Player Matchup

Lillith
Lillith
MachoLyte
Lillith
Level 126
Champion Stats
15W - 17L
1,555 SR
Queue Stats
290W - 270L
1,578 Elo+
Party 1
Pip
Pip
NothingOnLan
Pip
Level 440
Champion Stats
18W - 27L
1,536 SR
Queue Stats
821W - 811L
1,549 Elo+
Party 1
Fernando
Fernando
SchlyTdrx
Fernando
Level 690
Champion Stats
21W - 14L
1,733 SR
Queue Stats
1,923W - 1,571L
1,639 Elo+
Party 2
Vora
Vora
WhalEuler
Vora
Level 999
Champion Stats
96W - 87L
1,667 SR
Queue Stats
2,175W - 2,065L
1,574 Elo+
Solo
Vatu
Vatu
softkills
Vatu
Level 881
Champion Stats
56W - 42L
1,723 SR
Queue Stats
2,518W - 2,068L
1,707 Elo+
Party 2
Team Averages
Level 627
1,643 SR
1,609 Elo+

VS

Team Averages
Level 743
1,638 SR
1,614 Elo+
GailTheSnail
Unknown
Level 999
Champion Stats
146W - 148L
1,681 SR
Queue Stats
1,250W - 1,282L
1,634 Elo+
Solo
Talus
Talus
GetOut2137
Talus
Level 110
Champion Stats
7W - 6L
1,548 SR
Queue Stats
272W - 205L
1,670 Elo+
Solo
Sha Lin
Sha Lin
TriedLyf
Sha Lin
Level 609
Champion Stats
294W - 180L
1,715 SR
Queue Stats
1,782W - 1,504L
1,600 Elo+
Solo
Makoa
Makoa
ranapsicodelica
Makoa
Level 999
Champion Stats
49W - 33L
1,678 SR
Queue Stats
624W - 558L
1,645 Elo+
Solo
Jenos
Jenos
volimtekarlo123
Jenos
Level 999
Champion Stats
291W - 347L
1,567 SR
Queue Stats
2,004W - 2,094L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
MachoLyte
Lillith
35
1 / 10 / 10
2,357
214
32,473
47,584
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 4%, but reduce its duration by {scale=0.35|0.35}s.

Level 1

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

47
5 / 10 / 5
2,112
192
40,314
47,278
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.2000000000000002s.

Level 3

Moxie

Moxie

Armor

Increase your Healing received by 6% while at or below 50% Health.

Level 1

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Acumen

Acumen

Explosive Flask

Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Fernando
SchlyTdrx
Fernando
59
10 / 7 / 5
3,003
273
44,895
71,175
83,134
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Vora
59
5 / 11 / 12
2,352
214
52,317
41,713
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Vatu
59
12 / 8 / 6
2,871
261
55,536
46,966
0
Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
GailTheSnail
Unknown
59
11 / 7 / 12
2,912
265
48,972
33,240
4,569

Level 4

Level 2

Level 2

Level 3

Level 4

Level 1

Talus
40
14 / 6 / 9
3,076
280
69,622
41,543
0
Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 1s.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Spirited

Spirited

Armor

Increase your maximum Health by 150

Level 3

Perseverance

Perseverance

Weapon

Gain 20% Lifesteal while at or below 40% Health.

Level 2

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Sha Lin
TriedLyf
Sha Lin
59
11 / 6 / 16
3,140
285
80,952
42,151
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 2.4s.

Level 4

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 9%.

Level 3

Swagger

Swagger

Armor

Increase your maximum Health by 100.

Level 2

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

51
5 / 6 / 13
3,009
274
32,523
79,458
43,662
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Tidal Grace

Tidal Grace

Shell Shield

Heal for 55 every 1s while Shell Shield is active.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.7999999999999998s.

Level 3

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

56
5 / 8 / 24
4,226
384
22,647
29,143
7,595
Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 27s
Objective Time
4m 44s
71
Kill Participation
120
33
Kills
46
46
Deaths
33
38
Assists
74
Player
Kills
Deaths
Assists
KDA
W
GailTheSnail
Unknown
11
7
12
2.43
W
Talus
14
6
9
3.08
L
Lillith
MachoLyte
Lillith
1
10
10
0.6
L
5
10
5
0.75
L
Fernando
SchlyTdrx
Fernando
10
7
5
1.79
W
Sha Lin
TriedLyf
Sha Lin
11
6
16
3.17
L
Vora
5
11
12
1
W
5
6
13
1.92
L
Vatu
12
8
6
1.88
W
5
8
24
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

225,535
Damage
254,716
254,716
Taken
225,535
83,134
Shielding
55,826
100,140
Healing
108,755
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
GailTheSnail
Unknown
48,972
43,589
0
6,184
33,240
4,569
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Talus
69,622
67,338
0
6,661
41,543
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Lillith
MachoLyte
Lillith
32,473
14,044
41,448
429
47,584
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
40,314
36,957
8,058
11,595
47,278
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
SchlyTdrx
Fernando
44,895
20,937
0
8,062
71,175
83,134
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Sha Lin
TriedLyf
Sha Lin
80,952
73,245
0
818
42,151
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Vora
52,317
29,084
1,298
8,895
41,713
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
32,523
30,638
0
0
79,458
43,662
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Vatu
55,536
37,092
0
20,355
46,966
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
22,647
13,281
84,596
10,496
29,143
7,595

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role