Player Matchup

Ruckus
Ruckus
TRIKA98
Ruckus
Level 17
Champion Stats
1W - 1L
1,204 SR
Queue Stats
6W - 9L
1,426 Elo+
Solo
Fernando
Fernando
Understand1188
Fernando
Level 675
Champion Stats
22W - 22L
1,606 SR
Queue Stats
164W - 165L
1,553 Elo+
Solo
Jenos
Jenos
YavorNikolov
Jenos
Level 999
Champion Stats
392W - 381L
1,615 SR
Queue Stats
832W - 861L
1,503 Elo+
Solo
Ying
Ying
golos001
Ying
Level 59
Champion Stats
1W - 5L
1,120 SR
Queue Stats
174W - 190L
1,451 Elo+
Solo
Willo
Willo
СНЕГАПАДЛА
Willo
Level 553
Champion Stats
129W - 124L
1,549 SR
Queue Stats
1,195W - 1,195L
1,510 Elo+
Solo
Team Averages
Level 461
1,419 SR
1,489 Elo+

VS

Team Averages
Level 123
1,562 SR
1,538 Elo+
Viktor
Viktor
CashRoll
Viktor
Level 27
Champion Stats
0W - 2L
1,305 SR
Queue Stats
5W - 8L
1,513 Elo+
Solo
Maeve
Maeve
MiliVanili2011
Maeve
Level 248
Champion Stats
21W - 25L
1,584 SR
Queue Stats
329W - 313L
1,533 Elo+
Solo
Ying
Ying
PoncikAnka
Ying
Level 33
Champion Stats
14W - 7L
1,580 SR
Queue Stats
19W - 10L
1,557 Elo+
Solo
Grover
Grover
YveltonTSM
Grover
Level 50
Champion Stats
1W - 1L
1,768 SR
Queue Stats
7W - 6L
1,552 Elo+
Solo
Inara
Inara
show-superior699
Inara
Level 255
Champion Stats
12W - 6L
1,574 SR
Queue Stats
245W - 243L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
TRIKA98
Ruckus
11
9 / 12 / 15
1,541
91
72,353
108,056
39,677
Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Fernando
59
11 / 4 / 29
5,372
316
106,747
129,506
153,258
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
13 / 5 / 29
4,758
280
57,996
39,874
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Ying
37
4 / 10 / 27
4,032
237
58,896
49,304
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

56
24 / 9 / 19
5,156
303
155,914
41,439
0
Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 30%.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
CashRoll
Viktor
35
11 / 13 / 10
3,517
207
90,852
62,210
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

57
16 / 7 / 9
1,211
71
86,881
75,856
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

32
3 / 14 / 22
3,766
222
58,970
88,942
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Grover
YveltonTSM
Grover
46
2 / 16 / 21
3,501
206
54,977
85,098
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 8%.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Chopper

Chopper

Crippling Throw

Heal for 150 after hitting an enemy with Crippling Throw.

Level 3

Rebound

Rebound

Armor

Increase your Healing received by 15% while at or below 50% Health.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 225.

Level 3

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

59
7 / 11 / 13
4,770
281
76,499
139,800
235,122
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Plateau

Plateau

Impasse

Gain a 625-Health Shield for 3s after activating Impasse.

Level 5

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 3s
Objective Time
9m 42s
180
Kill Participation
114
61
Kills
39
40
Deaths
61
119
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Viktor
CashRoll
Viktor
11
13
10
1.23
L
16
7
9
2.93
L
3
14
22
1
W
Ruckus
TRIKA98
Ruckus
9
12
15
1.38
W
Fernando
11
4
29
6.38
W
13
5
29
5.5
L
Grover
YveltonTSM
Grover
2
16
21
0.78
W
Ying
4
10
27
1.75
L
7
11
13
1.23
W
24
9
19
3.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

451,906
Damage
368,179
368,179
Taken
451,906
192,935
Shielding
235,122
237,262
Healing
259,103
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Viktor
CashRoll
Viktor
90,852
60,449
0
6,173
62,210
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
86,881
75,422
2,269
25,047
75,856
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
58,970
58,970
71,312
38,294
88,942
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ruckus
TRIKA98
Ruckus
72,353
50,568
0
6,270
108,056
39,677
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
106,747
70,984
0
14,574
129,506
153,258
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

W
57,996
20,040
104,209
17,046
39,874
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Grover
YveltonTSM
Grover
54,977
50,841
66,363
30,356
85,098
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ying
58,896
58,127
72,735
17,696
49,304
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
76,499
59,511
0
19,289
139,800
235,122
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
155,914
71,179
0
4,732
41,439
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role