Player Matchup

Seris
Seris
Buckio_3
Seris
Level 27
Champion Stats
5W - 3L
1,461 SR
Queue Stats
11W - 11L
1,392 Elo+
Solo
Vora
Vora
CeeGoat
Vora
Level 7
Champion Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,721 Elo+
Solo
Khan
Khan
Niko_4201
Khan
Level 28
Champion Stats
7W - 2L
1,598 SR
Queue Stats
11W - 12L
1,577 Elo+
Solo
Moji
Moji
jossmaryinez373
Moji
Level 13
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tyra
Tyra
ゆきんち
Tyra
Level 14
Champion Stats
2W - 4L
1,272 SR
Queue Stats
2W - 4L
1,135 Elo+
Solo
Team Averages
Level 18
1,466 SR
1,465 Elo+

VS

Team Averages
Level 27
1,464 SR
1,402 Elo+
Saati
Saati
MisterN412
Saati
Level 17
Champion Stats
11W - 8L
1,603 SR
Queue Stats
15W - 18L
1,370 Elo+
Party 1
Koga
Koga
Rashoff159
Koga
Level 20
Champion Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,388 Elo+
Party 1
Raum
Raum
hghjgujguygu
Raum
Level 23
Champion Stats
1W - 2L
1,348 SR
Queue Stats
5W - 6L
1,433 Elo+
Solo
Maeve
Maeve
meetoooonosena
Maeve
Level 59
Champion Stats
0W - 2L
1,334 SR
Queue Stats
52W - 59L
1,441 Elo+
Party 1
Moji
Moji
seracl
Moji
Level 17
Champion Stats
5W - 7L
1,534 SR
Queue Stats
16W - 19L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
Buckio_3
Seris
30
6 / 0 / 21
2,860
409
33,647
18,631
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Level 1

Vora
CeeGoat
Vora
4
8 / 3 / 9
2,256
322
29,880
26,303
430
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Khan
25
10 / 3 / 15
2,617
374
27,918
37,683
31,104
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

13
4 / 2 / 16
2,252
322
25,625
26,739
11,994

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

2
12 / 4 / 12
2,805
401
43,794
32,808
0
Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 400 over 2s.

Level 4

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Turn The Table

Turn The Table

Nade Launcher

Heal for 300 for each enemy hit with Nade Launcher.

Level 5

Quick Release

Quick Release

Nade Launcher

Generate 4 Ammo after using Nade Launcher.

Level 2

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
4
6 / 10 / 4
1,890
270
39,929
24,713
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Level 1

20
1 / 8 / 5
1,382
197
39,497
26,359
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

15
1 / 5 / 4
1,413
202
11,851
55,277
5,000
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

45
1 / 10 / 4
1,277
182
28,996
24,147
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Moji
seracl
Moji
10
3 / 7 / 5
1,600
229
21,891
30,368
16,069

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 59s
Objective Time
1m 54s
113
Kill Participation
34
40
Kills
12
12
Deaths
40
73
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Seris
Buckio_3
Seris
6
0
21
16.5
W
Vora
CeeGoat
Vora
8
3
9
4.17
L
Saati
6
10
4
0.8
W
Khan
10
3
15
5.83
L
1
8
5
0.44
L
1
5
4
0.6
W
4
2
16
6
L
1
10
4
0.3
L
Moji
seracl
Moji
3
7
5
0.79
W
12
4
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

160,864
Damage
142,164
142,164
Taken
160,864
43,528
Shielding
21,069
95,377
Healing
32,384
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Seris
Buckio_3
Seris
33,647
27,503
39,942
12,527
18,631
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Vora
CeeGoat
Vora
29,880
18,677
0
7,095
26,303
430
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Saati
39,929
33,270
0
0
24,713
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Khan
27,918
24,346
1,530
6,111
37,683
31,104
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
39,497
31,802
704
4,097
26,359
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
11,851
10,852
0
5,041
55,277
5,000
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
25,625
25,625
13,930
9,419
26,739
11,994
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
28,996
25,540
0
3,436
24,147
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Moji
seracl
Moji
21,891
19,994
11,285
7,821
30,368
16,069
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
43,794
37,199
0
4,823
32,808
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role