Player Matchup

Inara
Inara
Gold II
Arinaldus
Inara
Gold II
Level 552
Champion Stats
557W - 554L
1,635 SR
Queue Stats
952W - 926L
1,493 Elo+
Party 1
Makoa
Makoa
Qualifying
Djuneslafachist
Makoa
Qualifying
Level 38
Champion Stats
2W - 0L
1,500 SR
Queue Stats
22W - 8L
1,683 Elo+
Party 2
Io
Io
Gold IV
Mpire13
Io
Gold IV
Level 151
Champion Stats
77W - 68L
1,580 SR
Queue Stats
192W - 202L
1,454 Elo+
Solo
Cassie
Cassie
Gold II
TygrysiaMaska
Cassie
Gold II
Level 321
Champion Stats
60W - 93L
1,492 SR
Queue Stats
953W - 925L
1,493 Elo+
Party 1
Vatu
Vatu
Gold V
worsthackNA
Vatu
Gold V
Level 351
Champion Stats
1W - 0L
1,500 SR
Queue Stats
98W - 60L
1,680 Elo+
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 283
1,541 SR
1,560 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 224
1,578 SR
1,546 Elo+
Atlas
Atlas
Gold III
Antron2017
Atlas
Gold III
Level 80
Champion Stats
11W - 8L
1,677 SR
Queue Stats
23W - 18L
1,540 Elo+
Solo
Maeve
Maeve
Gold III
ElFlaquitö
Maeve
Gold III
Level 276
Champion Stats
2W - 4L
1,578 SR
Queue Stats
96W - 89L
1,551 Elo+
Solo
Imani
Imani
Qualifying
Forum_Maniac
Imani
Qualifying
Level 109
Champion Stats
1W - 5L
1,475 SR
Queue Stats
50W - 59L
1,712 Elo+
Solo
Ying
Ying
Gold III
deikiii
Ying
Gold III
Level 241
Champion Stats
14W - 13L
1,623 SR
Queue Stats
39W - 41L
1,520 Elo+
Solo
Ash
Ash
Silver III
saturnaliaaa
Ash
Silver III
Level 416
Champion Stats
1W - 2L
1,535 SR
Queue Stats
27W - 38L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Arinaldus
Inara
56
0 / 0 / 10
2,539
317
39,868
50,780
4,090
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

20
12 / 1 / 9
2,678
335
71,132
62,343
10,632
Rampage

Rampage

Armor

Increase your Movement Speed by 16% for 4s after getting an Elimination.

Level 2

Lighter Cannonballs

Lighter Cannonballs

Weapon

Increase your Reload Speed by 14%.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 80% after falling to or below 40% Health.

Level 4

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

48
4 / 2 / 17
2,959
370
22,143
20,607
0
Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

55
6 / 4 / 5
2,327
291
49,598
24,013
0
Drain Life

Drain Life

Blast Shot

Heal for 300 over 2s for each enemy hit by Blast Shot.

Level 4

Tumble

Tumble

Armor

Increase your maximum Health by 100.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Sky Warden

Sky Warden

Disengage

Heal for 250 after hitting an enemy with Disengage.

Level 2

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

45
13 / 4 / 4
2,507
313
60,019
25,850
0
Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Extraction

Extraction

Dash

Increase your Movement Speed by 5% for 2s after Dash ends.

Level 1

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Bans
FernandoRuckus
Team 1 Score

4

VS

Team 2 Score

0

Bans
AzaanWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
18
3 / 6 / 1
1,948
244
52,115
85,098
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1s.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

51
4 / 9 / 1
1,424
178
34,876
37,842
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Patch Up

Patch Up

Nine Lives

Heal for an additional 80 with Nine Lives.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

49
0 / 10 / 4
1,408
176
36,339
35,055
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Ying
deikiii
Ying
48
1 / 4 / 8
1,870
234
16,896
15,367
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

55
3 / 6 / 1
1,810
226
43,367
69,398
13,352
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 45s
Objective Time
3m 5s
80
Kill Participation
26
35
Kills
11
11
Deaths
35
45
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Atlas
3
6
1
0.58
W
Inara
Arinaldus
Inara
0
0
10
5
W
12
1
9
16.5
L
4
9
1
0.5
L
0
10
4
0.2
W
4
2
17
6.25
W
6
4
5
2.13
L
Ying
deikiii
Ying
1
4
8
1.25
L
3
6
1
0.58
W
13
4
4
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

242,760
Damage
183,593
183,593
Taken
242,760
14,722
Shielding
13,352
151,943
Healing
103,955
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Atlas
52,115
52,115
0
11,029
85,098
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Inara
Arinaldus
Inara
39,868
33,348
0
5,483
50,780
4,090
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
71,132
67,300
0
1,560
62,343
10,632
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
34,876
34,630
0
5,112
37,842
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
36,339
24,210
0
747
35,055
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
22,143
19,036
114,487
17,257
20,607
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
49,598
40,452
0
5,219
24,013
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ying
deikiii
Ying
16,896
16,896
80,635
6,369
15,367
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
43,367
39,415
0
63
69,398
13,352
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
60,019
46,774
0
7,937
25,850
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role