Player Matchup

Zhin
Zhin
Silver IV
Taquitos2x10
Zhin
Silver IV
Level 999
Champion Stats
11W - 9L
1,600 SR
Queue Stats
277W - 263L
1,406 Elo+
Solo
Imani
Imani
Platinum III
Tovel
Imani
Platinum III
Level 999
Champion Stats
21W - 17L
1,647 SR
Queue Stats
349W - 329L
1,493 Elo+
Party 1
Jenos
Jenos
Platinum V
TrappyTheJackal
Jenos
Platinum V
Level 356
Champion Stats
13W - 43L
1,395 SR
Queue Stats
806W - 844L
1,514 Elo+
Solo
Inara
Inara
Gold III
arayagami
Inara
Gold III
Level 481
Champion Stats
34W - 40L
1,595 SR
Queue Stats
105W - 121L
1,502 Elo+
Party 1
Azaan
Azaan
Gold V
sanguexu
Azaan
Gold V
Level 659
Champion Stats
20W - 18L
1,517 SR
Queue Stats
97W - 110L
1,489 Elo+
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 699
1,551 SR
1,481 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 737
1,646 SR
1,514 Elo+
Tyra
Tyra
Silver I
GABI-THOR
Tyra
Silver I
Level 999
Champion Stats
231W - 223L
1,572 SR
Queue Stats
2,482W - 2,459L
1,527 Elo+
Solo
Fernando
Fernando
Platinum I
Jsteed
Fernando
Platinum I
Level 999
Champion Stats
347W - 237L
1,723 SR
Queue Stats
1,624W - 1,563L
1,569 Elo+
Solo
Barik
Barik
Silver I
KanelaDeFrango
Barik
Silver I
Level 999
Champion Stats
428W - 369L
1,674 SR
Queue Stats
3,878W - 3,913L
1,477 Elo+
Solo
Ying
Ying
Gold II
Trouvaii
Ying
Gold II
Level 377
Champion Stats
211W - 176L
1,586 SR
Queue Stats
369W - 362L
1,498 Elo+
Party 2
Maeve
Maeve
Gold II
op098
Maeve
Gold II
Level 312
Champion Stats
255W - 203L
1,674 SR
Queue Stats
395W - 370L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
8 / 4 / 3
1,920
192
43,929
32,516
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.

Level 1

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Imani
Tovel
Imani
59
8 / 8 / 2
2,067
207
60,044
39,665
4,000
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 0.5s.

Level 1

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 0.8s.

Level 1

Elemental Grace

Elemental Grace

Armor

Gain a 400-health Shield for 3s after dropping to or below 50% Health.

Level 4

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

57
4 / 3 / 11
2,490
249
20,280
14,321
10,513
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Inara
arayagami
Inara
57
0 / 8 / 6
1,923
192
40,347
83,009
16,617
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Azaan
sanguexu
Azaan
59
3 / 8 / 5
1,938
194
45,921
94,309
14,033
Piety

Piety

Heal for 300 after activating Conviction.

Level 4

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Flames of Wrath

Flames of Wrath

Increase the duration of the Lift applied by Reckoning by 10%.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Eternal

Eternal

Your Ire no longer decays due to not taking or dealing damage, but you no longer gain the passive damage increase while above Ire threshold.

Level 1

Bans
Makoa
Team 1 Score

0

VS

Team 2 Score

4

Bans
KhanCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
60
9 / 4 / 11
2,949
295
68,625
25,903
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 100 over 2s.

Level 1

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Fernando
Jsteed
Fernando
60
4 / 6 / 10
2,981
298
53,372
68,593
122,624
Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

60
7 / 3 / 10
3,585
359
70,050
55,655
23,164
Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Ying
50
0 / 7 / 14
2,670
267
11,329
24,993
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Maeve
op098
Maeve
49
11 / 3 / 9
2,741
274
60,444
35,377
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 15% while Prowl is active.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 50s
Objective Time
10m 39s
50
Kill Participation
85
23
Kills
31
31
Deaths
23
27
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Tyra
9
4
11
3.63
W
Fernando
Jsteed
Fernando
4
6
10
1.5
W
7
3
10
4
L
8
4
3
2.38
L
Imani
Tovel
Imani
8
8
2
1.13
L
4
3
11
3.17
W
Ying
0
7
14
1
L
Inara
arayagami
Inara
0
8
6
0.38
W
Maeve
op098
Maeve
11
3
9
5.17
L
Azaan
sanguexu
Azaan
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

210,521
Damage
263,820
263,820
Taken
210,521
45,163
Shielding
145,788
133,746
Healing
124,031
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tyra
68,625
53,851
0
3,217
25,903
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Fernando
Jsteed
Fernando
53,372
36,709
0
4,670
68,593
122,624
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
70,050
70,050
2,219
19,798
55,655
23,164
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
43,929
32,019
0
2,086
32,516
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Imani
Tovel
Imani
60,044
47,365
0
454
39,665
4,000
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
20,280
12,454
111,361
7,093
14,321
10,513
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Ying
11,329
11,329
71,679
9,572
24,993
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Inara
arayagami
Inara
40,347
31,070
0
259
83,009
16,617
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Maeve
op098
Maeve
60,444
59,334
1,672
11,204
35,377
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Azaan
sanguexu
Azaan
45,921
33,011
0
12,493
94,309
14,033
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role