Player Matchup

Corvus
Corvus
Platinum I
OneTrickYing
Corvus
Platinum I
Level 179
Champion Stats
7W - 14L
1,574 SR
Queue Stats
338W - 344L
1,583 Elo+
Party 1
Barik
Barik
Platinum I
Vitality_nathan5
Barik
Platinum I
Level 130
Champion Stats
25W - 16L
1,749 SR
Queue Stats
242W - 245L
1,578 Elo+
Party 1
Tyra
Tyra
Platinum III
ardiv
Tyra
Platinum III
Level 37
Champion Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,643 Elo+
Solo
Azaan
Azaan
Platinum IV
neolit25rus
Azaan
Platinum IV
Level 46
Champion Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,592 Elo+
Solo
Lex
Lex
Gold II
solerøn
Lex
Gold II
Level 266
Champion Stats
33W - 40L
1,605 SR
Queue Stats
460W - 429L
1,593 Elo+
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,586 SR
1,598 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 267
1,675 SR
1,700 Elo+
Torvald
Torvald
Qualifying
TitanOfTheMind
Torvald
Qualifying
Level 205
Champion Stats
4W - 0L
1,822 SR
Queue Stats
21W - 16L
1,887 Elo+
Party 3
Khan
Khan
Diamond IV
Néorium
Khan
Diamond IV
Level 643
Champion Stats
93W - 61L
1,694 SR
Queue Stats
1,410W - 1,335L
1,610 Elo+
Party 2
Octavia
Octavia
Diamond IV
PaSBønHyn
Octavia
Diamond IV
Level 277
Champion Stats
30W - 24L
1,683 SR
Queue Stats
650W - 644L
1,632 Elo+
Party 2
Ying
Ying
Qualifying
RaulMarkVeg
Ying
Qualifying
Level 101
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,769 Elo+
Party 3
Fernando
Fernando
Platinum V
szrubt
Fernando
Platinum V
Level 109
Champion Stats
17W - 12L
1,679 SR
Queue Stats
77W - 55L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
42
1 / 3 / 3
1,492
187
9,122
19,876
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

44
0 / 5 / 2
1,717
215
16,637
58,545
37,306
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Tyra
ardiv
Tyra
36
2 / 14 / 2
1,261
158
21,188
38,397
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

36
2 / 0 / 2
1,109
139
7,294
15,845
0
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

53
1 / 10 / 0
978
122
26,531
31,601
0
Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 250.

Level 5

Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Bans
CassieMakoa
Team 1 Score

0

VS

Team 2 Score

4

Bans
FuriaImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
7 / 0 / 9
3,634
454
47,585
600
230,432
Vital Grasp

Vital Grasp

Recharge

Heal for 75 after activating Recharge.

Level 1

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 500-Health Shield after getting an Elimination.

Level 5

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Arcane Etching

Arcane Etching

Nullify

Gain a 200-Health Shield after activating Nullify.

Level 2

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 150.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Khan
59
6 / 2 / 7
2,328
291
51,650
27,709
3,853
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 25 every 1s while Bulwark is active.

Level 1

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Octavia
PaSBønHyn
Octavia
53
2 / 2 / 6
1,827
228
16,291
13,158
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Tactical Fire

Tactical Fire

Weapon

Generate 1 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

42
16 / 0 / 0
2,302
288
41,501
12,342
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 24%.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 3 Ammo after activating Illusion.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Level 1

Fernando
szrubt
Fernando
49
1 / 2 / 4
1,923
240
7,237
26,963
11,468
Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 54s
Objective Time
10m 4s
15
Kill Participation
58
6
Kills
32
32
Deaths
6
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
7
0
9
11.5
W
Khan
6
2
7
4.75
L
Corvus
1
3
3
0.83
W
Octavia
PaSBønHyn
Octavia
2
2
6
2.5
W
16
0
0
16
L
0
5
2
0.2
L
Tyra
ardiv
Tyra
2
14
2
0.21
L
2
0
2
3
L
1
10
0
0.1
W
Fernando
szrubt
Fernando
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,772
Damage
164,264
164,264
Taken
80,772
37,306
Shielding
245,753
71,813
Healing
59,350
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
47,585
44,087
11,568
525
600
230,432
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

W
Khan
51,650
49,179
1,195
9,462
27,709
3,853
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Corvus
9,122
9,122
46,869
12,680
19,876
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Octavia
PaSBønHyn
Octavia
16,291
16,291
226
6,834
13,158
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
41,501
0
0
16,782
12,342
0
L
16,637
16,637
0
5,283
58,545
37,306
L
Tyra
ardiv
Tyra
21,188
20,391
0
174
38,397
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
7,294
6,157
0
6,807
15,845
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
26,531
25,331
0
0
31,601
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
szrubt
Fernando
7,237
5,059
0
12,758
26,963
11,468
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role