Player Matchup

Maeve
Maeve
Midniterose
Maeve
Level 31
Champion Stats
30W - 32L
1,573 SR
Queue Stats
31W - 38L
1,486 Elo+
Party 1
Grover
Grover
Mindlessfreak78
Grover
Level 39
Champion Stats
45W - 38L
1,624 SR
Queue Stats
51W - 52L
1,528 Elo+
Party 1
Barik
Barik
PumpkynKing
Barik
Level 42
Champion Stats
10W - 4L
1,860 SR
Queue Stats
58W - 63L
1,503 Elo+
Party 1
Willo
Willo
goodgracious
Willo
Level 57
Champion Stats
14W - 8L
1,672 SR
Queue Stats
69W - 76L
1,502 Elo+
Party 1
Ruckus
Ruckus
ittybittybRI
Ruckus
Level 21
Champion Stats
16W - 20L
1,520 SR
Queue Stats
17W - 22L
1,473 Elo+
Party 1
Team Averages
Level 38
1,650 SR
1,498 Elo+

VS

Team Averages
Level 318
1,575 SR
1,433 Elo+
Terminus
Terminus
LilCovick47
Terminus
Level 427
Champion Stats
6W - 4L
1,675 SR
Queue Stats
336W - 382L
1,365 Elo+
Solo
Moji
Moji
LovesRamen
Moji
Level 407
Champion Stats
60W - 48L
1,573 SR
Queue Stats
203W - 201L
1,460 Elo+
Party 2
Octavia
Octavia
MrDegmon
Octavia
Level 54
Champion Stats
1W - 2L
1,595 SR
Queue Stats
108W - 113L
1,445 Elo+
Solo
Viktor
Viktor
Ottocorp
Viktor
Level 229
Champion Stats
102W - 121L
1,489 SR
Queue Stats
455W - 473L
1,439 Elo+
Solo
Makoa
Makoa
RhubarbRooster
Makoa
Level 472
Champion Stats
29W - 29L
1,544 SR
Queue Stats
133W - 132L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
7
12 / 3 / 7
2,310
330
47,753
18,675
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

16
6 / 3 / 14
2,412
345
27,248
28,423
0
Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

39
5 / 1 / 10
2,621
374
34,269
29,647
43,609
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Bunker

Bunker

Barricade

Increase the Health of Barricade by 600.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

20
12 / 3 / 7
2,351
336
41,539
21,791
0
Flora

Flora

Armor

Increase your maximum Health by 250.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Ruckus
5
0 / 1 / 14
2,080
297
16,916
26,808
8,000
Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

At The Ready

At The Ready

Missile Launcher

Generate 10 Ammo for each enemy hit by Missile Launcher.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
LilCovick47
Terminus
58
5 / 9 / 1
1,729
247
24,181
48,918
0
Playing God

Playing God

Power Siphon

Heal for 25% of the damage Absorbed by Power Siphon.

Level 5

Devastation

Devastation

Calamity Blast

Heal for 60 for each enemy hit by Calamity Blast.

Level 1

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 20%.

Level 2

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 45%.

Level 3

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 400.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

59
2 / 6 / 4
1,467
210
20,198
27,236
17,100

Level 2

Level 4

Level 3

Level 3

Level 3

Level 1

Octavia
MrDegmon
Octavia
45
2 / 5 / 0
1,352
193
31,956
26,577
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Viktor
Ottocorp
Viktor
41
1 / 7 / 2
1,306
187
37,712
21,111
0
XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 5% for 4s after getting an Elimination or Killing Blow.

Level 1

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

58
1 / 7 / 1
1,150
164
11,297
43,883
8,941
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Determination

Determination

Armor

Increase your Healing received from other players by 12% while at or below 50% Health.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 52s
Objective Time
1m 22s
87
Kill Participation
19
35
Kills
11
11
Deaths
34
52
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Terminus
LilCovick47
Terminus
5
9
1
0.61
L
2
6
4
0.67
W
12
3
7
5.17
W
6
3
14
4.33
L
Octavia
MrDegmon
Octavia
2
5
0
0.4
L
Viktor
Ottocorp
Viktor
1
7
2
0.29
W
5
1
10
10
L
1
7
1
0.21
W
12
3
7
5.17
W
Ruckus
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

167,725
Damage
125,344
125,344
Taken
167,725
51,609
Shielding
26,041
91,709
Healing
46,708
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Terminus
LilCovick47
Terminus
24,181
13,026
0
7,577
48,918
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
20,198
20,198
22,387
9,087
27,236
17,100
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
47,753
44,273
589
5,596
18,675
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
27,248
23,769
44,710
20,872
28,423
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Octavia
MrDegmon
Octavia
31,956
31,956
782
4,157
26,577
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Viktor
Ottocorp
Viktor
37,712
16,737
0
2,718
21,111
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
34,269
34,269
0
16,198
29,647
43,609
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
11,297
10,615
0
0
43,883
8,941
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
41,539
31,464
872
1,553
21,791
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Ruckus
16,916
14,217
0
1,319
26,808
8,000
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role