Player Matchup

Ying
Ying
CreamyDoughnut
Ying
Level 24
Champion Stats
20W - 14L
1,591 SR
Queue Stats
30W - 25L
1,529 Elo+
Party 3
VII
VII
SRIege
VII
Level 23
Champion Stats
2W - 0L
1,500 SR
Queue Stats
16W - 15L
1,432 Elo+
Party 1
Khan
Khan
Zvonok1033
Khan
Level 24
Champion Stats
2W - 0L
1,529 SR
Queue Stats
13W - 9L
1,589 Elo+
Solo
Moji
Moji
ohTyPe
Moji
Level 24
Champion Stats
10W - 9L
1,562 SR
Queue Stats
16W - 15L
1,432 Elo+
Party 1
Kasumi
Kasumi
rosetoi
Kasumi
Level 29
Champion Stats
6W - 2L
1,434 SR
Queue Stats
34W - 30L
1,516 Elo+
Party 3
Team Averages
Level 25
1,523 SR
1,499 Elo+

VS

Team Averages
Level 26
1,677 SR
1,557 Elo+
Ruckus
Ruckus
ISAMITHEM0NKEYI
Ruckus
Level 21
Champion Stats
30W - 24L
1,721 SR
Queue Stats
132W - 124L
1,513 Elo+
Party 2
Seris
Seris
SMURFFANY
Seris
Level 38
Champion Stats
139W - 120L
1,578 SR
Queue Stats
160W - 150L
1,574 Elo+
Party 2
Skye
Skye
TRSsamlopez
Skye
Level 22
Champion Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,631 Elo+
Solo
Dredge
Dredge
VioLetLee
Dredge
Level 27
Champion Stats
2W - 2L
1,941 SR
Queue Stats
36W - 39L
1,560 Elo+
Solo
Lillith
Lillith
beggers
Lillith
Level 23
Champion Stats
41W - 38L
1,643 SR
Queue Stats
154W - 165L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
9
7 / 4 / 24
3,950
329
32,430
25,017
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

VII
SRIege
VII
15
8 / 4 / 10
2,640
220
47,467
23,404
1,464
Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 10% Health.

Level 2

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 30%.

Level 3

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 10%.

Level 2

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 20 Ammo after activating Explosive Dodge.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

18
11 / 4 / 25
3,746
312
72,152
96,937
57,837
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Moji
ohTyPe
Moji
8
17 / 6 / 18
3,692
308
66,773
49,430
41,699

Level 2

Level 2

Level 5

Level 5

Level 1

Level 1

Kasumi
rosetoi
Kasumi
18
12 / 10 / 13
2,898
242
37,385
42,549
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
5
4 / 14 / 10
2,708
226
38,351
81,367
66,610
Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Countermeasure

Countermeasure

Armor

Gain a 450-Health Shield for 4s after dropping to or below 30% Health.

Level 3

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 5 Ammo every 1s while Emitter is active.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Level 1

Seris
SMURFFANY
Seris
4
7 / 13 / 6
2,321
193
39,632
56,573
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 32%.

Level 4

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.35s.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 6%.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Level 1

10
8 / 9 / 5
2,734
228
42,447
38,985
0
Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Specter

Specter

Smoke Screen

Generate 4 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.

Level 1

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 2.4s.

Level 4

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Dredge
VioLetLee
Dredge
20
8 / 9 / 5
2,751
229
82,925
43,152
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 25% while at or below 50% Health.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Lillith
beggers
Lillith
9
1 / 10 / 11
2,290
191
33,982
36,130
1,040
Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 20%.

Level 4

Sharpened Slaughter

Sharpened Slaughter

Weapon

Increase Projectile Speed by 20%, but set your maximum Ammo to 2.

Level 2

Gloomy Nook

Gloomy Nook

Armor

Gain a 150 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 1

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 6%, but increase its cost by {scale=3|3}%.

Level 3

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 8s
Objective Time
4m 25s
145
Kill Participation
65
55
Kills
28
28
Deaths
55
90
Assists
37
Player
Kills
Deaths
Assists
KDA
W
7
4
24
4.75
L
4
14
10
0.64
L
Seris
SMURFFANY
Seris
7
13
6
0.77
W
VII
SRIege
VII
8
4
10
3.25
L
8
9
5
1.17
L
Dredge
VioLetLee
Dredge
8
9
5
1.17
W
11
4
25
5.88
L
Lillith
beggers
Lillith
1
10
11
0.65
W
Moji
ohTyPe
Moji
17
6
18
4.33
W
Kasumi
rosetoi
Kasumi
12
10
13
1.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

256,207
Damage
237,337
237,337
Taken
256,207
101,000
Shielding
67,650
155,732
Healing
99,167
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
32,430
15,609
69,635
13,193
25,017
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

Level 1

L
38,351
29,052
0
4,699
81,367
66,610
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Seris
SMURFFANY
Seris
39,632
32,578
20,122
18,835
56,573
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
VII
SRIege
VII
47,467
45,467
0
3,096
23,404
1,464
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
42,447
33,533
0
12,799
38,985
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Dredge
VioLetLee
Dredge
82,925
67,017
0
4,792
43,152
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
72,152
68,590
9,300
17,969
96,937
57,837
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
Lillith
beggers
Lillith
33,982
16,695
37,316
604
36,130
1,040

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Moji
ohTyPe
Moji
66,773
63,483
31,936
5,670
49,430
41,699
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Kasumi
rosetoi
Kasumi
37,385
34,256
0
4,933
42,549
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role