
Level 41
1,589 SR
1,575 Elo+

VS

Team Averages
Level 306
1,454 SR
1,542 Elo+
Tyra
Tyra
ArashBarghi
Tyra
Level 417
Champion Stats
2W - 7L
1,363 SR
Queue Stats
555W - 495L
1,636 Elo+
Party 1
Fernando
Fernando
IronOnFire
Fernando
Level 49
Champion Stats
11W - 10L
1,501 SR
Queue Stats
62W - 81L
1,470 Elo+
Solo
Willo
Willo
MikkoM87
Willo
Level 999
Champion Stats
756W - 437L
1,609 SR
Queue Stats
1,140W - 1,108L
1,487 Elo+
Solo
Jenos
Jenos
Nimikk
Jenos
Level 33
Champion Stats
8W - 12L
1,297 SR
Queue Stats
71W - 67L
1,578 Elo+
Party 1
Koga
Koga
rzadki_dorobek
Koga
Level 34
Champion Stats
1W - 4L
1,500 SR
Queue Stats
54W - 51L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
35
1 / 2 / 13
1,749
292
17,796
10,818
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Strix
AxelErnst
Strix
43
4 / 0 / 5
1,703
284
23,618
1,237
0
Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 50%.

Level 5

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Overburn

Overburn

Flare

Flare lasts 1.7999999999999998s longer.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

40
10 / 0 / 7
2,050
342
44,412
16,710
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.4s after hitting at least one enemy with Obliteration.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Ying
15
2 / 1 / 4
1,628
271
5,380
6,646
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Raum
8
3 / 0 / 9
2,132
355
18,573
41,509
0
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 600.

Level 4

Apocalypse

Apocalypse

Juggernaut

Heal for 450 for each champion hit by Juggernaut.

Level 3

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 10% for 3s after activating Soul Harvest.

Level 2

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 300 after activating Soul Harvest.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 5 / 0
1,032
172
33,994
28,843
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Fernando
IronOnFire
Fernando
25
0 / 4 / 2
1,086
181
18,744
45,178
34,211
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Pyre

Pyre

Weapon

Increase your maximum Ammo by 45.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Willo
MikkoM87
Willo
54
1 / 0 / 0
1,022
170
5,246
2,581
0
Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 2.4s.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Jenos
Nimikk
Jenos
11
0 / 4 / 0
1,002
167
4,254
15,962
2,390
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

25
1 / 7 / 0
900
150
14,682
17,215
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 14s
Objective Time
8s
58
Kill Participation
5
20
Kills
3
3
Deaths
20
38
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
2
13
3.75
L
1
5
0
0.2
W
Strix
AxelErnst
Strix
4
0
5
6.5
W
10
0
7
13.5
L
Fernando
IronOnFire
Fernando
0
4
2
0.25
L
Willo
MikkoM87
Willo
1
0
0
1
L
Jenos
Nimikk
Jenos
0
4
0
0
W
Ying
2
1
4
4
L
1
7
0
0.14
W
Raum
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,779
Damage
76,920
76,920
Taken
109,779
0
Shielding
36,601
42,911
Healing
47,733
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
17,796
7,915
15,736
4,215
10,818
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
33,994
20,062
0
858
28,843
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Strix
AxelErnst
Strix
23,618
23,416
0
69
1,237
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
44,412
33,477
0
3,494
16,710
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Fernando
IronOnFire
Fernando
18,744
11,996
0
1,720
45,178
34,211
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Willo
MikkoM87
Willo
5,246
3,055
0
0
2,581
0

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Jenos
Nimikk
Jenos
4,254
2,933
37,148
6,302
15,962
2,390
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ying
5,380
5,380
10,162
3,610
6,646
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
14,682
11,082
0
1,705
17,215
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Raum
18,573
16,575
0
5,625
41,509
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role