Player Matchup

Lillith
Lillith
Gold V
HansGetTheGas
Lillith
Gold V
Level 162
Champion Stats
41W - 29L
1,670 SR
Queue Stats
59W - 53L
1,471 Elo+
Party 1
Barik
Barik
Gold V
SHANMII
Barik
Gold V
Level 156
Champion Stats
35W - 35L
1,639 SR
Queue Stats
996W - 990L
1,494 Elo+
Solo
Terminus
Terminus
Gold V
sadkdawu
Terminus
Gold V
Level 589
Champion Stats
34W - 23L
1,725 SR
Queue Stats
41W - 32L
1,561 Elo+
Party 1
Betty la Bomba
Betty la Bomba
Silver V
turtlexa
Betty la Bomba
Silver V
Level 207
Champion Stats
4W - 3L
1,599 SR
Queue Stats
60W - 78L
1,452 Elo+
Solo
Vora
Vora
Gold V
xanghelox
Vora
Gold V
Level 959
Champion Stats
50W - 52L
1,632 SR
Queue Stats
356W - 348L
1,459 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 415
1,653 SR
1,487 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 634
1,545 SR
1,474 Elo+
Fernando
Fernando
Gold IV
BANDIDO_CARRILLO
Fernando
Gold IV
Level 999
Champion Stats
27W - 32L
1,570 SR
Queue Stats
442W - 466L
1,457 Elo+
Solo
VII
VII
Gold III
Jmkrn
VII
Gold III
Level 99
Champion Stats
7W - 13L
1,507 SR
Queue Stats
44W - 39L
1,454 Elo+
Solo
Tyra
Tyra
Gold III
N44CH
Tyra
Gold III
Level 999
Champion Stats
83W - 72L
1,597 SR
Queue Stats
809W - 803L
1,527 Elo+
Solo
Makoa
Makoa
Gold III
Scarlyyytf
Makoa
Gold III
Level 76
Champion Stats
37W - 24L
1,492 SR
Queue Stats
207W - 191L
1,484 Elo+
Solo
Jenos
Jenos
Silver II
gaptain
Jenos
Silver II
Level 999
Champion Stats
23W - 24L
1,557 SR
Queue Stats
382W - 409L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
49
5 / 5 / 14
2,551
283
25,324
29,974
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.

Level 3

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 8%, but increase its cost by {scale=3|3}%.

Level 4

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 5%.

Level 1

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1.5s after activating Death Wings.

Level 3

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Barik
SHANMII
Barik
41
5 / 2 / 6
2,511
279
30,621
23,621
18,036
Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Terminus
sadkdawu
Terminus
59
5 / 2 / 18
2,608
290
56,860
59,705
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 6% for each Calamity Charge you have.

Level 3

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 15% increased Healing while at or below 50% Health.

Level 3

Forsaken

Forsaken

Armor

Generate 30% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Betty la Bomba
turtlexa
Betty la Bomba
51
8 / 6 / 6
2,330
259
44,071
19,833
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 50%.

Level 5

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

He Could Hide

He Could Hide

Hail of Bombs

Increase the travel speed of Hail of Bombs when deploying it by 15%.

Level 1

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 6%.

Level 1

He Can Run

He Can Run

Hail of Bombs

Increase your Movement Speed by 45% for 2s after activating Hail of Bombs.

Level 3

Level 1

Vora
58
14 / 4 / 13
2,903
323
72,951
29,421
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

False Idol

False Idol

Armor

Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
KhanCassie
Team 1 Score

4

VS

Team 2 Score

0

Bans
ImaniInara
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 10 / 4
1,720
191
30,969
75,184
38,731
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

VII
Jmkrn
VII
38
11 / 6 / 2
2,314
257
60,420
29,297
0
Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Tyra
N44CH
Tyra
59
4 / 11 / 4
1,580
176
33,651
39,269
0
Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 12% for 3s after using Nade Launcher.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Hunting Season

Hunting Season

Hunter's Mark

Heal for 800 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Makoa
40
3 / 7 / 3
1,753
195
25,800
77,857
35,724
Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Crashing Wave

Crashing Wave

Shell Spin

Reduce the Cooldown of Shell Spin by 1s for each enemy it hits.

Level 1

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Jenos
gaptain
Jenos
59
1 / 3 / 13
1,861
207
11,714
8,220
7,050
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 46s
Objective Time
2m 10s
94
Kill Participation
46
37
Kills
20
19
Deaths
37
57
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
10
4
0.3
W
Lillith
5
5
14
2.4
L
VII
Jmkrn
VII
11
6
2
2
L
Tyra
N44CH
Tyra
4
11
4
0.55
W
Barik
SHANMII
Barik
5
2
6
4
L
Makoa
3
7
3
0.64
L
Jenos
gaptain
Jenos
1
3
13
2.5
W
Terminus
sadkdawu
Terminus
5
2
18
7
W
Betty la Bomba
turtlexa
Betty la Bomba
8
6
6
1.83
W
Vora
14
4
13
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

229,827
Damage
162,554
162,554
Taken
229,827
18,036
Shielding
81,505
86,575
Healing
73,441
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
30,969
17,179
0
1,639
75,184
38,731
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Lillith
25,324
8,463
59,291
1,066
29,974
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
VII
Jmkrn
VII
60,420
56,756
0
48
29,297
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
Tyra
N44CH
Tyra
33,651
23,971
0
0
39,269
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Barik
SHANMII
Barik
30,621
30,621
0
12,027
23,621
18,036
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Makoa
25,800
23,779
0
1,598
77,857
35,724
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Jenos
gaptain
Jenos
11,714
7,957
68,535
1,621
8,220
7,050
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Terminus
sadkdawu
Terminus
56,860
52,398
0
4,395
59,705
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Betty la Bomba
turtlexa
Betty la Bomba
44,071
27,861
0
0
19,833
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Vora
72,951
48,632
0
9,796
29,421
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role