Player Matchup
VS
Match Stats
A Lost Realm
Weapon
Increase the area of effect of all your explosions by 10%.
Level 5
He Will Explode
Hail of Bombs
Reduce the Cooldown of Explosive Personality by 24% after activating Hail of Bombs.
Level 4
Bouncing Betty
Explosive Personality
Heal for 30 for each use of Explosive Personality.
Level 1
Creator's Claim
Armor
Increase your maximum Health by 150.
Level 3
Queen's Entrance
Explosive Personality
Increase the lateral movement from each use of Explosive Personality by 80%.
Level 2
Gotta Bounce
Explosive Personality
Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.
Level 1
Sprouts
Seedling
Reduce the Cooldown of Seedling by 2s for each enemy hit by it.
Level 4
Just Believe!
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
Antics
Weapon
Increase your Reload Speed by 10%.
Level 2
Sparkle
Dead Zone
Increase the duration of Dead Zone by 1.2s.
Level 2
Hijinks
Flutter
Heal for 200 after activating Flutter.
Level 4
Scorn
Seedling
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
Level 1
Carapace
Shell Shield
Increase the Health of Shell Shield by 1000.
Level 5
Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.
Level 1
Ancient Resolve
Shell Shield
Increase the duration of Shell Shield by 0.6s.
Level 1
Determination
Armor
Increase your Healing received from other players by 18% while at or below 50% Health.
Level 3
Barrier Reef
Shell Shield
Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.
Level 5
Half Shell
Shell Shield
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.
Level 1
Shrewd Move
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5
Medicinal Excellence
Healing Potion
Increase the radius of Healing Potion by 8%.
Level 1
Smithereens
Explosive Flask
Generate 1 Ammo for each enemy hit by Explosive Flask.
Level 1
Escape Artist
Weightless
Increase the duration of Weightless by 1.2000000000000002s.
Level 3
Sprint
Weightless
Increase your jump speed by an additonal 50% while using Weightless.
Level 5
Catalyst
Explosive Flask
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
Level 1
Burning Oath
Kindle Soul
Heal for 315 over 3s after Healing an ally with Kindle Soul.
Level 3
Light Forge
Kindle Soul
Hitting Kindle Soul increases you and your target's Movement Speed by 15% for 1.5s.
Level 3
Incandescent Being
Armor
Increase your maximum Health by 150.
Level 3
Righteous Path
Wings of Wrath
Increase the travel distance of Wings of Wrath by 10%.
Level 1
Light of Dawn
Kindle Soul
Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.
Level 5
Cherish
Kindle Soul
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
Level 1
Team 1 Score
4
VS
Team 2 Score
0
Grenadier
Frag Grenade
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Level 5
Compensator
Iron Sights
Reduce your weapon recoil by 60% while using Iron Sights.
Level 3
Run and Gun
Hustle
Regenerate 4 Ammo every 1s while using Hustle.
Level 2
Fire in the Hole
Frag Grenade
Generate 18 Ammo for each enemy hit with Frag Grenade.
Level 3
Speed Load
Weapon
Generate 14 Ammo after getting a Killing Blow or Elimination.
Level 2
Shrapnel
Frag Grenade
Increase the radius of Frag Grenade's explosion by 40%.
Level 1
Healing Station
Turret
Heal for 50 every 1s while standing near any of your Turrets.
Level 2
Failsafe
Armor
Reset the Cooldown of Rocket Boots after falling to or below 20% Health.
Level 2
Combat Repair
Turret
Heal all of your Turrets for 270 every 1s while you are standing near them.
Level 3
Brave and Bold
Armor
Increase your maximum Health by 750.
Level 5
Bowling Ball
Rocket Boots
Gain a 450-Health Shield for 3s after activating Rocket Boots.
Level 3
Tinkerin
Weapon
Modify your Blunderbuss to fire a single slug that deals 600 damage.
Level 1
Fleeting
Slither
Reduce the Cooldown of Slither by 3s.
Level 5
Lighter Gourd
Gourd
Increase the Projectile Speed of Gourd by 10%.
Level 1
Liminal Passage
Slither
Increase the travel distance of Slither by 10%.
Level 1
Swift Spirits
Mending Spirits
Increase the Movement Speed of allies affected by Mending Spirits by 25%.
Level 5
Eerie Presence
Mending Spirits
Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.
Level 3
Spirit's Chosen
Mending Spirits
Mending Spirits immediately Heals your target for an additional 350.
Level 1
Generator
Oppressor Mine
Reduce the Cooldown of Oppressor Mine by 3.5999999999999996s.
Level 3
Restore
Transporter
Heal for 24% of your maximum Health after Teleporting with Transporter.
Level 4
Bob and Weave
Transporter
Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.
Level 3
Amplitude
Oppressor Mine
Increase the range of Oppressor Mine beams by 40%.
Level 2
Well-Stocked
Oppressor Mine
Activating Oppressor Mine generates 9 Ammo.
Level 3
Reposition
Transporter
Using Transporter instantly Teleports you to its target location.
Level 1
Powerslave
Power Siphon
Reduce the Movement Speed penalty during Power Siphon by 45%.
Level 3
It Watches
Armor
Generate 15% Power Siphon charge for each enemy hit with Massacre Axe.
Level 5
Forsaken
Armor
Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Level 1
It Follows
Calamity Blast
Increase your Movement Speed by 10% for each Calamity Charge you have.
Level 5
Necromantic Might
Power Siphon
Reduce the damage required to generate a Calamity Blast charge by 100.
Level 1
Undying
Armor
Reduce the damage you take by 20% while at or below 50% Health.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.