Player Matchup
VS
Match Stats
Waning Moon
Blood Hex
Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.
Level 4
Convenient Leech
Swarm
Reduce the effect of Crowd Control for allies within Swarm by 10%.
Level 2
Charmed
Blood Hex
Increase your ally's Movement Speed by 4% while they are marked by Blood Hex.
Level 1
Blood Cannon
Armor
Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.
Level 3
Symbiotic Relationship
Swarm
Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.
Level 5
Cursed Accord
Armor
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
Level 1
Alley-Cat
Crouching Tigron
Reduce the Cooldown of Crouching Tigron by 3s.
Level 5
The Champion
Heavy Blade
Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.
Level 1
Test of Strength
Combat Trance
Heal for 180 every 1s while Combat Trance is active.
Level 4
Pouncing Tigron
Crouching Tigron
Increase the jump strength of Crouching Tigron by 24%.
Level 3
Beast-Slayer
Armor
Gain a 100-Health Shield for 3s after falling to or below 50% Health.
Level 2
Vicious Assault
Crouching Tigron
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
Level 1
On Edge
Nine Lives
Reduce the Cooldown of Nine Lives by 5s.
Level 5
Scamper
Pounce
Increase your Movement Speed by 20% for 3s after using Pounce.
Level 2
Persistence
Armor
Reduce the damage you take by 4% while at or below 40% Health.
Level 1
Predation
Armor
Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.
Level 3
Walk it Off
Prowl
Heal for 160 every 1s while Prowl is active.
Level 4
Level 1
A Runaway
Hail of Bombs
Increase the explosion radius of Hail of Bombs' explosives by 30%.
Level 3
Queen's Reign
Cluster Grenade
Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.
Level 4
Eureka Moment
Weapon
Generate 1 ammo for every -400 explosive damage done.
Level 2
From Betty with Love
Cluster Grenade
Increase the explosion radius of Cluster Grenade's initial explosion by 12%.
Level 2
Bouncing Betty
Explosive Personality
Heal for 120 for each use of Explosive Personality.
Level 4
Level 1
Grim Deliverance
Heal for 25 for every percentage point of Ire consumed by abilities.
Level 5
Overwhelming Presence
Heal for 12 every 0.5s while at least one wall segment of Sanctuary is active.
Level 1
Eternal Strife
Using an ability above Ire threshold Heals you for 300.
Level 4
Ad Eternum
Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.
Level 3
Tools of Salvation
Increase your maximum Health by 300.
Level 2
Persistence
Gain 30% Lifesteal on your hits with Judgement.
Level 1
Team 1 Score
0
VS
Team 2 Score
4
Grim Deliverance
Heal for 20 for every percentage point of Ire consumed by abilities.
Level 4
Depths of Despair
Reduce the damage you take by 12% for 2s after activating Conviction.
Level 3
Ad Eternum
Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.
Level 3
True Conviction
Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.
Level 2
Eternal Strife
Using an ability above Ire threshold Heals you for 225.
Level 3
Tempering
Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.
Level 1
Ebon Dynamo
Weapon
Increase your maximum Ammo by 2.
Level 1
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Level 5
Spirit Leech
Restore Soul
Regenerate 4 Ammo every 0.5s while channeling Restore Soul.
Level 2
Wickedness
Rend Soul
Reduce the Cooldown of Rend Soul by 1.4s.
Level 4
Sorceress
Weapon
Increase your Ultimate charge rate by 21%.
Level 3
Level 1
Flora
Armor
Increase your maximum Health by 150.
Level 3
Sprouts
Seedling
Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.
Level 5
Photosynthesis
Seedling
Increase the Projectile Speed of Seedling by 12%.
Level 2
Just Believe!
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
Germination
Seedling
Generate 2 Ammo after using Seedling.
Level 2
Scorn
Seedling
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
Level 1
Propel
Thrust
Restore 40% of your maximum Booster fuel after using Thrust.
Level 4
Masterful
Fire Spit
Reduce the Cooldown of Fire Spit by 0.5s for each enemy hit by it.
Level 1
Follow the Scent
Fire Spit
Increase the size of your Fire Spit by 48%.
Level 2
Condescension
Fire Spit
Reduce the Cooldown of Thrust by 3.5999999999999996s for each enemy hit with Fire Spit.
Level 3
Rain of Fire
Thrust
Consume 75% less Booster fuel for 5s after using Thrust.
Level 5
W.Y.R.M. Jets
Armor
Increase your Movement Speed while using your Booster.
Level 1
Twilight Armor
Armor
Increase your maximum Ammo by 4.
Level 2
Ninja
Hidden
Increase your Movement Speed by 15% while Hidden is active.
Level 3
Emergency Exit
Hidden
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.
Level 3
Shadow Affinity
Hidden
Reduce the Cooldown of Hidden by 4s.
Level 4
Decrepify
Poison Bolts
You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.
Level 3
Preparation
Armor
When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.