Player Matchup

Fernando
Fernando
Daviros
Fernando
Level 177
Champion Stats
1W - 2L
1,281 SR
Queue Stats
373W - 335L
1,552 Elo+
Solo
Seris
Seris
Erickin8230
Seris
Level 88
Champion Stats
22W - 9L
1,771 SR
Queue Stats
137W - 136L
1,533 Elo+
Solo
Tiberius
Tiberius
HoryzonTr
Tiberius
Level 69
Champion Stats
2W - 2L
1,327 SR
Queue Stats
62W - 51L
1,621 Elo+
Solo
Jenos
Jenos
hanniba1canniba1
Jenos
Level 327
Champion Stats
379W - 330L
1,618 SR
Queue Stats
789W - 753L
1,648 Elo+
Solo
Maeve
Maeve
oImBen
Maeve
Level 58
Champion Stats
1W - 0L
1,500 SR
Queue Stats
66W - 44L
1,299 Elo+
Solo
Team Averages
Level 144
1,499 SR
1,531 Elo+

VS

Team Averages
Level 567
1,694 SR
1,561 Elo+
Barik
Barik
Hawrda
Barik
Level 675
Champion Stats
48W - 39L
1,630 SR
Queue Stats
1,058W - 1,062L
1,540 Elo+
Solo
Dredge
Dredge
Popftopf
Dredge
Level 999
Champion Stats
14W - 19L
1,567 SR
Queue Stats
449W - 494L
1,529 Elo+
Solo
Grover
Grover
SqueakyWheel
Grover
Level 822
Champion Stats
7W - 2L
1,894 SR
Queue Stats
1,035W - 1,053L
1,628 Elo+
Solo
Ying
Ying
Yvonna
Ying
Level 227
Champion Stats
7W - 4L
1,673 SR
Queue Stats
40W - 40L
1,537 Elo+
Solo
Skye
Skye
sin0o0
Skye
Level 114
Champion Stats
40W - 27L
1,704 SR
Queue Stats
209W - 206L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Daviros
Fernando
50
11 / 8 / 17
5,080
299
64,837
149,807
140,380
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

58
5 / 7 / 19
3,866
227
48,309
68,179
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Level 1

Tiberius
HoryzonTr
Tiberius
55
14 / 9 / 18
4,687
276
125,033
77,165
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

58
13 / 2 / 36
5,353
315
54,790
33,922
22,640
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 24% while using Stellar Wind.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 28%.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Maeve
oImBen
Maeve
36
19 / 14 / 10
4,239
249
92,221
62,960
0
Patch Up

Patch Up

Nine Lives

Heal for an additional 80 with Nine Lives.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Savagery

Savagery

Pounce

Heal for 350 after using Pounce.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Hawrda
Barik
60
3 / 10 / 18
4,180
246
69,495
108,753
195,684
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Dredge
Popftopf
Dredge
59
9 / 14 / 10
3,028
178
75,023
59,714
3,880
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Grover
49
10 / 11 / 20
4,072
240
79,730
75,062
1,650
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rebound

Rebound

Armor

Increase your Healing received by 15% while at or below 50% Health.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Ying
Yvonna
Ying
41
5 / 11 / 16
3,034
178
77,899
73,368
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Skye
sin0o0
Skye
53
13 / 16 / 11
1,064
63
89,886
68,293
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 56s
Objective Time
8m 25s
162
Kill Participation
115
62
Kills
40
40
Deaths
62
100
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Fernando
Daviros
Fernando
11
8
17
2.44
W
5
7
19
2.07
L
Barik
Hawrda
Barik
3
10
18
1.2
W
Tiberius
HoryzonTr
Tiberius
14
9
18
2.56
L
Dredge
Popftopf
Dredge
9
14
10
1
L
Grover
10
11
20
1.82
L
Ying
Yvonna
Ying
5
11
16
1.18
W
13
2
36
15.5
W
Maeve
oImBen
Maeve
19
14
10
1.71
L
Skye
sin0o0
Skye
13
16
11
1.16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

385,190
Damage
392,033
392,033
Taken
385,190
163,020
Shielding
201,214
266,549
Healing
214,639
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Daviros
Fernando
64,837
43,737
0
3,917
149,807
140,380
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
48,309
40,400
51,908
23,641
68,179
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Barik
Hawrda
Barik
69,495
69,495
0
25,664
108,753
195,684
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Tiberius
HoryzonTr
Tiberius
125,033
89,800
0
5,096
77,165
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Dredge
Popftopf
Dredge
75,023
36,897
0
4,819
59,714
3,880
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Grover
79,730
74,932
87,659
38,171
75,062
1,650
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ying
Yvonna
Ying
77,899
35,687
37,155
20,224
73,368
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
54,790
29,173
156,862
15,156
33,922
22,640
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Maeve
oImBen
Maeve
92,221
78,888
0
9,969
62,960
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Skye
sin0o0
Skye
89,886
67,761
0
947
68,293
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role