Player Matchup

Imani
Imani
BlamekTM
Imani
Level 53
Champion Stats
23W - 21L
1,574 SR
Queue Stats
130W - 101L
1,621 Elo+
Party 1
Seris
Seris
OmegaGrappa
Seris
Level 73
Champion Stats
12W - 11L
1,570 SR
Queue Stats
148W - 138L
1,587 Elo+
Party 2
Fernando
Fernando
chambinish69
Fernando
Level 61
Champion Stats
17W - 11L
1,781 SR
Queue Stats
139W - 116L
1,598 Elo+
Party 1
Lex
Lex
saidenbropro
Lex
Level 245
Champion Stats
46W - 43L
1,592 SR
Queue Stats
635W - 583L
1,612 Elo+
Solo
Grover
Grover
sparr0w24
Grover
Level 557
Champion Stats
18W - 17L
1,584 SR
Queue Stats
285W - 276L
1,575 Elo+
Party 2
Team Averages
Level 198
1,620 SR
1,599 Elo+

VS

Team Averages
Level 584
1,624 SR
1,578 Elo+
Jenos
Jenos
AlexMomo5009
Jenos
Level 999
Champion Stats
127W - 107L
1,599 SR
Queue Stats
924W - 885L
1,505 Elo+
Party 3
Barik
Barik
Morghymomo
Barik
Level 748
Champion Stats
219W - 162L
1,641 SR
Queue Stats
676W - 660L
1,561 Elo+
Party 3
Maeve
Maeve
blackpolice72
Maeve
Level 126
Champion Stats
128W - 86L
1,716 SR
Queue Stats
290W - 256L
1,686 Elo+
Solo
Khan
Khan
ÆndrÆ
Khan
Level 999
Champion Stats
42W - 59L
1,531 SR
Queue Stats
1,058W - 1,037L
1,558 Elo+
Party 3
Lillith
Lillith
макcим
Lillith
Level 50
Champion Stats
3W - 4L
1,632 SR
Queue Stats
58W - 46L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
BlamekTM
Imani
13
4 / 11 / 3
1,986
221
77,423
41,422
0
Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 250 after using Elemental Shift.

Level 5

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 5% faster.

Level 1

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 50 every 1s while using FrostFire Glide.

Level 1

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

40
3 / 9 / 3
1,609
179
31,316
35,239
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Level 1

Fernando
chambinish69
Fernando
33
0 / 9 / 3
1,951
217
25,411
77,067
83,637
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

54
7 / 9 / 4
2,377
264
67,785
40,681
0
Inescapable

Inescapable

Retribution

Increase your Movement Speed by 25% while you are within 60 units of your Retribution target.

Level 5

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 50.

Level 1

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 5% for each enemy hit by your weapons.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Conditioned

Conditioned

Armor

Increase your Movement Speed by 15%.

Level 5

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Grover
sparr0w24
Grover
59
1 / 8 / 9
2,030
226
43,288
43,327
700
Nature's Quickness

Nature's Quickness

Vine

Increase your Movement Speed by 24% for 2s after using Vine.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Heavenly Agility

Heavenly Agility

Vine

Gain a 100 Shield for 3s after using Vine.

Level 1

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
15 / 4 / 18
2,987
332
52,497
30,772
0
Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 250.

Level 5

Solar Sails

Solar Sails

Stellar Wind

Regenerate 6 Ammo every 1s while Stellar Wind is active.

Level 3

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 10%.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Barik
51
4 / 3 / 14
3,065
341
27,951
72,773
67,234
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 0.8s.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

38
18 / 5 / 11
3,056
340
64,794
27,154
0
Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Khan
ÆndrÆ
Khan
60
6 / 2 / 18
2,870
319
41,816
83,167
26,875
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 8% for 2s after hitting an enemy with Commander's Grab.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Lillith
макcим
Lillith
27
3 / 1 / 16
3,042
338
50,678
31,357
2,680
Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 1.5s.

Level 3

Gloomy Nook

Gloomy Nook

Armor

Gain a 750 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 5

Tainted Form

Tainted Form

Weapon

Gain 5% of Max Health when hitting a marked enemy.

Level 5

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 4% while they are marked by Blood Hex.

Level 1

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 3s
Objective Time
10m 1s
37
Kill Participation
123
15
Kills
46
46
Deaths
15
22
Assists
77
Player
Kills
Deaths
Assists
KDA
W
15
4
18
6
L
Imani
BlamekTM
Imani
4
11
3
0.5
W
Barik
4
3
14
3.67
L
3
9
3
0.5
W
18
5
11
4.7
L
Fernando
chambinish69
Fernando
0
9
3
0.17
L
7
9
4
1
L
Grover
sparr0w24
Grover
1
8
9
0.69
W
Khan
ÆndrÆ
Khan
6
2
18
7.5
W
Lillith
макcим
Lillith
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

245,223
Damage
237,736
237,736
Taken
245,223
84,337
Shielding
96,789
98,825
Healing
167,465
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
52,497
41,010
39,985
13,646
30,772
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Imani
BlamekTM
Imani
77,423
52,525
0
2,787
41,422
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Barik
27,951
27,951
0
5,476
72,773
67,234
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
31,316
26,892
13,002
5,320
35,239
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
64,794
61,967
0
5,911
27,154
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
chambinish69
Fernando
25,411
20,181
0
2,164
77,067
83,637
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
67,785
62,318
0
1,537
40,681
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Grover
sparr0w24
Grover
43,288
36,845
53,853
20,162
43,327
700
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Khan
ÆndrÆ
Khan
41,816
33,558
8,569
13,869
83,167
26,875
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Lillith
макcим
Lillith
50,678
33,725
79,966
43
31,357
2,680
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role