Player Matchup

Ash
Ash
Silver III
Little_Dougiee
Ash
Silver III
Level 320
Champion Stats
4W - 7L
1,325 SR
Queue Stats
96W - 97L
1,491 Elo+
Party 1
Grohk
Grohk
Gold IV
TrappyTheSloth
Grohk
Gold IV
Level 205
Champion Stats
207W - 180L
1,599 SR
Queue Stats
430W - 442L
1,504 Elo+
Solo
Khan
Khan
Platinum IV
Wcucni
Khan
Platinum IV
Level 74
Champion Stats
13W - 10L
1,612 SR
Queue Stats
193W - 154L
1,595 Elo+
Solo
Jenos
Jenos
Platinum IV
Xernorix
Jenos
Platinum IV
Level 293
Champion Stats
104W - 69L
1,666 SR
Queue Stats
214W - 191L
1,549 Elo+
Party 1
Octavia
Octavia
Platinum V
duckydomo
Octavia
Platinum V
Level 562
Champion Stats
4W - 3L
1,588 SR
Queue Stats
31W - 24L
1,525 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 291
1,558 SR
1,533 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 381
1,578 SR
1,499 Elo+
Imani
Imani
Gold I
Mounaji
Imani
Gold I
Level 674
Champion Stats
22W - 27L
1,602 SR
Queue Stats
325W - 373L
1,506 Elo+
Solo
Buck
Buck
Gold V
Orvale
Buck
Gold V
Level 593
Champion Stats
6W - 4L
1,666 SR
Queue Stats
312W - 324L
1,538 Elo+
Solo
Yagorath
Yagorath
Silver IV
Raghey
Yagorath
Silver IV
Level 73
Champion Stats
0W - 1L
1,307 SR
Queue Stats
5W - 10L
1,420 Elo+
Solo
Seris
Seris
Gold II
Sugarbritches
Seris
Gold II
Level 309
Champion Stats
473W - 427L
1,605 SR
Queue Stats
711W - 706L
1,495 Elo+
Solo
Inara
Inara
Gold V
smuckers275
Inara
Gold V
Level 255
Champion Stats
7W - 5L
1,711 SR
Queue Stats
69W - 70L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
6 / 2 / 24
3,746
312
72,879
85,852
55,748
Brawl

Brawl

Kinetic Burst

Heal for 600 over 2s for each enemy hit by Kinetic Burst.

Level 4

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 40% for 2s after using Shoulder Bash.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 0.8s.

Level 1

Thrive

Thrive

Shoulder Bash

Heal for 400 after hitting an enemy with Shoulder Bash.

Level 2

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

31
12 / 6 / 26
3,826
319
108,697
56,550
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 12% for 3s after hitting an enemy with Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 20%.

Level 2

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Khan
Wcucni
Khan
29
20 / 2 / 24
4,329
361
90,269
96,524
17,297
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Jenos
Xernorix
Jenos
51
10 / 4 / 31
3,922
327
41,618
26,521
11,446
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Octavia
duckydomo
Octavia
52
6 / 4 / 17
4,056
338
61,173
25,540
0
High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 15%.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 20%.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Air Supremacy

Air Supremacy

Reduce damage taken by 5% for 2.5s after activating Commanding Leap.

Level 1

Level 1

Bans
MakoaAndroxus
Team 1 Score

4

VS

Team 2 Score

1

Bans
CassieTerminus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
Mounaji
Imani
57
5 / 13 / 4
2,439
203
87,670
42,941
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 100.

Level 2

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 18%.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 100 after using Elemental Shift.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Buck
Orvale
Buck
59
4 / 13 / 5
2,621
218
58,239
64,744
0
Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 30% for 2s after using Recovery.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 4s.

Level 4

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Yagorath
Raghey
Yagorath
20
5 / 6 / 6
2,584
215
42,696
90,309
11,101
Extermination

Extermination

Armor

Reduce the duration and effectiveness of Crowd Control by 15%.

Level 3

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 8%.

Level 1

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 50 after hitting an enemy with Piercing Quills.

Level 1

The Great Worm

The Great Worm

Form Swap

Gain a 400-Health Shield for 2s after swapping into Travel Form.

Level 5

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 1000.

Level 5

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

35
2 / 10 / 7
3,122
260
58,673
67,935
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 6%.

Level 1

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Level 1

55
2 / 12 / 3
1,446
121
43,709
105,145
9,347
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 6s
Objective Time
3m 39s
176
Kill Participation
43
54
Kills
18
18
Deaths
54
122
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
2
24
9
L
Imani
Mounaji
Imani
5
13
4
0.54
L
Buck
Orvale
Buck
4
13
5
0.5
L
Yagorath
Raghey
Yagorath
5
6
6
1.33
L
2
10
7
0.55
W
12
6
26
4.17
W
Khan
Wcucni
Khan
20
2
24
16
W
Jenos
Xernorix
Jenos
10
4
31
6.38
W
Octavia
duckydomo
Octavia
6
4
17
3.63
L
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

374,636
Damage
290,987
290,987
Taken
371,074
84,491
Shielding
20,448
236,149
Healing
176,997
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
72,879
68,679
0
5,925
85,852
55,748
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Imani
Mounaji
Imani
87,670
43,909
264
2,390
42,941
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Buck
Orvale
Buck
58,239
54,499
0
17,322
64,744
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Yagorath
Raghey
Yagorath
42,696
34,440
220
15,091
90,309
11,101
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
58,673
45,873
88,950
40,550
67,935
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
108,697
64,135
45,973
33,317
56,550
0

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

W
Khan
Wcucni
Khan
90,269
89,611
3,156
16,712
96,524
17,297
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Jenos
Xernorix
Jenos
41,618
32,226
113,551
13,001
26,521
11,446
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Octavia
duckydomo
Octavia
61,173
56,752
616
3,898
25,540
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
43,709
36,011
0
12,210
105,145
9,347
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role