Player Matchup

VII
VII
Aibeekaythebest
VII
Level 174
Champion Stats
336W - 331L
1,539 SR
Queue Stats
440W - 437L
1,539 Elo+
Solo
Khan
Khan
DJBooty5
Khan
Level 159
Champion Stats
29W - 33L
1,599 SR
Queue Stats
356W - 340L
1,573 Elo+
Party 2
Io
Io
FresherTowels
Io
Level 178
Champion Stats
37W - 22L
1,682 SR
Queue Stats
321W - 312L
1,630 Elo+
Party 2
Imani
Imani
Thickenlooper
Imani
Level 114
Champion Stats
44W - 37L
1,639 SR
Queue Stats
223W - 210L
1,635 Elo+
Party 2
Terminus
Terminus
boomerforbernie
Terminus
Level 115
Champion Stats
36W - 38L
1,592 SR
Queue Stats
337W - 319L
1,588 Elo+
Party 2
Team Averages
Level 148
1,610 SR
1,593 Elo+

VS

Team Averages
Level 325
1,640 SR
1,620 Elo+
Pip
Pip
Corvussy
Pip
Level 570
Champion Stats
213W - 145L
1,689 SR
Queue Stats
1,435W - 1,131L
1,677 Elo+
Solo
Skye
Skye
DracoSlice
Skye
Level 112
Champion Stats
14W - 4L
1,620 SR
Queue Stats
44W - 26L
1,565 Elo+
Party 1
Fernando
Fernando
Flash-dabbing
Fernando
Level 838
Champion Stats
61W - 54L
1,660 SR
Queue Stats
343W - 316L
1,616 Elo+
Solo
Ying
Ying
Valyorth
Ying
Level 93
Champion Stats
2W - 1L
1,729 SR
Queue Stats
8W - 7L
1,595 Elo+
Party 1
Jenos
Jenos
marsupial69420
Jenos
Level 12
Champion Stats
2W - 1L
1,500 SR
Queue Stats
15W - 7L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
27
1 / 9 / 12
2,138
194
39,135
38,452
5,121
Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 25%.

Level 5

Never Look

Never Look

Armor

Increase your maximum Health by 50.

Level 1

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 10%.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Khan
51
5 / 9 / 8
2,813
256
39,890
95,307
48,054
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 0.6s.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

54
4 / 13 / 9
2,769
252
44,038
43,454
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

31
7 / 8 / 5
2,697
245
76,585
41,059
2,000
Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 250 every 1s while using FrostFire Glide.

Level 5

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 5% faster.

Level 1

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 100.

Level 2

Elemental Grace

Elemental Grace

Armor

Gain a 200-health Shield for 3s after dropping to or below 50% Health.

Level 2

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 100%.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Terminus
14
5 / 16 / 4
2,320
211
35,158
86,492
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Playing God

Playing God

Power Siphon

Heal for 15% of the damage Absorbed by Power Siphon.

Level 3

Devastation

Devastation

Calamity Blast

Heal for 60 for each enemy hit by Calamity Blast.

Level 1

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
20 / 2 / 17
3,396
309
65,859
31,446
9,920
Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.2000000000000002s.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 1.7999999999999998s for each ally it hits.

Level 3

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

44
9 / 8 / 22
3,127
284
85,337
46,948
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 3.2s.

Level 4

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Ninja

Ninja

Hidden

Increase your Movement Speed by 20% while Hidden is active.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.

Level 4

Cloak

Cloak

Hidden

Increase the duration of Hidden by 2s.

Level 2

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Fernando
Flash-dabbing
Fernando
59
10 / 4 / 28
3,743
340
87,753
98,341
51,015
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Ying
45
12 / 3 / 21
4,506
410
35,406
33,314
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

5
6 / 5 / 24
3,150
286
30,409
24,757
6,880
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Penumbra

Penumbra

Weapon

Gain 15% Lifesteal.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 9s
Objective Time
9m 18s
60
Kill Participation
169
22
Kills
57
55
Deaths
22
38
Assists
112
Player
Kills
Deaths
Assists
KDA
L
1
9
12
0.78
W
20
2
17
14.25
L
Khan
5
9
8
1
W
9
8
22
2.5
W
Fernando
Flash-dabbing
Fernando
10
4
28
6
L
4
13
9
0.65
L
7
8
5
1.19
W
Ying
12
3
21
7.5
L
Terminus
5
16
4
0.44
W
6
5
24
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

234,806
Damage
304,764
304,764
Taken
234,806
55,175
Shielding
67,815
125,142
Healing
170,859
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
39,135
30,251
0
3,786
38,452
5,121
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
65,859
59,746
32,442
14,662
31,446
9,920
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

L
Khan
39,890
32,790
3,918
21,607
95,307
48,054
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
85,337
55,785
0
1,807
46,948
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
Flash-dabbing
Fernando
87,753
46,953
0
0
98,341
51,015
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
44,038
38,842
62,962
11,877
43,454
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
76,585
64,480
982
7,802
41,059
2,000
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Ying
35,406
35,406
58,441
17,099
33,314
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Terminus
35,158
18,389
0
12,208
86,492
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
30,409
20,109
43,732
2,676
24,757
6,880
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role