Player Matchup

Jenos
Jenos
Andreelive
Jenos
Level 640
Champion Stats
0W - 2L
1,272 SR
Queue Stats
4W - 15L
1,310 Elo+
Party 2
VII
VII
Bauver
VII
Level 999
Champion Stats
257W - 270L
1,470 SR
Queue Stats
1,683W - 1,660L
1,455 Elo+
Solo
Bomb King
Bomb King
DustyHam
Bomb King
Level 218
Champion Stats
10W - 8L
1,641 SR
Queue Stats
824W - 848L
1,521 Elo+
Solo
Terminus
Terminus
Fluid-_-X
Terminus
Level 41
Champion Stats
16W - 19L
1,723 SR
Queue Stats
48W - 44L
1,592 Elo+
Solo
Seris
Seris
LunaMiller
Seris
Level 15
Champion Stats
1W - 4L
1,457 SR
Queue Stats
3W - 13L
1,275 Elo+
Party 2
Team Averages
Level 383
1,513 SR
1,431 Elo+

VS

Team Averages
Level 133
1,564 SR
1,440 Elo+
Buck
Buck
Ixonblitz
Buck
Level 38
Champion Stats
10W - 3L
1,632 SR
Queue Stats
24W - 27L
1,298 Elo+
Solo
Tiberius
Tiberius
MrTorowing
Tiberius
Level 193
Champion Stats
4W - 6L
1,616 SR
Queue Stats
29W - 30L
1,532 Elo+
Party 3
Terminus
Terminus
SevenLover7
Terminus
Level 97
Champion Stats
1W - 1L
1,500 SR
Queue Stats
35W - 45L
1,320 Elo+
Party 1
Fernando
Fernando
UntouchedRian
Fernando
Level 25
Champion Stats
2W - 0L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 1
Ying
Ying
vaik8
Ying
Level 314
Champion Stats
19W - 12L
1,571 SR
Queue Stats
84W - 79L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
54
2 / 5 / 1
1,345
192
25,392
19,096
0
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

VII
Bauver
VII
59
2 / 4 / 1
1,181
169
29,458
18,238
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Bomb King
DustyHam
Bomb King
59
1 / 6 / 1
1,132
162
29,161
19,695
0
Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 50.

Level 1

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 40% until you land after launching yourself with Poppy Bomb.

Level 4

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Terminus
Fluid-_-X
Terminus
39
0 / 5 / 1
760
109
27,560
42,931
0
It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Seris
5
0 / 4 / 0
911
130
7,064
15,343
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Buck
16
8 / 1 / 4
1,943
278
31,255
32,143
0
Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 30% for 2s after using Recovery.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 1s after activating Recovery.

Level 2

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 20% for 3s after using Net Shot.

Level 2

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Tiberius
MrTorowing
Tiberius
46
8 / 1 / 5
2,248
321
39,785
16,158
450
Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 5.

Level 5

Test of Strength

Test of Strength

Combat Trance

Heal for 45 every 1s while Combat Trance is active.

Level 1

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 150-Health Shield for 3s after activating Crouching Tigron.

Level 2

Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 1.2s.

Level 2

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Terminus
SevenLover7
Terminus
59
6 / 0 / 6
2,043
292
19,348
23,950
0
Devastation

Devastation

Calamity Blast

Heal for 60 for each enemy hit by Calamity Blast.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 600.

Level 4

Despoiler

Despoiler

Shatterfall

Heal for 100 for each enemy hit with Shatterfall.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 400.

Level 4

Playing God

Playing God

Power Siphon

Heal for 25% of the damage Absorbed by Power Siphon.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Fernando
UntouchedRian
Fernando
21
3 / 1 / 7
2,186
312
15,327
35,576
37,488
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Ying
vaik8
Ying
53
0 / 2 / 10
1,923
275
9,588
10,808
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

52s
Objective Time
6m 8s
9
Kill Participation
57
5
Kills
25
24
Deaths
5
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Jenos
2
5
1
0.5
L
VII
Bauver
VII
2
4
1
0.63
L
Bomb King
DustyHam
Bomb King
1
6
1
0.25
L
Terminus
Fluid-_-X
Terminus
0
5
1
0.1
W
Buck
8
1
4
10
L
Seris
0
4
0
0
W
Tiberius
MrTorowing
Tiberius
8
1
5
10.5
W
Terminus
SevenLover7
Terminus
6
0
6
9
W
Fernando
UntouchedRian
Fernando
3
1
7
6.5
W
Ying
vaik8
Ying
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,635
Damage
115,303
115,303
Taken
118,635
0
Shielding
37,938
49,933
Healing
83,234
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Jenos
25,392
19,346
23,270
7,093
19,096
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
VII
Bauver
VII
29,458
26,858
0
2,877
18,238
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Bomb King
DustyHam
Bomb King
29,161
26,828
0
1,023
19,695
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Terminus
Fluid-_-X
Terminus
27,560
21,710
0
4,948
42,931
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
Buck
31,255
29,925
0
17,356
32,143
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Seris
7,064
5,634
7,516
3,206
15,343
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Tiberius
MrTorowing
Tiberius
39,785
33,114
0
3,402
16,158
450
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Terminus
SevenLover7
Terminus
19,348
14,708
0
7,690
23,950
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
UntouchedRian
Fernando
15,327
12,113
0
2,064
35,576
37,488
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ying
vaik8
Ying
9,588
9,588
46,614
6,108
10,808
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role