Player Matchup

Azaan
Azaan
Silver II
Athamas
Azaan
Silver II
Level 356
Champion Stats
4W - 6L
1,546 SR
Queue Stats
112W - 112L
1,488 Elo+
Solo
Barik
Barik
Gold I
Droeiet
Barik
Gold I
Level 446
Champion Stats
42W - 40L
1,625 SR
Queue Stats
427W - 383L
1,517 Elo+
Solo
Imani
Imani
Platinum II
FullControl7
Imani
Platinum II
Level 181
Champion Stats
1W - 1L
1,773 SR
Queue Stats
281W - 238L
1,618 Elo+
Party 1
Seris
Seris
Gold I
vavaal74
Seris
Gold I
Level 618
Champion Stats
9W - 7L
1,681 SR
Queue Stats
483W - 497L
1,520 Elo+
Solo
Vora
Vora
Platinum II
ŻydziPiecMydło
Vora
Platinum II
Level 87
Champion Stats
10W - 9L
1,711 SR
Queue Stats
134W - 111L
1,606 Elo+
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 338
1,667 SR
1,550 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 642
1,676 SR
1,543 Elo+
Lian
Lian
Platinum V
Neizh
Lian
Platinum V
Level 291
Champion Stats
37W - 33L
1,755 SR
Queue Stats
727W - 649L
1,545 Elo+
Party 2
Moji
Moji
Platinum II
TheReDDeStMeNtOs
Moji
Platinum II
Level 980
Champion Stats
1,494W - 1,288L
1,636 SR
Queue Stats
2,469W - 2,403L
1,551 Elo+
Party 2
Jenos
Jenos
Gold II
Vanechy
Jenos
Gold II
Level 829
Champion Stats
115W - 105L
1,641 SR
Queue Stats
562W - 591L
1,523 Elo+
Solo
Inara
Inara
Gold III
e1ek
Inara
Gold III
Level 999
Champion Stats
706W - 553L
1,674 SR
Queue Stats
1,919W - 1,822L
1,504 Elo+
Party 2
Fernando
Fernando
Platinum V
szrubt
Fernando
Platinum V
Level 109
Champion Stats
17W - 12L
1,672 SR
Queue Stats
77W - 55L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
Athamas
Azaan
53
5 / 7 / 5
2,219
185
52,151
72,800
33,094
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Barik
Droeiet
Barik
48
4 / 8 / 8
2,201
183
43,847
63,948
69,401
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

55
4 / 9 / 8
1,993
166
63,815
36,147
2,720
Elemental Grace

Elemental Grace

Armor

Gain a 500-health Shield for 3s after dropping to or below 50% Health.

Level 5

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.

Level 3

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 6%.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Seris
vavaal74
Seris
59
2 / 4 / 11
2,199
183
34,946
24,226
0
Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 2% for 4s, up to a maximum of 15%.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.4s.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Level 1

41
7 / 11 / 3
2,201
183
72,896
49,486
0
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 3s after hitting an enemy with Dark Siphon.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
CassieAndroxus
Team 1 Score

1

VS

Team 2 Score

4

Bans
KhanMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
Neizh
Lian
52
11 / 4 / 13
3,564
297
92,094
51,036
0
Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 20 units.

Level 4

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Divine Right

Divine Right

Grace

Gain 10% Movement Speed for 3s after using Grace.

Level 2

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 300 for each enemy hit with Valor.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

57
15 / 5 / 10
2,751
229
47,284
50,897
27,664

Level 4

Level 2

Level 1

Level 4

Level 4

Level 1

Jenos
Vanechy
Jenos
51
1 / 2 / 30
3,801
317
9,721
14,545
13,650
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Inara
e1ek
Inara
59
3 / 5 / 11
3,229
269
31,281
60,603
23,641
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Fernando
szrubt
Fernando
49
8 / 6 / 13
3,399
283
66,227
90,574
77,152
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 14s
Objective Time
7m 12s
57
Kill Participation
115
22
Kills
38
39
Deaths
22
35
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Azaan
Athamas
Azaan
5
7
5
1.07
L
Barik
Droeiet
Barik
4
8
8
1
L
4
9
8
0.89
W
Lian
Neizh
Lian
11
4
13
4.38
W
15
5
10
4
W
Jenos
Vanechy
Jenos
1
2
30
8
W
Inara
e1ek
Inara
3
5
11
1.7
W
Fernando
szrubt
Fernando
8
6
13
2.42
L
Seris
vavaal74
Seris
2
4
11
1.88
L
7
11
3
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

267,655
Damage
246,607
246,607
Taken
267,655
105,215
Shielding
142,107
124,494
Healing
177,994
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Azaan
Athamas
Azaan
52,151
39,826
0
12,206
72,800
33,094
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Barik
Droeiet
Barik
43,847
43,847
0
19,714
63,948
69,401
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
63,815
52,458
0
248
36,147
2,720
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Lian
Neizh
Lian
92,094
89,369
0
4,511
51,036
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
47,284
45,033
8,762
6,420
50,897
27,664
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Jenos
Vanechy
Jenos
9,721
7,869
140,769
7,293
14,545
13,650
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Inara
e1ek
Inara
31,281
26,983
0
1,300
60,603
23,641
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
Fernando
szrubt
Fernando
66,227
36,895
0
8,939
90,574
77,152
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Seris
vavaal74
Seris
34,946
27,555
70,176
13,702
24,226
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
72,896
53,835
0
8,448
49,486
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role