Player Matchup

Lillith
Lillith
AnxiousBoy115
Lillith
Level 419
Champion Stats
70W - 48L
1,670 SR
Queue Stats
111W - 109L
1,636 Elo+
Solo
Barik
Barik
Dustie3
Barik
Level 67
Champion Stats
19W - 14L
1,396 SR
Queue Stats
103W - 90L
1,556 Elo+
Solo
Kasumi
Kasumi
JuatLambis
Kasumi
Level 308
Champion Stats
5W - 7L
1,463 SR
Queue Stats
291W - 300L
1,488 Elo+
Solo
Willo
Willo
ShadowFirrid
Willo
Level 411
Champion Stats
95W - 98L
1,592 SR
Queue Stats
579W - 569L
1,521 Elo+
Solo
VII
VII
YingBeloved
VII
Level 331
Champion Stats
9W - 9L
1,405 SR
Queue Stats
924W - 810L
1,677 Elo+
Solo
Team Averages
Level 307
1,505 SR
1,575 Elo+

VS

Team Averages
Level 468
1,589 SR
1,601 Elo+
Evie
Evie
AlmondOoze
Evie
Level 758
Champion Stats
46W - 49L
1,531 SR
Queue Stats
247W - 272L
1,530 Elo+
Solo
Mal'Damba
Mal'Damba
Cavé
Mal'Damba
Level 999
Champion Stats
65W - 91L
1,526 SR
Queue Stats
4,488W - 2,798L
1,679 Elo+
Solo
Tyra
Tyra
PureKovaaks
Tyra
Level 164
Champion Stats
132W - 81L
1,661 SR
Queue Stats
289W - 223L
1,636 Elo+
Party 1
Fernando
Fernando
TactiKit
Fernando
Level 137
Champion Stats
132W - 92L
1,669 SR
Queue Stats
228W - 193L
1,643 Elo+
Party 1
Vora
Vora
sh4yan_28
Vora
Level 281
Champion Stats
12W - 13L
1,557 SR
Queue Stats
90W - 91L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
56
13 / 0 / 26
3,114
389
39,027
10,333
0
Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 5%.

Level 1

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 2.5s after activating Death Wings.

Level 5

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Barik
Dustie3
Barik
28
9 / 1 / 24
3,120
390
45,628
51,668
38,516
Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 24% for 5s.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 40% Health.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Kasumi
JuatLambis
Kasumi
59
6 / 2 / 12
2,139
267
25,740
16,854
0
Blood Mist

Blood Mist

Increase your Movement speed by 30% for 2s after one of your Spirit Lures triggers.

Level 3

Folk Tales

Folk Tales

Increase your maximum Health by 100.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -15s.

Level 3

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2s.

Level 4

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

59
4 / 4 / 25
2,435
304
40,438
23,956
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Hijinks

Hijinks

Flutter

Heal for 100 after activating Flutter.

Level 2

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 18%.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Nectar

Nectar

Seedling

Heal for 75 after using Seedling.

Level 1

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

57
16 / 2 / 11
2,652
332
46,197
25,050
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
1 / 11 / 1
1,294
162
12,986
31,770
0
Great Distance

Great Distance

Soar

Increase the duration of Soar by 1.1s.

Level 2

Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Impact

Impact

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Mal'Damba
Cavé
Mal'Damba
58
2 / 5 / 2
1,697
212
16,659
18,658
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 24% Lifesteal.

Level 3

Pungent Gourd

Pungent Gourd

Gourd

Increase your Allies' and your Movement Speed by 10% while in your Gourd .

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

44
3 / 10 / 1
1,603
200
52,435
43,157
0
Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Fernando
TactiKit
Fernando
39
0 / 9 / 3
1,813
227
21,952
68,486
82,401
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Vora
59
3 / 13 / 0
1,639
205
23,829
34,959
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 3s
Objective Time
1m 57s
146
Kill Participation
16
48
Kills
9
9
Deaths
48
98
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
11
1
0.14
W
Lillith
13
0
26
26
L
Mal'Damba
Cavé
Mal'Damba
2
5
2
0.6
W
Barik
Dustie3
Barik
9
1
24
21
W
Kasumi
JuatLambis
Kasumi
6
2
12
6
L
3
10
1
0.35
W
4
4
25
4.13
L
Fernando
TactiKit
Fernando
0
9
3
0.17
W
16
2
11
10.75
L
Vora
3
13
0
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

197,030
Damage
127,861
127,861
Taken
197,030
38,516
Shielding
82,401
90,385
Healing
64,809
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
12,986
12,986
0
4,280
31,770
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Lillith
39,027
16,970
76,243
18
10,333
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Mal'Damba
Cavé
Mal'Damba
16,659
7,054
45,571
7,052
18,658
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Barik
Dustie3
Barik
45,628
45,628
0
4,388
51,668
38,516
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Kasumi
JuatLambis
Kasumi
25,740
17,928
0
5,630
16,854
0
L
52,435
37,851
0
2,611
43,157
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
40,438
26,924
0
2,238
23,956
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Fernando
TactiKit
Fernando
21,952
14,925
0
2,878
68,486
82,401
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
46,197
45,017
0
1,868
25,050
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Vora
23,829
13,510
0
2,417
34,959
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role