Player Matchup

Azaan
Azaan
Feyiuc
Azaan
Level 9
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,434 Elo+
Party 1
Octavia
Octavia
Korrax
Octavia
Level 35
Champion Stats
5W - 1L
1,958 SR
Queue Stats
47W - 43L
1,503 Elo+
Party 1
Grover
Grover
MEMZexe
Grover
Level 62
Champion Stats
0W - 1L
1,500 SR
Queue Stats
188W - 164L
1,714 Elo+
Solo
Pip
Pip
billy012
Pip
Level 206
Champion Stats
7W - 7L
1,667 SR
Queue Stats
534W - 541L
1,668 Elo+
Solo
Vatu
Vatu
morse101
Vatu
Level 49
Champion Stats
0W - 1L
1,500 SR
Queue Stats
81W - 66L
1,610 Elo+
Solo
Team Averages
Level 72
1,625 SR
1,586 Elo+

VS

Team Averages
Level 447
1,587 SR
1,584 Elo+
Barik
Barik
BananaContainer
Barik
Level 677
Champion Stats
48W - 40L
1,651 SR
Queue Stats
583W - 531L
1,685 Elo+
Solo
Imani
Imani
EmilioKs
Imani
Level 999
Champion Stats
292W - 260L
1,611 SR
Queue Stats
2,639W - 2,751L
1,604 Elo+
Solo
Io
Io
Muunwastaken
Io
Level 276
Champion Stats
10W - 14L
1,567 SR
Queue Stats
904W - 885L
1,519 Elo+
Solo
Vivian
Vivian
TheDevilHell6
Vivian
Level 21
Champion Stats
3W - 2L
1,523 SR
Queue Stats
4W - 3L
1,508 Elo+
Solo
Vatu
Vatu
cdrumm5448
Vatu
Level 263
Champion Stats
11W - 14L
1,585 SR
Queue Stats
218W - 179L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
Feyiuc
Azaan
9
4 / 15 / 7
4,755
226
58,065
222,279
71,849
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Octavia
Korrax
Octavia
26
11 / 20 / 8
4,653
222
87,123
103,222
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Grover
MEMZexe
Grover
17
4 / 9 / 25
5,980
285
78,091
92,092
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 25% for 4s after they are Healed by Blossom.

Level 5

Level 1

59
12 / 18 / 7
4,401
210
104,609
120,501
0
Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 0.25s.

Level 1

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 50% while using Weightless.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 180 every 1s while Weightless is active.

Level 3

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 2s.

Level 5

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 0.6s.

Level 1

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Vatu
29
3 / 25 / 3
2,543
121
26,424
85,594
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Final Sight

Final Sight

Armor

Reset the Cooldown of Ambush after falling to or below 30% Health.

Level 3

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 45%.

Level 3

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
44
15 / 5 / 46
7,336
349
171,230
155,410
327,129
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.8s.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Imani
EmilioKs
Imani
58
37 / 9 / 25
6,155
293
232,879
44,394
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 0.6s.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 2.5s.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

58
14 / 7 / 41
5,359
255
81,082
66,585
0
Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

16
0 / 1 / 1
1,297
62
1,465
2,217
1,625
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 125.

Level 1

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.

Level 4

Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.

Level 1

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

54
21 / 12 / 25
5,041
240
137,032
85,706
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Extraction

Extraction

Dash

Increase your Movement Speed by 15% for 2s after Dash ends.

Level 3

Tranquility

Tranquility

Armor

Increase your base jump height by 60%.

Level 2

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 46s
Objective Time
13m 19s
84
Kill Participation
225
34
Kills
87
87
Deaths
34
50
Assists
138
Player
Kills
Deaths
Assists
KDA
W
15
5
46
7.6
W
Imani
EmilioKs
Imani
37
9
25
5.5
L
Azaan
Feyiuc
Azaan
4
15
7
0.5
L
Octavia
Korrax
Octavia
11
20
8
0.75
L
Grover
MEMZexe
Grover
4
9
25
1.83
W
14
7
41
4.93
W
0
1
1
0.5
L
12
18
7
0.86
W
21
12
25
2.79
L
Vatu
3
25
3
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

354,312
Damage
623,688
623,688
Taken
354,312
71,849
Shielding
328,754
380,864
Healing
244,986
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
171,230
171,230
0
45,760
155,410
327,129
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
Imani
EmilioKs
Imani
232,879
102,523
0
2,596
44,394
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Azaan
Feyiuc
Azaan
58,065
34,491
0
20,220
222,279
71,849
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Octavia
Korrax
Octavia
87,123
77,523
1,181
3,219
103,222
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
Grover
MEMZexe
Grover
78,091
67,155
247,257
65,363
92,092
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
81,082
75,637
130,227
46,171
66,585
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
1,465
1,015
0
0
2,217
1,625
L
104,609
98,634
11,773
31,489
120,501
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
137,032
112,256
0
20,232
85,706
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Vatu
26,424
8,626
0
362
85,594
0

Damage Done by Role

Damage Taken by Role