Player Matchup

Dredge
Dredge
Silver III
AdkinsGoetia
Dredge
Silver III
Level 834
Champion Stats
17W - 21L
1,582 SR
Queue Stats
842W - 859L
1,441 Elo+
Solo
Platinum IV
Kush Abyss
Unknown
Platinum IV
Level 999
Champion Stats
16W - 28L
1,580 SR
Queue Stats
902W - 850L
1,511 Elo+
Solo
Grover
Grover
Gold IV
Stxger
Grover
Gold IV
Level 40
Champion Stats
3W - 2L
1,569 SR
Queue Stats
37W - 21L
1,645 Elo+
Solo
Jenos
Jenos
Bronze I
T0tingDoinks
Jenos
Bronze I
Level 94
Champion Stats
58W - 49L
1,604 SR
Queue Stats
361W - 325L
1,436 Elo+
Solo
Fernando
Fernando
Silver II
topdadgamer
Fernando
Silver II
Level 999
Champion Stats
105W - 117L
1,598 SR
Queue Stats
1,021W - 1,036L
1,471 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 593
1,587 SR
1,501 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 446
1,645 SR
1,485 Elo+
Torvald
Torvald
Bronze IV
AlmightyLordDon
Torvald
Bronze IV
Level 598
Champion Stats
13W - 12L
1,613 SR
Queue Stats
131W - 182L
1,337 Elo+
Solo
Ying
Ying
Gold III
GalaxyGamerBR
Ying
Gold III
Level 713
Champion Stats
412W - 427L
1,577 SR
Queue Stats
1,404W - 1,418L
1,507 Elo+
Solo
Bomb King
Bomb King
Qualifying
GoldPickles
Bomb King
Qualifying
Level 284
Champion Stats
11W - 10L
1,661 SR
Queue Stats
381W - 353L
1,562 Elo+
Solo
Khan
Khan
Platinum V
Ruzxnn
Khan
Platinum V
Level 436
Champion Stats
220W - 156L
1,737 SR
Queue Stats
459W - 403L
1,620 Elo+
Solo
Skye
Skye
Silver III
jace1209
Skye
Silver III
Level 201
Champion Stats
8W - 7L
1,636 SR
Queue Stats
146W - 137L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
60
23 / 13 / 12
3,928
231
148,690
59,732
9,180
Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Kush Abyss
Unknown
59
15 / 14 / 16
3,686
217
120,387
81,063
0

Level 3

Level 5

Level 4

Level 2

Level 1

Level 1

Grover
Stxger
Grover
25
3 / 8 / 26
2,961
174
49,831
57,614
0
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Rebound

Rebound

Armor

Increase your Healing received by 20% while at or below 50% Health.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Level 1

30
6 / 11 / 27
3,237
190
39,123
52,041
0
Sidereal

Sidereal

Weapon

Increase your maximum Health by 150.

Level 3

Inertia

Inertia

Weapon

Increase your Reload Speed by 10%.

Level 2

Penumbra

Penumbra

Weapon

Gain 15% Lifesteal.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 15% while Stellar Wind is active.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
topdadgamer
Fernando
59
6 / 9 / 13
3,135
184
75,231
96,175
131,874
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Bans
CassieImani
Team 1 Score

3

VS

Team 2 Score

4

Bans
KinessaMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
2 / 18 / 9
3,854
227
26,591
89,536
118,672
Induction

Induction

Recharge

Generate 2 Ammo after activating Recharge.

Level 1

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 300.

Level 2

Rune Torrent

Rune Torrent

Nullify

Regenerate 4 Ammo every 1s while using Nullify.

Level 2

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 5s.

Level 5

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

54
1 / 4 / 28
4,848
285
31,002
35,835
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bomb King
GoldPickles
Bomb King
60
12 / 12 / 14
4,461
262
97,858
82,930
0
Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 4.

Level 4

Explosive Entrance

Explosive Entrance

Poppy Bomb

Heal for 225 after using Poppy Bomb.

Level 3

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Khan
Ruzxnn
Khan
53
17 / 7 / 10
5,627
331
88,323
165,354
72,480

Level 1

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 8% for 2s after hitting an enemy with Commander's Grab.

Level 1

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 3s.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Skye
40
23 / 12 / 9
5,097
300
102,851
59,607
0
Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 24% for 2s after entering Smoke Screen.

Level 3

Ninja

Ninja

Hidden

Increase your Movement Speed by 15% while Hidden is active.

Level 3

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 250 over 2s while in Smoke Screen.

Level 2

Slip Away

Slip Away

Armor

Increase your Movement Speed by 14% while Out of Combat.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 39s
Objective Time
10m 51s
147
Kill Participation
125
53
Kills
55
55
Deaths
53
94
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Dredge
23
13
12
2.23
W
2
18
9
0.36
W
1
4
28
3.75
W
Bomb King
GoldPickles
Bomb King
12
12
14
1.58
L
Kush Abyss
Unknown
15
14
16
1.64
W
Khan
Ruzxnn
Khan
17
7
10
3.14
L
Grover
Stxger
Grover
3
8
26
2
L
6
11
27
1.77
W
Skye
23
12
9
2.29
L
Fernando
topdadgamer
Fernando
6
9
13
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

433,262
Damage
346,625
346,625
Taken
433,262
141,054
Shielding
191,152
195,261
Healing
261,543
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Dredge
148,690
111,299
0
0
59,732
9,180
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
26,591
15,385
0
1,074
89,536
118,672
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
31,002
31,002
164,769
25,084
35,835
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Bomb King
GoldPickles
Bomb King
97,858
85,967
0
10,177
82,930
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Kush Abyss
Unknown
120,387
88,059
0
4,946
81,063
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Khan
Ruzxnn
Khan
88,323
79,782
7,858
30,556
165,354
72,480
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Grover
Stxger
Grover
49,831
41,995
74,248
26,027
57,614
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
39,123
35,567
86,590
2,611
52,041
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

W
Skye
102,851
66,126
4,787
17,238
59,607
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
topdadgamer
Fernando
75,231
51,953
0
839
96,175
131,874
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role