Player Matchup

Diamond III
BartMKC
Unknown
Diamond III
Level 805
Champion Stats
50W - 28L
1,821 SR
Queue Stats
570W - 527L
1,698 Elo+
Solo
Inara
Inara
Platinum III
Lostfrequencie
Inara
Platinum III
Level 510
Champion Stats
23W - 23L
1,645 SR
Queue Stats
446W - 450L
1,553 Elo+
Solo
Makoa
Makoa
Diamond I
PrincessMak0a
Makoa
Diamond I
Level 79
Champion Stats
29W - 18L
1,762 SR
Queue Stats
126W - 81L
1,734 Elo+
Party 2
Corvus
Corvus
Diamond IV
Unwyze
Corvus
Diamond IV
Level 196
Champion Stats
1W - 1L
1,811 SR
Queue Stats
142W - 141L
1,598 Elo+
Solo
Vatu
Vatu
Masters
ekitten69uwu
Vatu
Masters
Level 143
Champion Stats
6W - 3L
1,902 SR
Queue Stats
295W - 235L
1,696 Elo+
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 347
1,788 SR
1,656 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 698
1,744 SR
1,668 Elo+
VII
VII
Masters
ManNaw
VII
Masters
Level 999
Champion Stats
19W - 12L
1,777 SR
Queue Stats
331W - 282L
1,685 Elo+
Solo
Fernando
Fernando
Platinum III
SelimxXx
Fernando
Platinum III
Level 664
Champion Stats
8W - 10L
1,591 SR
Queue Stats
260W - 233L
1,630 Elo+
Solo
Saati
Saati
Diamond I
i4sw
Saati
Diamond I
Level 173
Champion Stats
4W - 0L
1,877 SR
Queue Stats
91W - 57L
1,715 Elo+
Party 1
Furia
Furia
Diamond III
ttzhjb
Furia
Diamond III
Level 654
Champion Stats
16W - 6L
1,781 SR
Queue Stats
105W - 85L
1,660 Elo+
Solo
Ruckus
Ruckus
Diamond V
Адлин
Ruckus
Diamond V
Level 999
Champion Stats
35W - 28L
1,696 SR
Queue Stats
807W - 753L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
BartMKC
Unknown
57
5 / 7 / 5
1,941
243
57,760
45,949
0

Level 5

Level 3

Level 2

Level 2

Level 3

Level 1

43
0 / 8 / 3
1,369
171
15,534
53,014
11,021
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

43
4 / 6 / 6
1,867
233
34,390
85,765
43,990
Harden

Harden

Dredge Anchor

Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Corvus
Unwyze
Corvus
56
0 / 5 / 12
1,967
246
11,996
18,141
650
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

53
4 / 7 / 5
1,747
218
39,546
42,451
0
Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Bans
KhanBomb King
Team 1 Score

0

VS

Team 2 Score

4

Bans
ImaniCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
VII
ManNaw
VII
55
9 / 2 / 14
2,698
337
66,879
18,181
0
Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 10%.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Fernando
SelimxXx
Fernando
58
3 / 2 / 10
2,439
305
27,787
37,694
55,821
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Saati
i4sw
Saati
51
11 / 4 / 8
2,946
368
77,542
29,404
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 3% for 1.5s after using Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Furia
ttzhjb
Furia
59
3 / 1 / 19
3,686
461
21,966
20,303
12,133
Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 10%.

Level 1

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 150.

Level 3

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.

Level 5

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Ruckus
Адлин
Ruckus
59
7 / 4 / 12
2,453
307
51,146
53,644
28,682
Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 3s
Objective Time
6m 50s
44
Kill Participation
96
13
Kills
33
33
Deaths
13
31
Assists
63
Player
Kills
Deaths
Assists
KDA
L
BartMKC
Unknown
5
7
5
1.07
L
0
8
3
0.19
W
VII
ManNaw
VII
9
2
14
8
L
4
6
6
1.17
W
Fernando
SelimxXx
Fernando
3
2
10
4
L
Corvus
Unwyze
Corvus
0
5
12
1.2
L
4
7
5
0.93
W
Saati
i4sw
Saati
11
4
8
3.75
W
Furia
ttzhjb
Furia
3
1
19
12.5
W
Ruckus
Адлин
Ruckus
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

159,226
Damage
245,320
245,320
Taken
159,226
55,661
Shielding
96,636
110,012
Healing
109,124
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
BartMKC
Unknown
57,760
47,326
0
5,849
45,949
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
15,534
10,912
0
2,333
53,014
11,021
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
VII
ManNaw
VII
66,879
64,659
0
2,589
18,181
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
34,390
32,237
0
4,182
85,765
43,990
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
SelimxXx
Fernando
27,787
18,978
0
410
37,694
55,821
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Corvus
Unwyze
Corvus
11,996
11,384
84,825
3,762
18,141
650
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
39,546
25,449
0
9,061
42,451
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Saati
i4sw
Saati
77,542
71,519
0
1,251
29,404
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Furia
ttzhjb
Furia
21,966
17,143
88,085
16,187
20,303
12,133
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Ruckus
Адлин
Ruckus
51,146
34,594
0
602
53,644
28,682
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role