Player Matchup

Torvald
Torvald
Silver II
Champion3344343
Torvald
Silver II
Level 143
Champion Stats
4W - 4L
1,670 SR
Queue Stats
39W - 48L
1,511 Elo+
Solo
Atlas
Atlas
Silver I
Darknesskye
Atlas
Silver I
Level 421
Champion Stats
3W - 4L
1,515 SR
Queue Stats
199W - 198L
1,448 Elo+
Solo
Skye
Skye
Gold III
ElMeperd0nas
Skye
Gold III
Level 85
Champion Stats
10W - 16L
1,488 SR
Queue Stats
104W - 129L
1,421 Elo+
Party 1
Rei
Rei
Gold IV
JacoboJoa
Rei
Gold IV
Level 126
Champion Stats
7W - 8L
1,400 SR
Queue Stats
190W - 203L
1,456 Elo+
Party 1
Kinessa
Kinessa
Gold I
kidchocolate15
Kinessa
Gold I
Level 999
Champion Stats
98W - 147L
1,556 SR
Queue Stats
3,382W - 3,413L
1,529 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 355
1,526 SR
1,473 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 753
1,557 SR
1,469 Elo+
Jenos
Jenos
Gold III
Alnus Slaque
Jenos
Gold III
Level 317
Champion Stats
26W - 16L
1,650 SR
Queue Stats
490W - 480L
1,468 Elo+
Solo
Barik
Barik
Silver II
DarkSeidAnão
Barik
Silver II
Level 999
Champion Stats
30W - 59L
1,445 SR
Queue Stats
2,983W - 2,853L
1,468 Elo+
Solo
Inara
Inara
Silver II
The Tayven
Inara
Silver II
Level 453
Champion Stats
136W - 124L
1,581 SR
Queue Stats
1,111W - 1,160L
1,415 Elo+
Solo
Dredge
Dredge
Gold I
ZezãoPipas
Dredge
Gold I
Level 999
Champion Stats
94W - 105L
1,570 SR
Queue Stats
1,772W - 1,751L
1,488 Elo+
Solo
Buck
Buck
Gold IV
nicoowo1
Buck
Gold IV
Level 999
Champion Stats
9W - 8L
1,540 SR
Queue Stats
226W - 225L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
7 / 7 / 12
2,576
234
53,997
37,027
85,282
Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 300.

Level 2

Timeshaper

Timeshaper

Protection

Generate 10 Ammo for the target of your Protection.

Level 5

Hearthwarder

Hearthwarder

Protection

Generate 150 Shield after using Protection.

Level 2

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

59
3 / 6 / 10
2,054
187
32,535
84,326
0
Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 2s further into the past.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

38
9 / 10 / 11
2,159
196
46,124
37,616
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 2s.

Level 2

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 1.2s.

Level 2

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.

Level 3

Specter

Specter

Smoke Screen

Generate 12 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.

Level 3

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

53
4 / 6 / 15
2,192
199
45,833
33,050
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

59
10 / 7 / 10
2,459
224
88,019
36,647
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 150.

Level 3

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.44999999999999996s.

Level 3

Headstrong

Headstrong

Armor

Increase your maximum Health by 200.

Level 4

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 100%.

Level 4

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Bans
ImaniCassie
Team 1 Score

1

VS

Team 2 Score

4

Bans
FernandoMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
3 / 6 / 15
3,370
306
17,092
27,784
9,979
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
2 / 7 / 10
3,197
291
37,104
54,408
36,108
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Bunker

Bunker

Barricade

Increase the Health of Barricade by 600.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Inara
46
8 / 9 / 2
2,893
263
32,501
81,440
9,322
Caretaker

Caretaker

Warder's Field

Heal for 110 every 1s while standing in Warder's Field.

Level 5

Whetstone

Whetstone

Weapon

Increase your Reload Speed by 5%.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Dredge
59
15 / 4 / 6
3,667
333
77,448
40,115
3,080
Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.2s for each enemy hit by Broadside.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 3.5999999999999996s.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Buck
59
8 / 7 / 13
3,201
291
64,521
62,761
0
Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 30% for 2s after using Recovery.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 42% after getting an Elimination.

Level 3

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 10% for 3s after using Net Shot.

Level 1

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 5s
Objective Time
8m 12s
91
Kill Participation
82
33
Kills
36
36
Deaths
33
58
Assists
46
Player
Kills
Deaths
Assists
KDA
W
3
6
15
1.75
L
7
7
12
1.86
W
2
7
10
1
L
3
6
10
1.33
L
9
10
11
1.45
L
4
6
15
1.92
W
Inara
8
9
2
1
W
Dredge
15
4
6
4.5
L
10
7
10
2.14
W
Buck
8
7
13
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

266,508
Damage
228,666
228,666
Taken
266,508
85,282
Shielding
58,489
86,828
Healing
152,964
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
17,092
16,038
106,545
14,192
27,784
9,979
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
53,997
37,943
0
486
37,027
85,282
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
37,104
37,104
0
435
54,408
36,108
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
32,535
32,535
0
2,730
84,326
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
46,124
38,566
3,951
9,434
37,616
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
45,833
40,690
48,888
17,895
33,050
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Inara
32,501
26,462
0
10,227
81,440
9,322
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Dredge
77,448
50,114
0
1,094
40,115
3,080
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
88,019
79,138
0
3,444
36,647
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Buck
64,521
60,605
0
20,471
62,761
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role