Player Matchup

Tiberius
Tiberius
CarriedSloth
Tiberius
Level 22
Champion Stats
1W - 0L
1,352 SR
Queue Stats
13W - 9L
1,457 Elo+
Party 2
Barik
Barik
HOTBOY-804
Barik
Level 654
Champion Stats
430W - 412L
1,559 SR
Queue Stats
836W - 839L
1,398 Elo+
Solo
Io
Io
NC_I_AM_A_M3NACE
Io
Level 35
Champion Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,433 Elo+
Solo
Ruckus
Ruckus
TBOF
Ruckus
Level 22
Champion Stats
4W - 4L
1,610 SR
Queue Stats
8W - 7L
1,369 Elo+
Party 2
Vora
Vora
xWeazyx
Vora
Level 279
Champion Stats
4W - 3L
1,476 SR
Queue Stats
38W - 38L
1,531 Elo+
Solo
Team Averages
Level 202
1,499 SR
1,437 Elo+

VS

Team Averages
Level 306
1,571 SR
1,519 Elo+
Koga
Koga
blue-kug
Koga
Level 152
Champion Stats
239W - 172L
1,625 SR
Queue Stats
276W - 224L
1,551 Elo+
Party 1
Inara
Inara
resolved-spate
Inara
Level 46
Champion Stats
8W - 6L
1,497 SR
Queue Stats
107W - 85L
1,569 Elo+
Party 1
rmlyric
Unknown
Level 285
Champion Stats
10W - 8L
1,561 SR
Queue Stats
447W - 437L
1,412 Elo+
Solo
Ying
Ying
rukawaku
Ying
Level 64
Champion Stats
14W - 9L
1,667 SR
Queue Stats
194W - 155L
1,584 Elo+
Party 1
Jenos
Jenos
zGODs ShAdoW
Jenos
Level 985
Champion Stats
171W - 175L
1,504 SR
Queue Stats
570W - 553L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
CarriedSloth
Tiberius
10
19 / 4 / 10
3,307
331
66,761
20,331
0
Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.

Level 1

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Making the Cut

Making the Cut

Heavy Blade

Heal for 80 for each enemy hit by Heavy Blade.

Level 2

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Barik
46
3 / 3 / 14
2,353
235
32,812
28,427
46,802
Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 12% for 5s.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.8s.

Level 2

Bunker

Bunker

Barricade

Increase the Health of Barricade by 400.

Level 2

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

42
4 / 3 / 13
2,557
256
32,185
18,130
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 250.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Ruckus
TBOF
Ruckus
10
5 / 4 / 7
2,596
260
30,624
45,011
21,541
Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 30%.

Level 3

Countermeasure

Countermeasure

Armor

Gain a 450-Health Shield for 4s after dropping to or below 30% Health.

Level 3

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 15 Ammo every 1s while Emitter is active.

Level 3

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Vora
xWeazyx
Vora
48
14 / 4 / 12
2,713
271
49,097
25,628
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
41
10 / 10 / 4
2,765
277
48,401
31,873
0
Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

27
1 / 8 / 8
2,352
235
19,971
84,328
47,519
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

rmlyric
Unknown
57
1 / 8 / 6
1,894
189
40,524
32,767
0

Level 2

Level 4

Level 5

Level 2

Level 2

Level 1

Ying
19
5 / 6 / 7
2,178
218
23,279
28,862
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

58
1 / 13 / 3
1,383
138
5,352
33,649
1,200
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 41s
Objective Time
3m 9s
101
Kill Participation
46
45
Kills
18
18
Deaths
45
56
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tiberius
CarriedSloth
Tiberius
19
4
10
6
W
Barik
3
3
14
3.33
W
4
3
13
3.5
W
Ruckus
TBOF
Ruckus
5
4
7
2.13
L
Koga
10
10
4
1.2
L
1
8
8
0.63
L
rmlyric
Unknown
1
8
6
0.5
L
Ying
5
6
7
1.42
W
Vora
xWeazyx
Vora
14
4
12
5
L
1
13
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

211,479
Damage
137,527
137,527
Taken
211,479
68,343
Shielding
48,719
73,696
Healing
94,265
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tiberius
CarriedSloth
Tiberius
66,761
48,971
1,188
7,049
20,331
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Barik
32,812
32,812
0
5,117
28,427
46,802
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
32,185
30,555
35,733
9,653
18,130
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ruckus
TBOF
Ruckus
30,624
17,096
0
2,212
45,011
21,541
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Koga
48,401
43,720
0
2,219
31,873
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
19,971
17,261
0
11,326
84,328
47,519
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
rmlyric
Unknown
40,524
32,063
0
2,646
32,767
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Ying
23,279
20,054
39,279
11,976
28,862
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Vora
xWeazyx
Vora
49,097
42,588
1,141
11,603
25,628
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
5,352
4,524
23,901
2,918
33,649
1,200

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role