Player Matchup

Yagorath
Yagorath
Bananafro
Yagorath
Level 378
Champion Stats
231W - 149L
1,763 SR
Queue Stats
472W - 427L
1,623 Elo+
Party 1
Cassie
Cassie
Darkvybe
Cassie
Level 154
Champion Stats
9W - 2L
1,889 SR
Queue Stats
162W - 153L
1,646 Elo+
Solo
Koga
Koga
Xelostishard
Koga
Level 221
Champion Stats
49W - 24L
1,757 SR
Queue Stats
390W - 371L
1,629 Elo+
Solo
Grohk
Grohk
ericfre2000
Grohk
Level 999
Champion Stats
48W - 52L
1,542 SR
Queue Stats
941W - 942L
1,583 Elo+
Party 1
Dredge
Dredge
piroquinhamc
Dredge
Level 168
Champion Stats
2W - 2L
1,485 SR
Queue Stats
84W - 86L
1,521 Elo+
Solo
Team Averages
Level 384
1,687 SR
1,600 Elo+

VS

Team Averages
Level 184
1,571 SR
1,620 Elo+
Zhin
Zhin
HRKStompU
Zhin
Level 354
Champion Stats
9W - 6L
1,648 SR
Queue Stats
226W - 219L
1,588 Elo+
Party 2
Octavia
Octavia
ItsKeyGoesBrrrr
Octavia
Level 386
Champion Stats
4W - 5L
1,510 SR
Queue Stats
158W - 141L
1,612 Elo+
Party 2
Barik
Barik
ItsVibes
Barik
Level 23
Champion Stats
0W - 2L
1,500 SR
Queue Stats
64W - 38L
1,663 Elo+
Party 2
Maeve
Maeve
Mystl
Maeve
Level 75
Champion Stats
6W - 4L
1,674 SR
Queue Stats
173W - 133L
1,686 Elo+
Solo
Lillith
Lillith
Ninjas107
Lillith
Level 81
Champion Stats
3W - 6L
1,525 SR
Queue Stats
25W - 21L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Yagorath
Bananafro
Yagorath
60
5 / 0 / 18
2,030
338
22,731
24,146
10,173
Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 2s after using Hardening, gain its benefits.

Level 4

Violent Birth

Violent Birth

Hardening

Reduce the Cooldown of Acceleration by 0.8s after activating Hardening.

Level 1

Last Efforts

Last Efforts

Piercing Quills

Hitting an enemy with Piercing Quills grants 20% Lifesteal for 1.7999999999999998s.

Level 3

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 100 after hitting an enemy with Piercing Quills.

Level 2

Dreadful Compact

Dreadful Compact

Piercing Quills

Reduce the Cooldown of Hardening by 1.5s after hitting an enemy with Piercing Quills.

Level 5

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

Cassie
Darkvybe
Cassie
58
6 / 1 / 10
1,964
327
30,055
11,685
0
Sky Warden

Sky Warden

Disengage

Heal for 375 after hitting an enemy with Disengage.

Level 3

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 3s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 3s after hitting an enemy with Disengage.

Level 3

Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 5s.

Level 5

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

48
16 / 0 / 4
2,200
367
34,833
6,113
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Guild Tactics

Guild Tactics

Skewer

Heal for 160 after hitting at least one enemy with Skewer.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Level 1

60
3 / 0 / 8
2,081
347
8,835
4,035
0
Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 12%.

Level 1

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Thunderstruck

Thunderstruck

Shock Pulse

Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.

Level 3

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Dredge
58
5 / 1 / 6
1,816
303
19,534
11,282
600
Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Abyss Cannon

Abyss Cannon

Broadside

Generate 2 Ammo for each enemy hit by Broadside.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
58
0 / 8 / 2
584
97
8,224
16,356
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Footwork

Footwork

Counter

Increase your Movement Speed by 10% for 3s after activating Counter.

Level 1

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 4s after successfully hitting an enemy with Counter.

Level 4

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

59
0 / 8 / 0
739
123
14,261
20,771
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 0.3s every 1s while standing inside of your Distortion Field.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Barik
ItsVibes
Barik
20
1 / 5 / 0
1,006
168
18,274
44,977
84,277
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Maeve
Mystl
Maeve
31
1 / 9 / 0
798
133
8,687
20,293
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Lillith
Ninjas107
Lillith
51
0 / 5 / 1
1,012
169
7,815
13,591
1,858
Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 10%.

Level 2

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Gloomy Nook

Gloomy Nook

Armor

Gain a 600 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 16% while they are marked by Blood Hex.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 43s
Objective Time
46s
81
Kill Participation
5
35
Kills
2
2
Deaths
35
46
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yagorath
Bananafro
Yagorath
5
0
18
14
W
Cassie
Darkvybe
Cassie
6
1
10
11
L
Zhin
0
8
2
0.13
L
0
8
0
0
L
Barik
ItsVibes
Barik
1
5
0
0.2
L
Maeve
Mystl
Maeve
1
9
0
0.11
L
Lillith
Ninjas107
Lillith
0
5
1
0.1
W
16
0
4
18
W
3
0
8
7
W
Dredge
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,988
Damage
57,261
57,261
Taken
115,988
10,773
Shielding
86,135
48,422
Healing
30,332
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Yagorath
Bananafro
Yagorath
22,731
10,802
0
14,976
24,146
10,173
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Cassie
Darkvybe
Cassie
30,055
27,655
0
3,402
11,685
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Zhin
8,224
6,240
0
0
16,356
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
14,261
13,298
0
1,464
20,771
0
L
Barik
ItsVibes
Barik
18,274
18,274
0
3,715
44,977
84,277
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Maeve
Mystl
Maeve
8,687
5,831
0
2,588
20,293
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Lillith
Ninjas107
Lillith
7,815
5,107
22,507
58
13,591
1,858
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
34,833
33,722
0
5,628
6,113
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
8,835
7,210
16,948
3,568
4,035
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Dredge
19,534
13,466
0
3,900
11,282
600
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role